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package li.cil.oc.common
import cpw.mods.fml.common.network.IPacketHandler
import cpw.mods.fml.common.network.Player
import java.io.ByteArrayInputStream
import java.io.DataInputStream
import java.util.logging.Level
import li.cil.oc.{Blocks, OpenComputers}
import net.minecraft.item.ItemStack
import net.minecraft.nbt.{NBTTagCompound, NBTBase}
import net.minecraft.network.INetworkManager
import net.minecraft.network.packet.Packet250CustomPayload
import net.minecraft.world.World
import net.minecraftforge.common.ForgeDirection
import scala.reflect.ClassTag
import scala.reflect.classTag
abstract class PacketHandler extends IPacketHandler {
/** Top level dispatcher based on packet type. */
def onPacketData(manager: INetworkManager, packet: Packet250CustomPayload, player: Player) {
// Don't crash on badly formatted packets (may have been altered by a
// malicious client, in which case we don't want to allow it to kill the
// server like this). Just spam the log a bit... ;)
try {
dispatch(new PacketParser(packet, player))
} catch {
case e: Throwable =>
OpenComputers.log.log(Level.WARNING, "Received a badly formatted packet.", e)
}
}
/**
* Gets the world for the specified dimension.
*
* For clients this returns the client's world if it is the specified
* dimension; None otherwise. For the server it returns the world for the
* specified dimension, if such a dimension exists; None otherwise.
*/
protected def world(player: Player, dimension: Int): Option[World]
protected def dispatch(p: PacketParser)
protected class PacketParser(packet: Packet250CustomPayload, val player: Player) extends DataInputStream(new ByteArrayInputStream(packet.data)) {
val packetType = PacketType(readByte())
def getTileEntity[T: ClassTag](dimension: Int, x: Int, y: Int, z: Int): Option[T] = {
world(player, dimension) match {
case None => // Invalid dimension.
case Some(world) =>
val t = world.getBlockTileEntity(x, y, z)
if (t != null && classTag[T].runtimeClass.isAssignableFrom(t.getClass)) {
return Some(t.asInstanceOf[T])
}
// In case a robot moved away before the packet arrived. This is
// mostly used when the robot *starts* moving while the client sends
// a request to the server.
Blocks.robotAfterimage.findMovingRobot(world, x, y, z) match {
case Some(robot) if classTag[T].runtimeClass.isAssignableFrom(robot.proxy.getClass) =>
return Some(robot.proxy.asInstanceOf[T])
case _ =>
}
}
None
}
def readTileEntity[T: ClassTag](): Option[T] = {
val dimension = readInt()
val x = readInt()
val y = readInt()
val z = readInt()
getTileEntity(dimension, x, y, z)
}
def readDirection() = ForgeDirection.getOrientation(readInt())
def readItemStack() = {
val haveStack = readBoolean()
if (haveStack) {
ItemStack.loadItemStackFromNBT(readNBT().asInstanceOf[NBTTagCompound])
}
else null
}
def readNBT() = NBTBase.readNamedTag(this)
}
}