| package li.cil.oc.common.tileentity |
| |
| import java.util |
| |
| import cpw.mods.fml.relauncher.Side |
| import cpw.mods.fml.relauncher.SideOnly |
| import li.cil.oc.Localization |
| import li.cil.oc.Settings |
| import li.cil.oc.api |
| import li.cil.oc.api.Driver |
| import li.cil.oc.api.nanomachines.Controller |
| import li.cil.oc.api.network._ |
| import li.cil.oc.common.Slot |
| import li.cil.oc.common.entity.Drone |
| import li.cil.oc.integration.util.ItemCharge |
| import li.cil.oc.server.{PacketSender => ServerPacketSender} |
| import li.cil.oc.util.BlockPosition |
| import li.cil.oc.util.ExtendedWorld._ |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.item.ItemStack |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraft.util.Vec3 |
| import net.minecraftforge.common.util.ForgeDirection |
| |
| import scala.collection.convert.WrapAsScala._ |
| import scala.collection.mutable |
| |
| class Charger extends traits.Environment with traits.PowerAcceptor with traits.RedstoneAware with traits.Rotatable with traits.ComponentInventory with Analyzable with traits.StateAware { |
| val node = api.Network.newNode(this, Visibility.None). |
| withConnector(Settings.get.bufferConverter). |
| create() |
| |
| val connectors = mutable.Set.empty[Chargeable] |
| |
| var chargeSpeed = 0.0 |
| |
| var hasPower = false |
| |
| var invertSignal = false |
| |
| // ----------------------------------------------------------------------- // |
| |
| @SideOnly(Side.CLIENT) |
| override protected def hasConnector(side: ForgeDirection) = side != facing |
| |
| override protected def connector(side: ForgeDirection) = Option(if (side != facing) node else null) |
| |
| override def energyThroughput = Settings.get.chargerRate |
| |
| override def currentState = { |
| // TODO Refine to only report working if present robots/drones actually *need* power. |
| if (connectors.nonEmpty) { |
| if (hasPower) util.EnumSet.of(traits.State.IsWorking) |
| else util.EnumSet.of(traits.State.CanWork) |
| } |
| else util.EnumSet.noneOf(classOf[traits.State]) |
| } |
| |
| override def onAnalyze(player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = { |
| player.addChatMessage(Localization.Analyzer.ChargerSpeed(chargeSpeed)) |
| null |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def canUpdate = true |
| |
| override def updateEntity() { |
| super.updateEntity() |
| |
| // Offset by hashcode to avoid all chargers ticking at the same time. |
| if ((world.getWorldInfo.getWorldTotalTime + math.abs(hashCode())) % 20 == 0) { |
| updateConnectors() |
| } |
| |
| if (isServer && world.getWorldInfo.getWorldTotalTime % Settings.get.tickFrequency == 0) { |
| var canCharge = Settings.get.ignorePower |
| |
| // Charging of external devices. |
| { |
| val charge = Settings.get.chargeRateExternal * chargeSpeed * Settings.get.tickFrequency |
| canCharge ||= charge > 0 && node.globalBuffer >= charge * 0.5 |
| if (canCharge) { |
| connectors.foreach(connector => node.changeBuffer(connector.changeBuffer(charge + node.changeBuffer(-charge)))) |
| } |
| } |
| |
| // Charging of internal devices. |
| { |
| val charge = Settings.get.chargeRateTablet * chargeSpeed * Settings.get.tickFrequency |
| canCharge ||= charge > 0 && node.globalBuffer >= charge * 0.5 |
| if (canCharge) { |
| (0 until getSizeInventory).map(getStackInSlot).foreach(stack => if (stack != null) { |
| val offered = charge + node.changeBuffer(-charge) |
| val surplus = ItemCharge.charge(stack, offered) |
| node.changeBuffer(surplus) |
| }) |
| } |
| } |
| |
| if (hasPower && !canCharge) { |
| hasPower = false |
| ServerPacketSender.sendChargerState(this) |
| } |
| if (!hasPower && canCharge) { |
| hasPower = true |
| ServerPacketSender.sendChargerState(this) |
| } |
| } |
| |
| if (isClient && chargeSpeed > 0 && hasPower && world.getWorldInfo.getWorldTotalTime % 10 == 0) { |
| connectors.foreach(connector => { |
| val position = connector.pos |
| val theta = world.rand.nextDouble * Math.PI |
| val phi = world.rand.nextDouble * Math.PI * 2 |
| val dx = 0.45 * Math.sin(theta) * Math.cos(phi) |
| val dy = 0.45 * Math.sin(theta) * Math.sin(phi) |
| val dz = 0.45 * Math.cos(theta) |
| world.spawnParticle("happyVillager", position.xCoord + dx, position.yCoord + dz, position.zCoord + dy, 0, 0, 0) |
| }) |
| } |
| } |
| |
| override def onConnect(node: Node) { |
| super.onConnect(node) |
| if (node == this.node) { |
| onNeighborChanged() |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def readFromNBTForServer(nbt: NBTTagCompound) { |
| super.readFromNBTForServer(nbt) |
| chargeSpeed = nbt.getDouble("chargeSpeed") max 0 min 1 |
| hasPower = nbt.getBoolean("hasPower") |
| invertSignal = nbt.getBoolean("invertSignal") |
| } |
| |
| override def writeToNBTForServer(nbt: NBTTagCompound) { |
| super.writeToNBTForServer(nbt) |
| nbt.setDouble("chargeSpeed", chargeSpeed) |
| nbt.setBoolean("hasPower", hasPower) |
| nbt.setBoolean("invertSignal", invertSignal) |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def readFromNBTForClient(nbt: NBTTagCompound) { |
| super.readFromNBTForClient(nbt) |
| chargeSpeed = nbt.getDouble("chargeSpeed") |
| hasPower = nbt.getBoolean("hasPower") |
| } |
| |
| override def writeToNBTForClient(nbt: NBTTagCompound) { |
| super.writeToNBTForClient(nbt) |
| nbt.setDouble("chargeSpeed", chargeSpeed) |
| nbt.setBoolean("hasPower", hasPower) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def isComponentSlot(slot: Int, stack: ItemStack): Boolean = |
| super.isComponentSlot(slot, stack) && (Option(Driver.driverFor(stack, getClass)) match { |
| case Some(driver) => driver.slot(stack) == Slot.Tablet |
| case _ => false |
| }) |
| |
| override def getSizeInventory = 1 |
| |
| override def isItemValidForSlot(slot: Int, stack: ItemStack) = (slot, Option(Driver.driverFor(stack, getClass))) match { |
| case (0, Some(driver)) if driver.slot(stack) == Slot.Tablet => true |
| case _ => ItemCharge.canCharge(stack) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def updateRedstoneInput(side: ForgeDirection) { |
| super.updateRedstoneInput(side) |
| val signal = math.max(0, math.min(15, ForgeDirection.VALID_DIRECTIONS.map(input).max)) |
| |
| if (invertSignal) chargeSpeed = (15 - signal) / 15.0 |
| else chargeSpeed = signal / 15.0 |
| if (isServer) { |
| ServerPacketSender.sendChargerState(this) |
| } |
| } |
| |
| def onNeighborChanged() { |
| checkRedstoneInputChanged() |
| updateConnectors() |
| } |
| |
| def updateConnectors() { |
| val robots = ForgeDirection.VALID_DIRECTIONS.map(side => { |
| val blockPos = BlockPosition(this).offset(side) |
| if (world.blockExists(blockPos)) Option(world.getTileEntity(blockPos)) |
| else None |
| }).collect { |
| case Some(t: RobotProxy) => new RobotChargeable(t.robot) |
| } |
| |
| val bounds = BlockPosition(this).bounds.expand(1, 1, 1) |
| val drones = world.getEntitiesWithinAABB(classOf[Drone], bounds).collect { |
| case drone: Drone => new DroneChargeable(drone) |
| } |
| |
| val players = world.getEntitiesWithinAABB(classOf[EntityPlayer], bounds).collect { |
| case player: EntityPlayer => new PlayerChargeable(player) |
| } |
| |
| // Only update list when we have to, keeps pointless block updates to a minimum. |
| |
| val newConnectors = robots ++ drones ++ players |
| if (connectors.size != newConnectors.length || (connectors.nonEmpty && (connectors -- newConnectors).nonEmpty)) { |
| connectors.clear() |
| connectors ++= newConnectors |
| world.notifyBlocksOfNeighborChange(x, y, z, block) |
| } |
| } |
| |
| trait Chargeable { |
| def pos: Vec3 |
| |
| def changeBuffer(delta: Double): Double |
| } |
| |
| abstract class ConnectorChargeable(val connector: Connector) extends Chargeable { |
| override def changeBuffer(delta: Double): Double = connector.changeBuffer(delta) |
| } |
| |
| class RobotChargeable(val robot: Robot) extends ConnectorChargeable(robot.node.asInstanceOf[Connector]) { |
| override def pos: Vec3 = BlockPosition(robot).toVec3 |
| } |
| |
| class DroneChargeable(val drone: Drone) extends ConnectorChargeable(drone.components.node.asInstanceOf[Connector]) { |
| override def pos: Vec3 = Vec3.createVectorHelper(drone.posX, drone.posY, drone.posZ) |
| } |
| |
| class PlayerChargeable(val player: EntityPlayer) extends Chargeable { |
| override def pos: Vec3 = Vec3.createVectorHelper(player.posX, player.posY, player.posZ) |
| |
| override def changeBuffer(delta: Double): Double = { |
| api.Nanomachines.getController(player) match { |
| case controller: Controller => controller.changeBuffer(delta) |
| case _ => delta // Cannot charge. |
| } |
| } |
| } |
| |
| } |