| package li.cil.oc.server.agent |
| |
| import java.util.UUID |
| |
| import com.mojang.authlib.GameProfile |
| import cpw.mods.fml.common.ObfuscationReflectionHelper |
| import cpw.mods.fml.common.eventhandler.Event |
| import li.cil.oc.OpenComputers |
| import li.cil.oc.Settings |
| import li.cil.oc.api.event._ |
| import li.cil.oc.api.internal |
| import li.cil.oc.api.network.Connector |
| import li.cil.oc.common.EventHandler |
| import li.cil.oc.common.entity.Drone |
| import li.cil.oc.integration.Mods |
| import li.cil.oc.integration.util.PortalGun |
| import li.cil.oc.integration.util.TinkersConstruct |
| import li.cil.oc.util.BlockPosition |
| import li.cil.oc.util.InventoryUtils |
| import net.minecraft.block.Block |
| import net.minecraft.block.BlockPistonBase |
| import net.minecraft.entity.Entity |
| import net.minecraft.entity.EntityLivingBase |
| import net.minecraft.entity.IMerchant |
| import net.minecraft.entity.item.EntityItem |
| import net.minecraft.entity.item.EntityMinecartHopper |
| import net.minecraft.entity.passive.EntityHorse |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.entity.player.EntityPlayer.EnumStatus |
| import net.minecraft.init.Blocks |
| import net.minecraft.init.Items |
| import net.minecraft.inventory.IInventory |
| import net.minecraft.item.ItemBlock |
| import net.minecraft.item.ItemStack |
| import net.minecraft.network.NetHandlerPlayServer |
| import net.minecraft.potion.PotionEffect |
| import net.minecraft.server.MinecraftServer |
| import net.minecraft.server.management.UserListOpsEntry |
| import net.minecraft.tileentity._ |
| import net.minecraft.util._ |
| import net.minecraft.world.WorldServer |
| import net.minecraftforge.common.ForgeHooks |
| import net.minecraftforge.common.MinecraftForge |
| import net.minecraftforge.common.util.FakePlayer |
| import net.minecraftforge.common.util.ForgeDirection |
| import net.minecraftforge.event.ForgeEventFactory |
| import net.minecraftforge.event.entity.player.EntityInteractEvent |
| import net.minecraftforge.event.entity.player.PlayerInteractEvent |
| import net.minecraftforge.event.entity.player.PlayerInteractEvent.Action |
| import net.minecraftforge.event.world.BlockEvent |
| import net.minecraftforge.fluids.FluidRegistry |
| |
| import scala.collection.convert.WrapAsScala._ |
| import scala.reflect.ClassTag |
| import scala.reflect.classTag |
| |
| object Player { |
| def profileFor(agent: internal.Agent) = { |
| val uuid = agent.ownerUUID |
| val randomId = (agent.world.rand.nextInt(0xFFFFFF) + 1).toString |
| val name = Settings.get.nameFormat. |
| replace("$player$", agent.ownerName). |
| replace("$random$", randomId) |
| new GameProfile(uuid, name) |
| } |
| |
| def determineUUID(playerUUID: Option[UUID] = None) = { |
| val format = Settings.get.uuidFormat |
| val randomUUID = UUID.randomUUID() |
| try UUID.fromString(format. |
| replaceAllLiterally("$random$", randomUUID.toString). |
| replaceAllLiterally("$player$", playerUUID.getOrElse(randomUUID).toString)) catch { |
| case t: Throwable => |
| OpenComputers.log.warn("Failed determining robot UUID, check your config's `uuidFormat` entry!", t) |
| randomUUID |
| } |
| } |
| |
| def updatePositionAndRotation(player: Player, facing: ForgeDirection, side: ForgeDirection) { |
| player.facing = facing |
| player.side = side |
| val direction = Vec3.createVectorHelper( |
| facing.offsetX + side.offsetX, |
| facing.offsetY + side.offsetY, |
| facing.offsetZ + side.offsetZ).normalize() |
| val yaw = Math.toDegrees(-Math.atan2(direction.xCoord, direction.zCoord)).toFloat |
| val pitch = Math.toDegrees(-Math.atan2(direction.yCoord, Math.sqrt((direction.xCoord * direction.xCoord) + (direction.zCoord * direction.zCoord)))).toFloat * 0.99f |
| player.setLocationAndAngles(player.agent.xPosition, player.agent.yPosition - player.yOffset, player.agent.zPosition, yaw, pitch) |
| player.prevRotationPitch = player.rotationPitch |
| player.prevRotationYaw = player.rotationYaw |
| } |
| } |
| |
| class Player(val agent: internal.Agent) extends FakePlayer(agent.world.asInstanceOf[WorldServer], Player.profileFor(agent)) { |
| playerNetServerHandler = new NetHandlerPlayServer(mcServer, FakeNetworkManager, this) |
| |
| capabilities.allowFlying = true |
| capabilities.disableDamage = true |
| capabilities.isFlying = true |
| onGround = true |
| yOffset = 0.5f |
| eyeHeight = 0f |
| setSize(1, 1) |
| |
| { |
| val inventory = new Inventory(agent) |
| if (Mods.BattleGear2.isAvailable) { |
| ObfuscationReflectionHelper.setPrivateValue(classOf[EntityPlayer], this, inventory, "inventory", "field_71071_by", "bm") |
| } |
| else this.inventory = inventory |
| } |
| |
| var facing, side = ForgeDirection.SOUTH |
| |
| var customItemInUseBecauseMinecraftIsBloodyStupidAndMakesRandomMethodsClientSided: ItemStack = _ |
| |
| def world = agent.world |
| |
| override def getPlayerCoordinates = BlockPosition(agent).toChunkCoordinates |
| |
| override def getDefaultEyeHeight = 0f |
| |
| override def getDisplayName = agent.name |
| |
| theItemInWorldManager.setBlockReachDistance(1) |
| |
| // ----------------------------------------------------------------------- // |
| |
| def closestEntity[Type <: Entity : ClassTag](side: ForgeDirection = facing) = { |
| val bounds = BlockPosition(agent).offset(side).bounds |
| Option(world.findNearestEntityWithinAABB(classTag[Type].runtimeClass, bounds, this)).map(_.asInstanceOf[Type]) |
| } |
| |
| def entitiesOnSide[Type <: Entity : ClassTag](side: ForgeDirection) = { |
| entitiesInBlock[Type](BlockPosition(agent).offset(side)) |
| } |
| |
| def entitiesInBlock[Type <: Entity : ClassTag](blockPos: BlockPosition) = { |
| world.getEntitiesWithinAABB(classTag[Type].runtimeClass, blockPos.bounds).map(_.asInstanceOf[Type]) |
| } |
| |
| private def adjacentItems = { |
| world.getEntitiesWithinAABB(classOf[EntityItem], BlockPosition(agent).bounds.expand(2, 2, 2)).map(_.asInstanceOf[EntityItem]) |
| } |
| |
| private def collectDroppedItems(itemsBefore: Iterable[EntityItem]) { |
| val itemsAfter = adjacentItems |
| val itemsDropped = itemsAfter -- itemsBefore |
| for (drop <- itemsDropped) { |
| drop.delayBeforeCanPickup = 0 |
| drop.onCollideWithPlayer(this) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def attackTargetEntityWithCurrentItem(entity: Entity) { |
| callUsingItemInSlot(agent.equipmentInventory, 0, stack => entity match { |
| case player: EntityPlayer if !canAttackPlayer(player) => // Avoid player damage. |
| case _ => |
| val event = new RobotAttackEntityEvent.Pre(agent, entity) |
| MinecraftForge.EVENT_BUS.post(event) |
| if (!event.isCanceled) { |
| super.attackTargetEntityWithCurrentItem(entity) |
| MinecraftForge.EVENT_BUS.post(new RobotAttackEntityEvent.Post(agent, entity)) |
| } |
| }) |
| } |
| |
| override def interactWith(entity: Entity) = { |
| val cancel = try MinecraftForge.EVENT_BUS.post(new EntityInteractEvent(this, entity)) catch { |
| case t: Throwable => |
| if (!t.getStackTrace.exists(_.getClassName.startsWith("mods.battlegear2."))) { |
| OpenComputers.log.warn("Some event handler screwed up!", t) |
| } |
| false |
| } |
| !cancel && callUsingItemInSlot(agent.equipmentInventory, 0, stack => { |
| val result = isItemUseAllowed(stack) && (entity.interactFirst(this) || (entity match { |
| case living: EntityLivingBase if getCurrentEquippedItem != null => getCurrentEquippedItem.interactWithEntity(this, living) |
| case drone: Drone => drone.start() |
| case _ => false |
| })) |
| if (getCurrentEquippedItem != null && getCurrentEquippedItem.stackSize <= 0) { |
| destroyCurrentEquippedItem() |
| } |
| result |
| }) |
| } |
| |
| def activateBlockOrUseItem(x: Int, y: Int, z: Int, side: Int, hitX: Float, hitY: Float, hitZ: Float, duration: Double): ActivationType.Value = { |
| callUsingItemInSlot(agent.equipmentInventory, 0, stack => { |
| if (shouldCancel(() => ForgeEventFactory.onPlayerInteract(this, Action.RIGHT_CLICK_BLOCK, x, y, z, side, world))) { |
| return ActivationType.None |
| } |
| |
| val item = if (stack != null) stack.getItem else null |
| if (!PortalGun.isPortalGun(stack)) { |
| if (item != null && item.onItemUseFirst(stack, this, world, x, y, z, side, hitX, hitY, hitZ)) { |
| return ActivationType.ItemUsed |
| } |
| } |
| |
| val block = world.getBlock(x, y, z) |
| val canActivate = block != null && Settings.get.allowActivateBlocks |
| val shouldActivate = canActivate && (!isSneaking || (item == null || item.doesSneakBypassUse(world, x, y, z, this))) |
| val result = |
| if (shouldActivate && block.onBlockActivated(world, x, y, z, this, side, hitX, hitY, hitZ)) |
| ActivationType.BlockActivated |
| else if (isItemUseAllowed(stack) && tryPlaceBlockWhileHandlingFunnySpecialCases(stack, x, y, z, side, hitX, hitY, hitZ)) |
| ActivationType.ItemPlaced |
| else if (tryUseItem(stack, duration)) |
| ActivationType.ItemUsed |
| else |
| ActivationType.None |
| |
| result |
| }) |
| } |
| |
| def useEquippedItem(duration: Double) = { |
| callUsingItemInSlot(agent.equipmentInventory, 0, stack => { |
| if (!shouldCancel(() => ForgeEventFactory.onPlayerInteract(this, Action.RIGHT_CLICK_AIR, 0, 0, 0, 0, world))) { |
| tryUseItem(stack, duration) |
| } |
| else false |
| }) |
| } |
| |
| private def tryUseItem(stack: ItemStack, duration: Double) = { |
| clearItemInUse() |
| stack != null && stack.stackSize > 0 && isItemUseAllowed(stack) && { |
| val oldSize = stack.stackSize |
| val oldDamage = if (stack != null) stack.getItemDamage else 0 |
| val oldData = if (stack.hasTagCompound) stack.getTagCompound.copy() else null |
| val heldTicks = math.max(0, math.min(stack.getMaxItemUseDuration, (duration * 20).toInt)) |
| // Change the offset at which items are used, to avoid hitting |
| // the robot itself (e.g. with bows, potions, mining laser, ...). |
| val offset = facing |
| posX += offset.offsetX * 0.6 |
| posY += offset.offsetY * 0.6 |
| posZ += offset.offsetZ * 0.6 |
| val newStack = stack.useItemRightClick(world, this) |
| if (isUsingItem) { |
| val remaining = customItemInUseBecauseMinecraftIsBloodyStupidAndMakesRandomMethodsClientSided.getMaxItemUseDuration - heldTicks |
| customItemInUseBecauseMinecraftIsBloodyStupidAndMakesRandomMethodsClientSided.onPlayerStoppedUsing(world, this, remaining) |
| clearItemInUse() |
| } |
| posX -= offset.offsetX * 0.6 |
| posY -= offset.offsetY * 0.6 |
| posZ -= offset.offsetZ * 0.6 |
| agent.machine.pause(heldTicks / 20.0) |
| // These are functions to avoid null pointers if newStack is null. |
| def sizeOrDamageChanged = newStack.stackSize != oldSize || newStack.getItemDamage != oldDamage |
| def tagChanged = (oldData == null && newStack.hasTagCompound) || (oldData != null && !newStack.hasTagCompound) || |
| (oldData != null && newStack.hasTagCompound && !oldData.equals(newStack.getTagCompound)) |
| val stackChanged = newStack != stack || (newStack != null && (sizeOrDamageChanged || tagChanged || PortalGun.isStandardPortalGun(stack))) |
| if (stackChanged) { |
| agent.equipmentInventory.setInventorySlotContents(0, newStack) |
| } |
| stackChanged |
| } |
| } |
| |
| def placeBlock(slot: Int, x: Int, y: Int, z: Int, side: Int, hitX: Float, hitY: Float, hitZ: Float): Boolean = { |
| callUsingItemInSlot(agent.mainInventory, slot, stack => { |
| if (shouldCancel(() => ForgeEventFactory.onPlayerInteract(this, Action.RIGHT_CLICK_BLOCK, x, y, z, side, world))) { |
| return false |
| } |
| |
| tryPlaceBlockWhileHandlingFunnySpecialCases(stack, x, y, z, side, hitX, hitY, hitZ) |
| }, repair = false) |
| } |
| |
| def clickBlock(x: Int, y: Int, z: Int, side: Int, immediate: Boolean = false): Double = { |
| callUsingItemInSlot(agent.equipmentInventory, 0, stack => { |
| if (shouldCancel(() => ForgeEventFactory.onPlayerInteract(this, Action.LEFT_CLICK_BLOCK, x, y, z, side, world))) { |
| return 0 |
| } |
| |
| if (MinecraftServer.getServer.isBlockProtected(world, x, y, z, this)) { |
| return 0 |
| } |
| |
| val block = world.getBlock(x, y, z) |
| val metadata = world.getBlockMetadata(x, y, z) |
| val mayClickBlock = block != null |
| val canClickBlock = mayClickBlock && |
| !block.isAir(world, x, y, z) && |
| FluidRegistry.lookupFluidForBlock(block) == null |
| if (!canClickBlock) { |
| return 0 |
| } |
| |
| val breakEvent = new BlockEvent.BreakEvent(x, y, z, world, block, metadata, this) |
| MinecraftForge.EVENT_BUS.post(breakEvent) |
| if (breakEvent.isCanceled) { |
| return 0 |
| } |
| |
| block.onBlockClicked(world, x, y, z, this) |
| world.extinguishFire(this, x, y, z, side) |
| |
| val hardness = block.getBlockHardness(world, x, y, z) |
| val isBlockUnbreakable = hardness < 0 |
| val canDestroyBlock = !isBlockUnbreakable && block.canEntityDestroy(world, x, y, z, this) |
| if (!canDestroyBlock) { |
| return 0 |
| } |
| |
| if (world.getWorldInfo.getGameType.isAdventure && !isCurrentToolAdventureModeExempt(x, y, z)) { |
| return 0 |
| } |
| |
| val cobwebOverride = block == Blocks.web && Settings.get.screwCobwebs |
| |
| if (!ForgeHooks.canHarvestBlock(block, this, metadata) && !cobwebOverride) { |
| return 0 |
| } |
| |
| val strength = getBreakSpeed(block, false, metadata, x, y, z) |
| val breakTime = |
| if (cobwebOverride) Settings.get.swingDelay |
| else hardness * 1.5 / strength |
| |
| if (breakTime.isInfinity) return 0 |
| |
| val preEvent = new RobotBreakBlockEvent.Pre(agent, world, x, y, z, breakTime * Settings.get.harvestRatio) |
| MinecraftForge.EVENT_BUS.post(preEvent) |
| if (preEvent.isCanceled) return 0 |
| val adjustedBreakTime = math.max(0.05, preEvent.getBreakTime) |
| |
| // Special handling for Tinkers Construct - tools like the hammers do |
| // their break logic in onBlockStartBreak but return true to cancel |
| // further processing. We also need to adjust our offset for their ray- |
| // tracing implementation. |
| if (TinkersConstruct.isInfiTool(stack)) { |
| posY -= 1.62 |
| prevPosY = posY |
| } |
| val cancel = stack != null && stack.getItem.onBlockStartBreak(stack, x, y, z, this) |
| if (cancel && TinkersConstruct.isInfiTool(stack)) { |
| posY += 1.62 |
| prevPosY = posY |
| return adjustedBreakTime |
| } |
| if (cancel) { |
| return 0 |
| } |
| |
| if (!immediate) { |
| EventHandler.schedule(() => new DamageOverTime(this, x, y, z, side, (adjustedBreakTime * 20).toInt).tick()) |
| return adjustedBreakTime |
| } |
| |
| world.destroyBlockInWorldPartially(-1, x, y, z, -1) |
| |
| world.playAuxSFXAtEntity(this, 2001, x, y, z, Block.getIdFromBlock(block) + (metadata << 12)) |
| |
| if (stack != null) { |
| stack.func_150999_a(world, block, x, y, z, this) |
| } |
| |
| block.onBlockHarvested(world, x, y, z, metadata, this) |
| if (block.removedByPlayer(world, this, x, y, z, block.canHarvestBlock(this, metadata))) { |
| block.onBlockDestroyedByPlayer(world, x, y, z, metadata) |
| // Note: the block has been destroyed by `removeBlockByPlayer`. This |
| // check only serves to test whether the block can drop anything at all. |
| if (block.canHarvestBlock(this, metadata)) { |
| block.harvestBlock(world, this, x, y, z, metadata) |
| MinecraftForge.EVENT_BUS.post(new RobotBreakBlockEvent.Post(agent, breakEvent.getExpToDrop)) |
| } |
| else if (stack != null) { |
| MinecraftForge.EVENT_BUS.post(new RobotBreakBlockEvent.Post(agent, 0)) |
| } |
| return adjustedBreakTime |
| } |
| 0 |
| }) |
| } |
| |
| private def isItemUseAllowed(stack: ItemStack) = stack == null || { |
| (Settings.get.allowUseItemsWithDuration || stack.getMaxItemUseDuration <= 0) && |
| (!PortalGun.isPortalGun(stack) || PortalGun.isStandardPortalGun(stack)) && |
| !stack.isItemEqual(new ItemStack(Items.lead)) |
| } |
| |
| override def dropPlayerItemWithRandomChoice(stack: ItemStack, inPlace: Boolean) = |
| InventoryUtils.spawnStackInWorld(BlockPosition(agent), stack, if (inPlace) None else Option(facing)) |
| |
| private def shouldCancel(f: () => PlayerInteractEvent) = { |
| try { |
| val event = f() |
| event.isCanceled || event.useBlock == Event.Result.DENY || event.useItem == Event.Result.DENY |
| } |
| catch { |
| case t: Throwable => |
| if (!t.getStackTrace.exists(_.getClassName.startsWith("mods.battlegear2."))) { |
| OpenComputers.log.warn("Some event handler screwed up!", t) |
| } |
| false |
| } |
| } |
| |
| private def callUsingItemInSlot[T](inventory: IInventory, slot: Int, f: (ItemStack) => T, repair: Boolean = true) = { |
| val itemsBefore = adjacentItems |
| val stack = inventory.getStackInSlot(slot) |
| val oldStack = if (stack != null) stack.copy() else null |
| this.inventory.currentItem = if (inventory == agent.mainInventory) slot else ~slot |
| try { |
| f(stack) |
| } |
| finally { |
| this.inventory.currentItem = 0 |
| val newStack = inventory.getStackInSlot(slot) |
| if (newStack != null) { |
| if (newStack.stackSize <= 0) { |
| inventory.setInventorySlotContents(slot, null) |
| } |
| if (repair) { |
| if (newStack.stackSize > 0) tryRepair(newStack, oldStack) |
| else ForgeEventFactory.onPlayerDestroyItem(this, newStack) |
| } |
| } |
| collectDroppedItems(itemsBefore) |
| } |
| } |
| |
| private def tryRepair(stack: ItemStack, oldStack: ItemStack) { |
| // Only if the underlying type didn't change. |
| if (stack != null && oldStack != null && stack.getItem == oldStack.getItem) { |
| val damageRate = new RobotUsedToolEvent.ComputeDamageRate(agent, oldStack, stack, Settings.get.itemDamageRate) |
| MinecraftForge.EVENT_BUS.post(damageRate) |
| if (damageRate.getDamageRate < 1) { |
| MinecraftForge.EVENT_BUS.post(new RobotUsedToolEvent.ApplyDamageRate(agent, oldStack, stack, damageRate.getDamageRate)) |
| } |
| } |
| } |
| |
| private def tryPlaceBlockWhileHandlingFunnySpecialCases(stack: ItemStack, x: Int, y: Int, z: Int, side: Int, hitX: Float, hitY: Float, hitZ: Float) = { |
| stack != null && stack.stackSize > 0 && { |
| val event = new RobotPlaceBlockEvent.Pre(agent, stack, world, x, y, z) |
| MinecraftForge.EVENT_BUS.post(event) |
| if (event.isCanceled) false |
| else { |
| val fakeEyeHeight = if (rotationPitch < 0 && isSomeKindOfPiston(stack)) 1.82 else 0 |
| setPosition(posX, posY - fakeEyeHeight, posZ) |
| val didPlace = stack.tryPlaceItemIntoWorld(this, world, x, y, z, side, hitX, hitY, hitZ) |
| setPosition(posX, posY + fakeEyeHeight, posZ) |
| if (didPlace) { |
| MinecraftForge.EVENT_BUS.post(new RobotPlaceBlockEvent.Post(agent, stack, world, x, y, z)) |
| } |
| didPlace |
| } |
| } |
| } |
| |
| private def isSomeKindOfPiston(stack: ItemStack) = |
| stack.getItem match { |
| case itemBlock: ItemBlock => |
| val block = itemBlock.field_150939_a |
| block != null && block.isInstanceOf[BlockPistonBase] |
| case _ => false |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def setItemInUse(stack: ItemStack, useDuration: Int) { |
| super.setItemInUse(stack, useDuration) |
| customItemInUseBecauseMinecraftIsBloodyStupidAndMakesRandomMethodsClientSided = stack |
| } |
| |
| override def clearItemInUse() { |
| super.clearItemInUse() |
| customItemInUseBecauseMinecraftIsBloodyStupidAndMakesRandomMethodsClientSided = null |
| } |
| |
| override def addExhaustion(amount: Float) { |
| if (Settings.get.robotExhaustionCost > 0) { |
| agent.machine.node match { |
| case connector: Connector => connector.changeBuffer(-Settings.get.robotExhaustionCost * amount) |
| case _ => // This shouldn't happen... oh well. |
| } |
| } |
| MinecraftForge.EVENT_BUS.post(new RobotExhaustionEvent(agent, amount)) |
| } |
| |
| override def displayGUIMerchant(merchant: IMerchant, name: String) { |
| merchant.setCustomer(null) |
| } |
| |
| override def closeScreen() {} |
| |
| override def swingItem() {} |
| |
| override def canCommandSenderUseCommand(level: Int, command: String): Boolean = { |
| ("seed" == command && !mcServer.isDedicatedServer) || |
| "tell" == command || |
| "help" == command || |
| "me" == command || { |
| val config = mcServer.getConfigurationManager |
| config.func_152596_g(getGameProfile) && { |
| config.func_152603_m.func_152683_b(getGameProfile) match { |
| case opEntry: UserListOpsEntry => opEntry.func_152644_a >= level |
| case _ => mcServer.getOpPermissionLevel >= level |
| } |
| } |
| } |
| } |
| |
| override def canAttackPlayer(player: EntityPlayer) = Settings.get.canAttackPlayers |
| |
| override def canEat(value: Boolean) = false |
| |
| override def isPotionApplicable(effect: PotionEffect) = false |
| |
| override def attackEntityAsMob(entity: Entity) = false |
| |
| override def attackEntityFrom(source: DamageSource, damage: Float) = false |
| |
| override def heal(amount: Float) {} |
| |
| override def setHealth(value: Float) {} |
| |
| override def setDead() = isDead = true |
| |
| override def onLivingUpdate() {} |
| |
| override def onItemPickup(entity: Entity, count: Int) {} |
| |
| override def setCurrentItemOrArmor(slot: Int, stack: ItemStack): Unit = { |
| if (slot == 0 && agent.equipmentInventory.getSizeInventory > 0) { |
| agent.equipmentInventory.setInventorySlotContents(slot, stack) |
| } |
| // else: armor slots, which are unsupported in agents. |
| } |
| |
| override def setRevengeTarget(entity: EntityLivingBase) {} |
| |
| override def setLastAttacker(entity: Entity) {} |
| |
| override def mountEntity(entity: Entity) {} |
| |
| override def sleepInBedAt(x: Int, y: Int, z: Int) = EnumStatus.OTHER_PROBLEM |
| |
| override def addChatMessage(message: IChatComponent) {} |
| |
| override def displayGUIWorkbench(x: Int, y: Int, z: Int) {} |
| |
| override def displayGUIEnchantment(x: Int, y: Int, z: Int, idk: String) {} |
| |
| override def displayGUIAnvil(x: Int, y: Int, z: Int) {} |
| |
| override def displayGUIChest(inventory: IInventory) {} |
| |
| override def displayGUIHopperMinecart(cart: EntityMinecartHopper) {} |
| |
| override def displayGUIHorse(horse: EntityHorse, inventory: IInventory) {} |
| |
| override def func_146104_a(tileEntity: TileEntityBeacon) {} |
| |
| override def func_146098_a(tileEntity: TileEntityBrewingStand) {} |
| |
| override def func_146102_a(tileEntity: TileEntityDispenser) {} |
| |
| override def func_146101_a(tileEntity: TileEntityFurnace) {} |
| |
| override def func_146093_a(tileEntity: TileEntityHopper) {} |
| |
| // ----------------------------------------------------------------------- // |
| |
| class DamageOverTime(val player: Player, val x: Int, val y: Int, val z: Int, val side: Int, val ticksTotal: Int) { |
| val world = player.world |
| var ticks = 0 |
| var lastDamageSent = 0 |
| |
| def tick(): Unit = { |
| // Cancel if the agent stopped or our action is invalidated some other way. |
| if (world != player.world || !world.blockExists(x, y, z) || world.isAirBlock(x, y, z) || !player.agent.machine.isRunning) { |
| world.destroyBlockInWorldPartially(-1, x, y, z, -1) |
| return |
| } |
| |
| val damage = 10 * ticks / math.max(ticksTotal, 1) |
| if (damage >= 10) { |
| player.clickBlock(x, y, z, side, immediate = true) |
| } |
| else { |
| ticks += 1 |
| if (damage != lastDamageSent) { |
| lastDamageSent = damage |
| world.destroyBlockInWorldPartially(-1, x, y, z, damage) |
| } |
| EventHandler.schedule(() => tick()) |
| } |
| } |
| } |
| |
| } |