| package li.cil.oc.client.renderer.block |
| |
| import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler |
| import li.cil.oc.client.renderer.tileentity.{CableRenderer, RobotRenderer} |
| import li.cil.oc.common.block.{RobotProxy, Cable, Delegator} |
| import li.cil.oc.common.tileentity |
| import net.minecraft.block.Block |
| import net.minecraft.client.renderer.{Tessellator, RenderBlocks} |
| import net.minecraft.util.Icon |
| import net.minecraft.world.IBlockAccess |
| import net.minecraftforge.common.ForgeDirection |
| import org.lwjgl.opengl.GL11 |
| |
| object BlockRenderer extends ISimpleBlockRenderingHandler { |
| var getRenderId = -1 |
| |
| def shouldRender3DInInventory() = true |
| |
| def renderInventoryBlock(block: Block, metadata: Int, modelID: Int, renderer: RenderBlocks) { |
| GL11.glPushMatrix() |
| Delegator.subBlock(block, metadata) match { |
| case Some(cable: Cable) => |
| GL11.glTranslatef(0, 0.3f, 0) |
| GL11.glScalef(1.6f, 1.6f, 1.6f) |
| GL11.glTranslatef(-0.5f, -0.5f, -0.5f) |
| CableRenderer.renderCable(ForgeDirection.DOWN.flag) |
| case Some(proxy: RobotProxy) => |
| GL11.glTranslatef(0, -0.1f, 0) |
| GL11.glScalef(1.5f, 1.5f, 1.5f) |
| RobotRenderer.renderChassis() |
| case _ => |
| val renderFace = Array( |
| (icon: Icon) => renderer.renderFaceYNeg(block, 0, 0, 0, icon), |
| (icon: Icon) => renderer.renderFaceYPos(block, 0, 0, 0, icon), |
| (icon: Icon) => renderer.renderFaceZNeg(block, 0, 0, 0, icon), |
| (icon: Icon) => renderer.renderFaceZPos(block, 0, 0, 0, icon), |
| (icon: Icon) => renderer.renderFaceXNeg(block, 0, 0, 0, icon), |
| (icon: Icon) => renderer.renderFaceXPos(block, 0, 0, 0, icon) |
| ) |
| block match { |
| case delegator: Delegator[_] => |
| delegator.setBlockBoundsForItemRender(metadata) |
| delegator.preItemRender(metadata) |
| case _ => block.setBlockBoundsForItemRender() |
| } |
| renderer.setRenderBoundsFromBlock(block) |
| GL11.glTranslatef(-0.5f, -0.5f, -0.5f) |
| val t = Tessellator.instance |
| for (side <- ForgeDirection.VALID_DIRECTIONS) { |
| t.startDrawingQuads() |
| t.setNormal(side.offsetX, side.offsetY, side.offsetZ) |
| renderFace(side.ordinal)(renderer.getBlockIconFromSideAndMetadata(block, side.ordinal, metadata)) |
| t.draw() |
| } |
| } |
| GL11.glPopMatrix() |
| } |
| |
| def renderWorldBlock(world: IBlockAccess, x: Int, y: Int, z: Int, block: Block, modelId: Int, renderer: RenderBlocks) = |
| world.getBlockTileEntity(x, y, z) match { |
| case keyboard: tileentity.Keyboard => |
| if (keyboard.facing == ForgeDirection.UP || keyboard.facing == ForgeDirection.DOWN) { |
| keyboard.yaw match { |
| case ForgeDirection.NORTH => |
| renderer.uvRotateTop = 0 |
| renderer.uvRotateBottom = 0 |
| case ForgeDirection.SOUTH => |
| renderer.uvRotateTop = 3 |
| renderer.uvRotateBottom = 3 |
| case ForgeDirection.WEST => |
| renderer.uvRotateTop = 2 |
| renderer.uvRotateBottom = 1 |
| case ForgeDirection.EAST => |
| renderer.uvRotateTop = 1 |
| renderer.uvRotateBottom = 2 |
| case _ => throw new AssertionError("Impossible yaw value on keyboard.") |
| } |
| if (keyboard.facing == ForgeDirection.DOWN) { |
| renderer.flipTexture = true |
| } |
| } |
| val result = renderer.renderStandardBlock(block, x, y, z) |
| renderer.uvRotateTop = 0 |
| renderer.uvRotateBottom = 0 |
| renderer.flipTexture = false |
| result |
| case _ => renderer.renderStandardBlock(block, x, y, z) |
| } |
| } |