|  | package li.cil.oc.common.block | 
|  |  | 
|  | import li.cil.oc.client.Textures | 
|  | import li.cil.oc.common.{GuiType, tileentity} | 
|  | import li.cil.oc.{OpenComputers, Settings} | 
|  | import net.minecraft.entity.player.EntityPlayer | 
|  | import net.minecraft.world.World | 
|  | import net.minecraftforge.common.ForgeDirection | 
|  |  | 
|  | class Switch(val parent: SimpleDelegator) extends SimpleDelegate { | 
|  | override protected def customTextures = Array( | 
|  | None, | 
|  | Some("SwitchTop"), | 
|  | Some("SwitchSide"), | 
|  | Some("SwitchSide"), | 
|  | Some("SwitchSide"), | 
|  | Some("SwitchSide") | 
|  | ) | 
|  |  | 
|  | override def registerIcons(iconRegister: IconRegister) = { | 
|  | super.registerIcons(iconRegister) | 
|  | Textures.Switch.iconSideActivity = iconRegister.registerIcon(Settings.resourceDomain + ":SwitchSideOn") | 
|  | } | 
|  |  | 
|  | // ----------------------------------------------------------------------- // | 
|  |  | 
|  | override def hasTileEntity = true | 
|  |  | 
|  | override def createTileEntity(world: World) = Some(new tileentity.Switch()) | 
|  |  | 
|  | override def rightClick(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, | 
|  | side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = { | 
|  | world.getBlockTileEntity(x, y, z) match { | 
|  | case switch: tileentity.Switch => | 
|  | if (!player.isSneaking) { | 
|  | if (!world.isRemote) { | 
|  | player.openGui(OpenComputers, GuiType.Switch.id, world, x, y, z) | 
|  | } | 
|  | true | 
|  | } | 
|  | else false | 
|  | } | 
|  | } | 
|  | } |