blob: cf5c4a62c16447bbbd2bd7240c493ba4652e2d96 [file] [log] [blame] [raw]
package li.cil.oc.common.block
import java.util
import li.cil.oc.common.{GuiType, tileentity}
import li.cil.oc.util.Tooltip
import li.cil.oc.{OpenComputers, Settings}
import net.minecraft.client.renderer.texture.IconRegister
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.util.Icon
import net.minecraft.world.IBlockAccess
import net.minecraft.world.World
import net.minecraftforge.common.ForgeDirection
class Case(val parent: SimpleDelegator) extends Computer with SimpleDelegate {
val unlocalizedName = "Case"
private object Icons {
val on = Array.fill[Icon](6)(null)
val off = Array.fill[Icon](6)(null)
}
// ----------------------------------------------------------------------- //
override def addInformation(player: EntityPlayer, tooltip: util.List[String], advanced: Boolean) {
tooltip.addAll(Tooltip.get(unlocalizedName))
}
override def getBlockTextureFromSide(world: IBlockAccess, x: Int, y: Int, z: Int, worldSide: ForgeDirection, localSide: ForgeDirection) = {
getIcon(localSide, world.getBlockTileEntity(x, y, z) match {
case computer: tileentity.Case => computer.isRunning
case _ => false
})
}
override def icon(side: ForgeDirection) = getIcon(side, isOn = false)
private def getIcon(side: ForgeDirection, isOn: Boolean) =
Some(if (isOn) Icons.on(side.ordinal) else Icons.off(side.ordinal))
override def registerIcons(iconRegister: IconRegister) = {
Icons.off(ForgeDirection.DOWN.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":case_top")
Icons.on(ForgeDirection.DOWN.ordinal) = Icons.off(ForgeDirection.DOWN.ordinal)
Icons.off(ForgeDirection.UP.ordinal) = Icons.off(ForgeDirection.DOWN.ordinal)
Icons.on(ForgeDirection.UP.ordinal) = Icons.off(ForgeDirection.UP.ordinal)
Icons.off(ForgeDirection.NORTH.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":case_back")
Icons.on(ForgeDirection.NORTH.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":case_back_on")
Icons.off(ForgeDirection.SOUTH.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":case_front")
Icons.on(ForgeDirection.SOUTH.ordinal) = Icons.off(ForgeDirection.SOUTH.ordinal)
Icons.off(ForgeDirection.WEST.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":case_side")
Icons.on(ForgeDirection.WEST.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":case_side_on")
Icons.off(ForgeDirection.EAST.ordinal) = Icons.off(ForgeDirection.WEST.ordinal)
Icons.on(ForgeDirection.EAST.ordinal) = Icons.on(ForgeDirection.WEST.ordinal)
}
// ----------------------------------------------------------------------- //
override def createTileEntity(world: World) = Some(new tileentity.Case(world.isRemote))
// ----------------------------------------------------------------------- //
override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer,
side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
super.onBlockActivated(world, x, y, z, player, side, hitX, hitY, hitZ)
if (!player.isSneaking) {
if (!world.isRemote) {
player.openGui(OpenComputers, GuiType.Case.id, world, x, y, z)
}
true
}
else false
}
// TODO do we have to manually sync the client since we can only check this on the server side?
override def onBlockRemovedBy(world: World, x: Int, y: Int, z: Int, player: EntityPlayer) =
world.getBlockTileEntity(x, y, z) match {
case c: tileentity.Case if !world.isRemote =>
c.computer.canInteract(player.getCommandSenderName)
case _ => super.onBlockRemovedBy(world, x, y, z, player)
}
}