| package li.cil.oc.client.gui |
| |
| import java.util |
| import li.cil.oc.Settings |
| import li.cil.oc.client.renderer.MonospaceFontRenderer |
| import li.cil.oc.client.renderer.gui.BufferRenderer |
| import li.cil.oc.client.{PacketSender => ClientPacketSender} |
| import li.cil.oc.common.container |
| import li.cil.oc.common.tileentity |
| import li.cil.oc.util.RenderState |
| import net.minecraft.client.Minecraft |
| import net.minecraft.client.gui.GuiButton |
| import net.minecraft.client.gui.inventory.GuiContainer |
| import net.minecraft.client.renderer.Tessellator |
| import net.minecraft.entity.player.InventoryPlayer |
| import net.minecraft.inventory.Slot |
| import net.minecraft.util.{StatCollector, ResourceLocation} |
| import org.lwjgl.input.Keyboard |
| import org.lwjgl.opengl.GL11 |
| |
| class Robot(playerInventory: InventoryPlayer, val robot: tileentity.Robot) extends GuiContainer(new container.Robot(playerInventory, robot)) with Buffer { |
| xSize = 256 |
| ySize = 242 |
| |
| private val robotBackground = new ResourceLocation(Settings.resourceDomain, "textures/gui/robot.png") |
| protected val powerIcon = new ResourceLocation(Settings.resourceDomain, "textures/gui/power.png") |
| private val selection = new ResourceLocation(Settings.resourceDomain, "textures/gui/robot_selection.png") |
| |
| protected var powerButton: ImageButton = _ |
| |
| protected val buffer = robot.buffer |
| |
| private val bufferWidth = 242.0 |
| private val bufferHeight = 128.0 |
| private val bufferMargin = BufferRenderer.innerMargin |
| |
| private val inventoryX = 176 |
| private val inventoryY = 140 |
| |
| private val powerX = 28 |
| private val powerY = 142 |
| |
| private val powerWidth = 140 |
| private val powerHeight = 12 |
| |
| private val selectionSize = 20 |
| private val selectionsStates = 17 |
| private val selectionStepV = 1 / selectionsStates.toDouble |
| |
| def add[T](list: util.List[T], value: Any) = list.add(value.asInstanceOf[T]) |
| |
| protected override def actionPerformed(button: GuiButton) { |
| if (button.id == 0) { |
| ClientPacketSender.sendComputerPower(robot, !robot.isRunning) |
| } |
| } |
| |
| override def drawScreen(mouseX: Int, mouseY: Int, dt: Float) { |
| powerButton.toggled = robot.isRunning |
| super.drawScreen(mouseX, mouseY, dt) |
| } |
| |
| override def initGui() { |
| super.initGui() |
| powerButton = new ImageButton(0, guiLeft + 7, guiTop + 139, 18, 18, powerIcon) |
| add(buttonList, powerButton) |
| } |
| |
| override def drawSlotInventory(slot: Slot) { |
| RenderState.makeItBlend() |
| super.drawSlotInventory(slot) |
| GL11.glDisable(GL11.GL_BLEND) |
| } |
| |
| def drawBuffer() { |
| GL11.glTranslatef(guiLeft + 8, guiTop + 8, 0) |
| RenderState.disableLighting() |
| RenderState.makeItBlend() |
| BufferRenderer.drawText() |
| } |
| |
| protected override def drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int) { |
| if (isPointInRegion(powerX, powerY, powerWidth, powerHeight, mouseX, mouseY)) { |
| GL11.glPushAttrib(0xFFFFFFFF) // Me lazy... prevents NEI render glitch. |
| val tooltip = new java.util.ArrayList[String] |
| val format = StatCollector.translateToLocal(Settings.namespace + "text.Robot.Power") + ": %d%% (%d/%d)" |
| tooltip.add(format.format( |
| ((robot.globalBuffer / robot.globalBufferSize) * 100).toInt, |
| robot.globalBuffer.toInt, |
| robot.globalBufferSize.toInt)) |
| drawHoveringText(tooltip, mouseX - guiLeft, mouseY - guiTop, fontRenderer) |
| GL11.glPopAttrib() |
| } |
| } |
| |
| override def drawGuiContainerBackgroundLayer(dt: Float, mouseX: Int, mouseY: Int) { |
| mc.renderEngine.bindTexture(robotBackground) |
| drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize) |
| drawPowerLevel() |
| drawSelection() |
| } |
| |
| protected override def keyTyped(char: Char, code: Int) { |
| if (code == Keyboard.KEY_ESCAPE) { |
| super.keyTyped(char, code) |
| } |
| } |
| |
| protected def changeSize(w: Double, h: Double) = { |
| val bw = w * MonospaceFontRenderer.fontWidth |
| val bh = h * MonospaceFontRenderer.fontHeight |
| val scaleX = (bufferWidth / (bw + bufferMargin * 2.0)) min 1 |
| val scaleY = (bufferHeight / (bh + bufferMargin * 2.0)) min 1 |
| scaleX min scaleY |
| } |
| |
| private def drawSelection() { |
| RenderState.makeItBlend() |
| Minecraft.getMinecraft.renderEngine.bindTexture(selection) |
| val now = System.currentTimeMillis() / 1000.0 |
| val offsetV = ((now - now.toInt) * selectionsStates).toInt * selectionStepV |
| val x = guiLeft + inventoryX + (robot.selectedSlot % 4) * (selectionSize - 2) |
| val y = guiTop + inventoryY + (robot.selectedSlot / 4) * (selectionSize - 2) |
| |
| val t = Tessellator.instance |
| t.startDrawingQuads() |
| t.addVertexWithUV(x, y, zLevel, 0, offsetV) |
| t.addVertexWithUV(x, y + selectionSize, zLevel, 0, offsetV + selectionStepV) |
| t.addVertexWithUV(x + selectionSize, y + selectionSize, zLevel, 1, offsetV + selectionStepV) |
| t.addVertexWithUV(x + selectionSize, y, zLevel, 1, offsetV) |
| t.draw() |
| } |
| |
| private def drawPowerLevel() { |
| val level = robot.globalBuffer / robot.globalBufferSize |
| |
| val u0 = 0 |
| val u1 = powerWidth / 256.0 * level |
| val v0 = 1 - powerHeight / 256.0 |
| val v1 = 1 |
| val x = guiLeft + powerX |
| val y = guiTop + powerY |
| val w = powerWidth * level |
| |
| val t = Tessellator.instance |
| t.startDrawingQuads() |
| t.addVertexWithUV(x, y, zLevel, u0, v0) |
| t.addVertexWithUV(x, y + powerHeight, zLevel, u0, v1) |
| t.addVertexWithUV(x + w, y + powerHeight, zLevel, u1, v1) |
| t.addVertexWithUV(x + w, y, zLevel, u1, v0) |
| t.draw() |
| } |
| } |