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package li.cil.oc.common.tileentity
import cpw.mods.fml.relauncher._
import li.cil.oc.client.components.{ Screen => ClientScreen }
import li.cil.oc.server.components.{ Screen => ServerScreen }
import net.minecraft.tileentity.TileEntity
import li.cil.oc.common.gui.ScreenGui
import li.cil.oc.common.gui.ScreenGui
class TileEntityScreen(isClient: Boolean) extends TileEntity {
def this() = this(false)
val component =
if (isClient) new ClientScreen(this)
else new ServerScreen(this)
@SideOnly(Side.CLIENT)
def updateGui(value: () => String): Unit = {
// TODO if GUI is open, call value() to get the new display string and show it
println("CLIENT SCREEN: " + value())
if(_gui != null){
_gui.textField.setText(value())
}
}
private var _gui:ScreenGui = null
def gui = _gui
def gui_=(value:ScreenGui):Unit = _gui = value
def text = component.toString()
}