| package li.cil.oc.server.component |
| |
| import li.cil.oc.api.network._ |
| import li.cil.oc.common.component.Buffer |
| import li.cil.oc.util.PackedColor |
| import li.cil.oc.{Config, api} |
| import net.minecraft.nbt.NBTTagCompound |
| import scala.Some |
| |
| abstract class GraphicsCard extends ManagedComponent { |
| val node = api.Network.newNode(this, Visibility.Neighbors). |
| withComponent("gpu"). |
| withConnector(). |
| create() |
| |
| val maxResolution: (Int, Int) |
| |
| val maxDepth: PackedColor.Depth.Value |
| |
| private var screenAddress: Option[String] = None |
| |
| private var screenInstance: Option[Buffer] = None |
| |
| private def screen(f: (Buffer) => Array[AnyRef]) = screenInstance match { |
| case Some(screen) => screen.synchronized(f(screen)) |
| case _ => Array(Unit, "no screen") |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def update() { |
| super.update() |
| if (screenInstance.isEmpty && screenAddress.isDefined) { |
| Option(node.network.node(screenAddress.get)) match { |
| case Some(node: Node) if node.host.isInstanceOf[Buffer] => |
| screenInstance = Some(node.host.asInstanceOf[Buffer]) |
| case _ => |
| // This could theoretically happen after loading an old address, but |
| // if the screen either disappeared between saving and now or changed |
| // type. The first scenario is more likely, and could happen if the |
| // chunk the screen is in isn't loaded when the chunk the GPU is in |
| // gets loaded. |
| screenAddress = None |
| } |
| } |
| } |
| |
| @LuaCallback("bind") |
| def bind(context: Context, args: Arguments): Array[AnyRef] = { |
| val address = args.checkString(0) |
| node.network.node(address) match { |
| case null => Array(Unit, "invalid address") |
| case node: Node if node.host.isInstanceOf[Buffer] => { |
| screenAddress = Option(address) |
| screenInstance = Some(node.host.asInstanceOf[Buffer]) |
| screen(s => { |
| val (gmw, gmh) = maxResolution |
| val (smw, smh) = s.maxResolution |
| s.resolution = (gmw min smw, gmh min smh) |
| s.depth = PackedColor.Depth(maxDepth.id min s.maxDepth.id) |
| s.foreground = 0xFFFFFF |
| s.background = 0x000000 |
| result(true) |
| }) |
| } |
| case _ => Array(Unit, "not a screen") |
| } |
| } |
| |
| @LuaCallback(value = "getBackground", direct = true) |
| def getBackground(context: Context, args: Arguments): Array[AnyRef] = |
| screen(s => result(s.background)) |
| |
| def setBackground(context: Context, args: Arguments): Array[AnyRef] = { |
| val color = args.checkInteger(0) |
| screen(s => result(s.background = color)) |
| } |
| |
| @LuaCallback(value = "getForeground", direct = true) |
| def getForeground(context: Context, args: Arguments): Array[AnyRef] = |
| screen(s => result(s.foreground)) |
| |
| def setForeground(context: Context, args: Arguments): Array[AnyRef] = { |
| val color = args.checkInteger(0) |
| screen(s => result(s.foreground = color)) |
| } |
| |
| @LuaCallback(value = "getDepth", direct = true) |
| def getDepth(context: Context, args: Arguments): Array[AnyRef] = |
| screen(s => result(PackedColor.Depth.bits(s.depth))) |
| |
| @LuaCallback("setDepth") |
| def setDepth(context: Context, args: Arguments): Array[AnyRef] = { |
| val depth = args.checkInteger(0) |
| screen(s => result(s.depth = depth match { |
| case 1 => PackedColor.Depth.OneBit |
| case 4 if maxDepth >= PackedColor.Depth.FourBit => PackedColor.Depth.FourBit |
| case 8 if maxDepth >= PackedColor.Depth.EightBit => PackedColor.Depth.EightBit |
| case _ => throw new IllegalArgumentException("unsupported depth") |
| })) |
| } |
| |
| @LuaCallback(value = "maxDepth", direct = true) |
| def maxDepth(context: Context, args: Arguments): Array[AnyRef] = |
| screen(s => result(PackedColor.Depth(maxDepth.id min s.maxDepth.id) match { |
| case PackedColor.Depth.OneBit => 1 |
| case PackedColor.Depth.FourBit => 4 |
| case PackedColor.Depth.EightBit => 8 |
| })) |
| |
| @LuaCallback(value = "getResolution", direct = true) |
| def getResolution(context: Context, args: Arguments): Array[AnyRef] = |
| screen(s => { |
| val (w, h) = s.resolution |
| result(w, h) |
| }) |
| |
| @LuaCallback("setResolution") |
| def setResolution(context: Context, args: Arguments): Array[AnyRef] = { |
| val w = args.checkInteger(0) |
| val h = args.checkInteger(1) |
| val (mw, mh) = maxResolution |
| if (w > 0 && h > 0 && w <= mw && h <= mh) screen(s => result(s.resolution = (w, h))) |
| else throw new IllegalArgumentException("unsupported resolution") |
| } |
| |
| @LuaCallback(value = "maxResolution", direct = true) |
| def maxResolution(context: Context, args: Arguments): Array[AnyRef] = |
| screen(s => { |
| val (gmw, gmh) = maxResolution |
| val (smw, smh) = s.maxResolution |
| result(gmw min smw, gmh min smh) |
| }) |
| |
| @LuaCallback(value = "get", direct = true) |
| def get(context: Context, args: Arguments): Array[AnyRef] = { |
| val x = args.checkInteger(0) - 1 |
| val y = args.checkInteger(1) - 1 |
| screen(s => result(s.get(x, y))) |
| } |
| |
| def set(context: Context, args: Arguments): Array[AnyRef] = { |
| val x = args.checkInteger(0) - 1 |
| val y = args.checkInteger(1) - 1 |
| val value = args.checkString(2) |
| |
| screen(s => { |
| if (consumePower(value.length, Config.gpuSetCost)) { |
| s.set(x, y, value) |
| result(true) |
| } |
| else result(false) |
| }) |
| } |
| |
| def copy(context: Context, args: Arguments): Array[AnyRef] = { |
| val x = args.checkInteger(0) - 1 |
| val y = args.checkInteger(1) - 1 |
| val w = args.checkInteger(2) |
| val h = args.checkInteger(3) |
| val tx = args.checkInteger(4) |
| val ty = args.checkInteger(5) |
| screen(s => { |
| if (consumePower(w * h, Config.gpuCopyCost)) { |
| s.copy(x, y, w, h, tx, ty) |
| result(true) |
| } |
| else result(false) |
| }) |
| } |
| |
| def fill(context: Context, args: Arguments): Array[AnyRef] = { |
| val x = args.checkInteger(0) - 1 |
| val y = args.checkInteger(1) - 1 |
| val w = args.checkInteger(2) |
| val h = args.checkInteger(3) |
| val value = args.checkString(4) |
| if (value.length == 1) screen(s => { |
| val c = value.charAt(0) |
| val cost = if (c == ' ') Config.gpuClearCost else Config.gpuFillCost |
| if (consumePower(w * h, cost)) { |
| s.fill(x, y, w, h, value.charAt(0)) |
| result(true) |
| } |
| else result(false) |
| }) |
| else throw new Exception("invalid fill value") |
| } |
| |
| private def consumePower(n: Double, cost: Double) = node.changeBuffer(-n * cost) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onDisconnect(node: Node) { |
| super.onDisconnect(node) |
| if (node == this.node || screenAddress.exists(_ == node.address)) { |
| screenAddress = None |
| screenInstance = None |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def load(nbt: NBTTagCompound) { |
| super.load(nbt) |
| |
| if (nbt.hasKey("screen")) { |
| screenAddress = Some(nbt.getString("screen")) |
| screenInstance = None |
| } |
| } |
| |
| override def save(nbt: NBTTagCompound) { |
| super.save(nbt) |
| |
| if (screenAddress.isDefined) { |
| nbt.setString("screen", screenAddress.get) |
| } |
| } |
| } |
| |
| object GraphicsCard { |
| |
| // IMPORTANT: usually methods with side effects should *not* be direct |
| // callbacks to avoid the massive headache synchronizing them ensues, in |
| // particular when it comes to world saving. I'm making an exception for |
| // screens, though since they'd be painfully sluggish otherwise. This also |
| // means we have to use a somewhat nasty trick in common.component.Buffer's |
| // save function: we wait for all computers in the same network to finish |
| // their current execution and then pause them, to ensure the state of the |
| // buffer is "clean", meaning the computer has the correct state when it is |
| // saved in turn. If we didn't, a computer might change a screen after it was |
| // saved, but before the computer was saved, leading to mismatching states in |
| // the save file - a Bad Thing (TM). |
| |
| class Tier1 extends GraphicsCard { |
| val maxDepth = Config.screenDepthsByTier(0) |
| val maxResolution = Config.screenResolutionsByTier(0) |
| |
| @LuaCallback(value = "copy", direct = true, limit = 1) |
| override def copy(context: Context, args: Arguments) = super.copy(context, args) |
| |
| @LuaCallback(value = "fill", direct = true, limit = 1) |
| override def fill(context: Context, args: Arguments) = super.fill(context, args) |
| |
| @LuaCallback(value = "set", direct = true, limit = 4) |
| override def set(context: Context, args: Arguments) = super.set(context, args) |
| |
| @LuaCallback(value = "setBackground", direct = true, limit = 2) |
| override def setBackground(context: Context, args: Arguments) = super.setBackground(context, args) |
| |
| @LuaCallback(value = "setForeground", direct = true, limit = 2) |
| override def setForeground(context: Context, args: Arguments) = super.setForeground(context, args) |
| } |
| |
| class Tier2 extends GraphicsCard { |
| val maxDepth = Config.screenDepthsByTier(1) |
| val maxResolution = Config.screenResolutionsByTier(1) |
| |
| @LuaCallback(value = "copy", direct = true, limit = 2) |
| override def copy(context: Context, args: Arguments) = super.copy(context, args) |
| |
| @LuaCallback(value = "fill", direct = true, limit = 4) |
| override def fill(context: Context, args: Arguments) = super.fill(context, args) |
| |
| @LuaCallback(value = "set", direct = true, limit = 8) |
| override def set(context: Context, args: Arguments) = super.set(context, args) |
| |
| @LuaCallback(value = "setBackground", direct = true, limit = 4) |
| override def setBackground(context: Context, args: Arguments) = super.setBackground(context, args) |
| |
| @LuaCallback(value = "setForeground", direct = true, limit = 4) |
| override def setForeground(context: Context, args: Arguments) = super.setForeground(context, args) |
| } |
| |
| class Tier3 extends GraphicsCard { |
| val maxDepth = Config.screenDepthsByTier(2) |
| val maxResolution = Config.screenResolutionsByTier(2) |
| |
| @LuaCallback(value = "copy", direct = true, limit = 4) |
| override def copy(context: Context, args: Arguments) = super.copy(context, args) |
| |
| @LuaCallback(value = "fill", direct = true, limit = 8) |
| override def fill(context: Context, args: Arguments) = super.fill(context, args) |
| |
| @LuaCallback(value = "set", direct = true, limit = 16) |
| override def set(context: Context, args: Arguments) = super.set(context, args) |
| |
| @LuaCallback(value = "setBackground", direct = true, limit = 8) |
| override def setBackground(context: Context, args: Arguments) = super.setBackground(context, args) |
| |
| @LuaCallback(value = "setForeground", direct = true, limit = 8) |
| override def setForeground(context: Context, args: Arguments) = super.setForeground(context, args) |
| } |
| |
| } |