| package li.cil.oc.integration.railcraft; |
| |
| import li.cil.oc.api.driver.NamedBlock; |
| import li.cil.oc.api.machine.Arguments; |
| import li.cil.oc.api.machine.Callback; |
| import li.cil.oc.api.machine.Context; |
| import li.cil.oc.api.network.ManagedEnvironment; |
| import li.cil.oc.api.prefab.DriverTileEntity; |
| import li.cil.oc.integration.ManagedTileEntityEnvironment; |
| import li.cil.oc.util.Reflection; |
| import net.minecraft.inventory.IInventory; |
| import net.minecraft.item.ItemStack; |
| import net.minecraft.tileentity.TileEntity; |
| import net.minecraft.world.World; |
| |
| public final class DriverSteamTurbine extends DriverTileEntity implements NamedBlock { |
| private static final Class<?> TileSteamTurbine = Reflection.getClass("mods.railcraft.common.blocks.machine.alpha.TileSteamTurbine"); |
| |
| @Override |
| public Class<?> getTileEntityClass() { |
| return TileSteamTurbine; |
| } |
| |
| @Override |
| public String preferredName() { |
| return "steam_turbine"; |
| } |
| |
| @Override |
| public int priority() { |
| return 0; |
| } |
| |
| @Override |
| public ManagedEnvironment createEnvironment(final World world, final int x, final int y, final int z) { |
| return new Environment(world.getTileEntity(x, y, z)); |
| } |
| |
| public static final class Environment extends ManagedTileEntityEnvironment<TileEntity> { |
| public Environment(final TileEntity tileEntity) { |
| super(tileEntity, "steam_turbine"); |
| } |
| |
| @Callback(doc = "function():number -- Returns the output of the steam turbine") |
| public Object[] getTurbineOutput(final Context context, final Arguments args) { |
| return new Object[]{Reflection.tryInvoke(tileEntity, "getOutput")}; |
| } |
| |
| @Callback(doc = "function():number -- Returns the durability of the rotor in percent.") |
| public Object[] getTurbineRotorStatus(final Context context, final Arguments args) { |
| IInventory inventory = Reflection.tryInvoke(tileEntity, "getInventory"); |
| if (inventory != null && inventory.getSizeInventory() > 0) { |
| final ItemStack itemStack = inventory.getStackInSlot(0); |
| if (itemStack != null) { |
| return new Object[]{100 - (int) (itemStack.getItemDamage() * 100.0 / itemStack.getMaxDamage())}; |
| } |
| } |
| return new Object[]{null, "no Inventory"}; |
| } |
| } |
| } |