| package li.cil.oc.common.block |
| |
| import cpw.mods.fml.common.registry.GameRegistry |
| import li.cil.oc.OpenComputers |
| import li.cil.oc.common.GuiType |
| import li.cil.oc.common.tileentity.TileEntityComputer |
| import net.minecraft.client.renderer.texture.IconRegister |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.util.Icon |
| import net.minecraft.world.IBlockAccess |
| import net.minecraft.world.World |
| import net.minecraftforge.common.ForgeDirection |
| |
| class BlockComputer(val parent: BlockMulti) extends SubBlock { |
| GameRegistry.registerTileEntity(classOf[TileEntityComputer], "oc.computer") |
| |
| val unlocalizedName = "Computer" |
| |
| // ----------------------------------------------------------------------- // |
| // Rendering stuff |
| // ----------------------------------------------------------------------- // |
| |
| object Icons { |
| val on = Array.fill[Icon](6)(null) |
| val off = Array.fill[Icon](6)(null) |
| } |
| |
| override def getBlockTextureFromSide(world: IBlockAccess, x: Int, y: Int, z: Int, worldSide: ForgeDirection, localSide: ForgeDirection) = { |
| getIcon(localSide, world.getBlockTileEntity(x, y, z) match { |
| case computer: TileEntityComputer => computer.isOn |
| case _ => false |
| }) |
| } |
| |
| override def icon(side: ForgeDirection) = getIcon(side, isOn = false) |
| |
| private def getIcon(side: ForgeDirection, isOn: Boolean) = |
| if (isOn) Icons.on(side.ordinal) else Icons.off(side.ordinal) |
| |
| override def registerIcons(iconRegister: IconRegister) = { |
| Icons.off(ForgeDirection.DOWN.ordinal) = iconRegister.registerIcon("opencomputers:computer_top") |
| Icons.on(ForgeDirection.DOWN.ordinal) = Icons.off(ForgeDirection.DOWN.ordinal) |
| Icons.off(ForgeDirection.UP.ordinal) = Icons.off(ForgeDirection.DOWN.ordinal) |
| Icons.on(ForgeDirection.UP.ordinal) = Icons.on(ForgeDirection.UP.ordinal) |
| |
| Icons.off(ForgeDirection.NORTH.ordinal) = iconRegister.registerIcon("opencomputers:computer_back") |
| Icons.on(ForgeDirection.NORTH.ordinal) = iconRegister.registerIcon("opencomputers:computer_back_on") |
| |
| Icons.off(ForgeDirection.SOUTH.ordinal) = iconRegister.registerIcon("opencomputers:computer_front") |
| Icons.on(ForgeDirection.SOUTH.ordinal) = Icons.off(ForgeDirection.SOUTH.ordinal) |
| |
| Icons.off(ForgeDirection.WEST.ordinal) = iconRegister.registerIcon("opencomputers:computer_side") |
| Icons.on(ForgeDirection.WEST.ordinal) = iconRegister.registerIcon("opencomputers:computer_side_on") |
| Icons.off(ForgeDirection.EAST.ordinal) = Icons.off(ForgeDirection.WEST.ordinal) |
| Icons.on(ForgeDirection.EAST.ordinal) = Icons.on(ForgeDirection.WEST.ordinal) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // Tile entity |
| // ----------------------------------------------------------------------- // |
| |
| override def hasTileEntity = true |
| |
| override def createTileEntity(world: World, metadata: Int) = new TileEntityComputer(world.isRemote) |
| |
| // ----------------------------------------------------------------------- // |
| // Destruction / Interaction |
| // ----------------------------------------------------------------------- // |
| |
| override def breakBlock(world: World, x: Int, y: Int, z: Int, blockId: Int, metadata: Int) = { |
| world.getBlockTileEntity(x, y, z).asInstanceOf[TileEntityComputer].turnOff() |
| super.breakBlock(world, x, y, z, blockId, metadata) |
| } |
| |
| override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, |
| side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = { |
| if (!player.isSneaking) { |
| // Start the computer if it isn't already running and open the GUI. |
| world.getBlockTileEntity(x, y, z).asInstanceOf[TileEntityComputer].turnOn() |
| player.openGui(OpenComputers, GuiType.Computer.id, world, x, y, z) |
| true |
| } |
| else false |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // Block rotation |
| // ----------------------------------------------------------------------- // |
| |
| override def getValidRotations(world: World, x: Int, y: Int, z: Int) = validRotations |
| |
| /** Avoid creating new arrays at the cost of this possibly getting modified. */ |
| private val validRotations = Array( |
| ForgeDirection.SOUTH, |
| ForgeDirection.WEST, |
| ForgeDirection.NORTH, |
| ForgeDirection.EAST) |
| } |