| package li.cil.oc.server |
| |
| import li.cil.oc.common.PacketBuilder |
| import li.cil.oc.common.PacketBuilder._ |
| import li.cil.oc.common.PacketType |
| import li.cil.oc.common.tileentity.TileEntityRotatable |
| import net.minecraft.tileentity.TileEntity |
| import net.minecraftforge.common.ForgeDirection |
| |
| /** Centralized packet dispatcher for sending updates to the client. */ |
| object PacketSender { |
| def sendScreenResolutionChange(t: TileEntity, w: Int, h: Int) = { |
| val pb = new PacketBuilder(PacketType.ScreenResolutionChange) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(w) |
| pb.writeInt(h) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendScreenSet(t: TileEntity, col: Int, row: Int, s: String) = { |
| val pb = new PacketBuilder(PacketType.ScreenSet) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(col) |
| pb.writeInt(row) |
| pb.writeUTF(s) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendScreenFill(t: TileEntity, col: Int, row: Int, w: Int, h: Int, c: Char) = { |
| val pb = new PacketBuilder(PacketType.ScreenFill) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(col) |
| pb.writeInt(row) |
| pb.writeInt(w) |
| pb.writeInt(h) |
| pb.writeChar(c) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendScreenCopy(t: TileEntity, col: Int, row: Int, w: Int, h: Int, tx: Int, ty: Int) = { |
| val pb = new PacketBuilder(PacketType.ScreenCopy) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(col) |
| pb.writeInt(row) |
| pb.writeInt(w) |
| pb.writeInt(h) |
| pb.writeInt(tx) |
| pb.writeInt(ty) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendComputerState(t: TileEntity, value: Boolean) = { |
| val pb = new PacketBuilder(PacketType.ComputerStateResponse) |
| |
| pb.writeTileEntity(t) |
| pb.writeBoolean(value) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendRotatableRotate(t: TileEntityRotatable, pitch: ForgeDirection, yaw: ForgeDirection) = { |
| val pb = new PacketBuilder(PacketType.RotatableStateResponse) |
| |
| pb.writeTileEntity(t) |
| pb.writeDirection(pitch) |
| pb.writeDirection(yaw) |
| |
| pb.sendToAllPlayers() |
| } |
| } |