| package stargatetech2.api.stargate; |
| |
| |
| public interface IDynamicWorldLoader { |
| /** |
| * @param address The address we're creating a new world for. |
| * @return Whether or not this loader will create a new world for this non-existing address. |
| */ |
| public boolean willCreateWorldFor(Address address); |
| |
| /** |
| * Actually create a new world for this address. |
| * <b>This world must not exist already!</b> |
| * Do not forget to use the seedingShip to place a stargate on this world, or the pending |
| * wormhole will not connect. |
| * |
| * @param address The address we're creating a new world for. |
| * @param seedingShip The IStargatePlacer we'll use to place our stargate. |
| */ |
| public void loadWorldFor(Address address, IStargatePlacer seedingShip); |
| } |