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package li.cil.oc.common.template
import cpw.mods.fml.common.event.FMLInterModComms
import li.cil.oc.Settings
import li.cil.oc.api
import li.cil.oc.api.internal
import li.cil.oc.common.Slot
import li.cil.oc.common.Tier
import li.cil.oc.util.ExtendedNBT._
import li.cil.oc.util.ItemUtils
import net.minecraft.inventory.IInventory
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.nbt.NBTTagList
import scala.collection.mutable
object TabletTemplate extends Template {
override protected val suggestedComponents = Array(
"GraphicsCard" -> ((inventory: IInventory) => Array("graphicsCard1", "graphicsCard2", "graphicsCard3").exists(name => hasComponent(name)(inventory))),
"OS" -> hasFileSystem _)
override protected def hostClass = classOf[internal.Tablet]
def select(stack: ItemStack) = api.Items.get(stack) == api.Items.get("tabletCase")
def validate(inventory: IInventory): Array[AnyRef] = validateComputer(inventory)
def assemble(inventory: IInventory): Array[AnyRef] = {
val items = mutable.ArrayBuffer(
Option(api.Items.get("screen1").createItemStack(1))
) ++ (1 until inventory.getSizeInventory).map(slot => Option(inventory.getStackInSlot(slot)))
val data = new ItemUtils.TabletData()
data.items = items.filter(_.isDefined).toArray
data.energy = Settings.get.bufferTablet
data.maxEnergy = data.energy
val stack = api.Items.get("tablet").createItemStack(1)
data.save(stack)
val energy = Settings.get.tabletBaseCost + complexity(inventory) * Settings.get.tabletComplexityCost
Array(stack, double2Double(energy))
}
def register() {
val nbt = new NBTTagCompound()
nbt.setString("select", "li.cil.oc.common.template.TabletTemplate.select")
nbt.setString("validate", "li.cil.oc.common.template.TabletTemplate.validate")
nbt.setString("assemble", "li.cil.oc.common.template.TabletTemplate.assemble")
nbt.setString("hostClass", "li.cil.oc.api.internal.Tablet")
val upgradeSlots = new NBTTagList()
upgradeSlots.appendTag(Map("tier" -> Tier.Three))
upgradeSlots.appendTag(Map("tier" -> Tier.Two))
upgradeSlots.appendTag(Map("tier" -> Tier.One))
nbt.setTag("upgradeSlots", upgradeSlots)
val componentSlots = new NBTTagList()
componentSlots.appendTag(Map("type" -> Slot.Card, "tier" -> Tier.Two))
componentSlots.appendTag(Map("type" -> Slot.Card, "tier" -> Tier.Two))
componentSlots.appendTag(new NBTTagCompound())
componentSlots.appendTag(Map("type" -> Slot.CPU, "tier" -> Tier.Two))
componentSlots.appendTag(Map("type" -> Slot.Memory, "tier" -> Tier.Two))
componentSlots.appendTag(Map("type" -> Slot.Memory, "tier" -> Tier.Two))
componentSlots.appendTag(Map("type" -> Slot.HDD, "tier" -> Tier.Two))
nbt.setTag("componentSlots", componentSlots)
FMLInterModComms.sendMessage("OpenComputers", "registerAssemblerTemplate", nbt)
}
override protected def maxComplexity(inventory: IInventory) = super.maxComplexity(inventory) - 10
override protected def caseTier(inventory: IInventory) = if (select(inventory.getStackInSlot(0))) Tier.Two else Tier.None
}