| package li.cil.oc.common.tileentity |
| |
| import cpw.mods.fml.relauncher.{SideOnly, Side} |
| import li.cil.oc.Settings |
| import li.cil.oc.api.network.{Analyzable, SidedEnvironment} |
| import li.cil.oc.server.{TickHandler, component} |
| import li.cil.oc.util.ExtendedNBT._ |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraftforge.common.ForgeDirection |
| |
| class Keyboard(isRemote: Boolean) extends traits.Environment with traits.Rotatable with SidedEnvironment with Analyzable { |
| def this() = this(false) |
| |
| override def validFacings = ForgeDirection.VALID_DIRECTIONS |
| |
| val keyboard = if (isRemote) null |
| else new component.Keyboard { |
| override def isUseableByPlayer(p: EntityPlayer) = |
| world.getBlockTileEntity(x, y, z) == Keyboard.this && |
| p.getDistanceSq(x + 0.5, y + 0.5, z + 0.5) <= 64 |
| } |
| |
| override def node = if (isClient) null else keyboard.node |
| |
| override lazy val isClient = keyboard == null |
| |
| def hasNodeOnSide(side: ForgeDirection) = |
| side == facing.getOpposite || side == forward || (isOnWall && side == forward.getOpposite) |
| |
| // ----------------------------------------------------------------------- // |
| |
| @SideOnly(Side.CLIENT) |
| override def canConnect(side: ForgeDirection) = hasNodeOnSide(side) |
| |
| override def sidedNode(side: ForgeDirection) = if (hasNodeOnSide(side)) node else null |
| |
| // Override automatic analyzer implementation for sided environments. |
| override def onAnalyze(player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = Array(node) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def canUpdate = false |
| |
| override def validate() { |
| super.validate() |
| TickHandler.schedule(this) |
| } |
| |
| override def readFromNBT(nbt: NBTTagCompound) { |
| super.readFromNBT(nbt) |
| if (isServer) { |
| keyboard.load(nbt.getCompoundTag(Settings.namespace + "keyboard")) |
| } |
| } |
| |
| override def writeToNBT(nbt: NBTTagCompound) { |
| super.writeToNBT(nbt) |
| if (isServer) { |
| nbt.setNewCompoundTag(Settings.namespace + "keyboard", keyboard.save) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| private def isOnWall = facing != ForgeDirection.UP && facing != ForgeDirection.DOWN |
| |
| private def forward = if (isOnWall) ForgeDirection.UP else yaw |
| } |