blob: c5898b620a8ac76b02b554b9b69ffc9c97eaa9d2 [file] [log] [blame] [raw]
package li.cil.oc.common.tileentity
import cpw.mods.fml.relauncher.{SideOnly, Side}
import li.cil.oc.api.network.{Analyzable, SidedEnvironment}
import li.cil.oc.server.component
import li.cil.oc.util.ExtendedNBT._
import li.cil.oc.{Blocks, Settings}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.nbt.NBTTagCompound
import net.minecraftforge.common.ForgeDirection
class Keyboard(isRemote: Boolean) extends Environment with SidedEnvironment with Analyzable with Rotatable with PassiveNode {
def this() = this(false)
val keyboard = if (isRemote) null else new component.Keyboard {
def isUseableByPlayer(p: EntityPlayer) =
world.getBlockTileEntity(x, y, z) == Keyboard.this &&
p.getDistanceSq(x + 0.5, y + 0.5, z + 0.5) <= 64
}
def node = if (isClient) null else keyboard.node
override lazy val isClient = keyboard == null
def onAnalyze(stats: NBTTagCompound, player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = node
@SideOnly(Side.CLIENT)
def canConnect(side: ForgeDirection) = side == facing.getOpposite
def sidedNode(side: ForgeDirection) =
if (hasNodeOnSide(side)) node else null
def hasNodeOnSide(side: ForgeDirection) =
side == facing.getOpposite || side == forward || (isOnWall && side == forward.getOpposite)
def isOnWall = facing != ForgeDirection.UP && facing != ForgeDirection.DOWN
def forward = if (isOnWall) ForgeDirection.UP else yaw
override def canUpdate = false
override def validate() {
super.validate()
world.scheduleBlockUpdateFromLoad(x, y, z, Blocks.keyboard.parent.blockID, 0, 0)
}
override def readFromNBT(nbt: NBTTagCompound) {
super.readFromNBT(nbt)
if (isServer) {
keyboard.load(nbt.getCompoundTag(Settings.namespace + "keyboard"))
}
}
override def writeToNBT(nbt: NBTTagCompound) {
super.writeToNBT(nbt)
if (isServer) {
nbt.setNewCompoundTag(Settings.namespace + "keyboard", keyboard.save)
}
}
}