| package appeng.api; |
| |
| import appeng.api.me.items.IMemoryCard; |
| import appeng.api.me.items.ISpatialStorage; |
| import appeng.api.me.tiles.IColoredMETile; |
| import appeng.api.me.util.ICraftingPattern; |
| import appeng.api.me.util.ICraftingPatternMAC; |
| import appeng.api.me.util.IMEInventory; |
| import appeng.api.me.util.IMEInventoryUtil; |
| import appeng.api.movable.IMovableRegistry; |
| import net.minecraft.inventory.InventoryCrafting; |
| import net.minecraft.item.ItemStack; |
| import net.minecraft.item.crafting.IRecipe; |
| import net.minecraft.tileentity.TileEntity; |
| import net.minecraft.world.World; |
| |
| public interface IAppEngApi { |
| |
| /** |
| * Attempts to paint the block at the specified coords, the specified color, colors are based off of IColoredMETile.Colors |
| * @param world |
| * @param x |
| * @param y |
| * @param z |
| * @param color |
| * @return if the block was painted, or not you can use this to damage your item if you want. |
| */ |
| boolean paintBlock(World world, int x, int y, int z, int color); |
| |
| /** |
| * Use the movable registry to white list your tiles. |
| * @param c |
| */ |
| IMovableRegistry getMovableRegistry(); |
| |
| /** |
| * Add new Grid Caches for use during run time, only use during loading phase. |
| * @return |
| */ |
| IGridCacheRegistry getGridCacheRegistry(); |
| |
| /** |
| * Add additional storage bus handlers to improve interplay with mod blocks that contains special inventories that function unlike vanilla chests. |
| * AE uses this internally for barrels, dsu's, quantum chests, AE Networks and more. * |
| * @return IExternalStorageRegistry |
| */ |
| IExternalStorageRegistry getExternalStorageRegistry(); |
| |
| /** |
| * Add additional special comparison functionality, AE Uses this internally for Bees. |
| * @return ISpecialComparisonRegistry |
| */ |
| ISpecialComparisonRegistry getSpecialComparsonRegistry(); |
| |
| /** |
| * gives you access to extractItemsByRecipe, other then this theres not much use for this. |
| * @param mei |
| * @return |
| */ |
| IMEInventoryUtil getIMEInventoryUtil(IMEInventory mei); |
| |
| /** |
| * Lets you register your items as wireless terminals |
| * @return |
| */ |
| IWirelessTermRegistery getWirelessRegistry(); |
| |
| /** |
| * return an locateable object by its serial |
| * used internally by AE for QNBs / Network Controllers |
| * @param serial |
| * @return |
| */ |
| Object getLocateableBySerial(Long serial); |
| |
| /** |
| * creates a new instance of IAEItemStack from a MC ItemStack |
| * @param is |
| * @return |
| */ |
| IAEItemStack createItemStack(ItemStack is); |
| |
| /** |
| * Creates a new instance of IItemList |
| * @return |
| */ |
| IItemList createItemList(); |
| |
| /** |
| * Allows you to register new cell types, these will function in drives |
| * @return |
| */ |
| ICellRegistry getCellRegistry(); |
| |
| /** |
| * Manage grinder recipes via API |
| * @return |
| */ |
| IGrinderRecipeManager getGrinderRecipeManage(); |
| |
| /** |
| * get access to the locatable registry |
| * @return |
| */ |
| ILocateableRegistry getLocateableRegistry(); |
| |
| /** |
| * a simple wrapper around the AEItemStack version on IMEInventory |
| * @param inv |
| * @param is |
| * @return |
| */ |
| ItemStack addItemsToInv(IMEInventory inv, ItemStack is); |
| |
| /** |
| * a simple wrapper around the AEItemStack version on IMEInventory |
| * @param inv |
| * @param is |
| * @return |
| */ |
| ItemStack extractItems(IMEInventory inv, ItemStack is); |
| |
| /** |
| * Blacklist this item from vanilla AE Terminals / IStorageCell |
| * @param itemID |
| * @param meta - if you use OreDictionary.WILDCARD_VALUE it will blacklist the entire itemID. |
| */ |
| void addBasicBlackList(int itemID, int meta); |
| |
| /** |
| * Acquire the inventory for a IStorageCell |
| * @param i |
| * @return |
| */ |
| IMEInventory getBasicCell(ItemStack i); |
| |
| /** |
| * checks if the item is a basic storage cell. |
| * @param i |
| * @return |
| */ |
| Boolean isBasicCell(ItemStack i); |
| |
| /** |
| * gives you access to assembler pattern inventories. |
| * @param i |
| * @return |
| */ |
| ICraftingPatternMAC getAssemblerPattern(ItemStack i); |
| |
| /** |
| * allows you to check if an item is an assembler pattern. |
| * @param i |
| * @return |
| */ |
| Boolean isAssemblerPattern(ItemStack i); |
| |
| /** |
| * allows you to check if a pattern is blank. |
| * @param i |
| * @return |
| */ |
| Boolean isBlankPattern(ItemStack i); |
| |
| /** |
| * gives you the ability to interface with AE Memory Cards. |
| * @return |
| */ |
| IMemoryCard getMemoryCardHandler(); |
| |
| /** |
| * returns the ISpatialStorage for the ItemStack, if it can get from form its item ( or from AE ) |
| * @param is |
| * @return |
| */ |
| ISpatialStorage getSpatialStorageForItem( ItemStack is ); |
| |
| } |