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package li.cil.oc.api
import java.io.InputStream
import li.cil.oc.api.driver.{Item, Block}
/**
* This interface specifies the structure of a driver for a component.
* <p/>
* A driver is essentially the glue code that allows arbitrary objects to be
* used as computer components. They specify an API that is injected into the
* Lua state when the driver is installed, and provide general information used
* by the computer.
* <p/>
* Do not implement this interface directly; use the `ItemDriver` and
* `BlockDriver` interfaces for the respective component types.
*/
trait Driver {
/**
* The code that is run when the driver is installed.
* <p/>
* The code will be run in a 'privileged' sandbox, i.e the basic environment
* is already the sandboxed environment (thus any changes made to the globals
* table will be noticeable - keep copies of security relevant functions). In
* addition to the sandbox it will also have access to two more functions,
* `sendToNode` and `sendToAll`, which will send a (synchronized) message to
* the component network the computer is attached to.
* <p/>
* Drivers must take all precautions to avoid these two functions "leaking"
* into user-space; at that point the user is pretty much in "creative mode",
* relatively speaking (i.e. the user could send arbitrary messages into the
* network, which is really not a good idea).
* <p/>
* This can be `None` to do nothing. Otherwise this is expected to be valid
* Lua code (it is loaded via <code>load()</code> and then run).
* <p/>
* The stream has to be recreated each time this is called. Normally you will
* return something along the lines of
* `Mod.class.getResourceAsStream("/assets/yourmod/ocapi.lua")`
* from this method. If you wish to hard-code the returned script, you can
* use `new ByteArrayInputStream(yourScript.getBytes())` instead.
* <p/>
* IMPORTANT: Note that the stream will automatically closed.
*
* @return the Lua code to run when a computer is started up.
*/
def api: Option[InputStream] = None
}
object Driver {
def add(driver: Block) = instance.foreach(_.add(driver))
def add(driver: Item) = instance.foreach(_.add(driver))
// ----------------------------------------------------------------------- //
/** Initialized in pre-init. */
private[oc] var instance: Option[ {
def add(driver: Block)
def add(driver: Item)
}] = None
}