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package universalelectricity.api.item;
import java.util.List;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagFloat;
import net.minecraft.nbt.NBTTagLong;
import net.minecraft.world.World;
import universalelectricity.api.CompatibilityModule;
import universalelectricity.api.UniversalElectricity;
import universalelectricity.api.energy.UnitDisplay;
import universalelectricity.api.energy.UnitDisplay.Unit;
/** Extend from this class if your item requires electricity or to be charged. Optionally, you can
* implement IItemElectric instead.
*
* @author Calclavia */
public abstract class ItemElectric extends Item implements IEnergyItem, IVoltageItem
{
private static final String ENERGY_NBT = "electricity";
public ItemElectric(int id)
{
super(id);
setMaxStackSize(1);
setMaxDamage(100);
setNoRepair();
}
@Override
public void addInformation(ItemStack itemStack, EntityPlayer entityPlayer, List list, boolean par4)
{
String color = "";
long joules = getEnergy(itemStack);
if (joules <= getEnergyCapacity(itemStack) / 3)
{
color = "\u00a74";
}
else if (joules > getEnergyCapacity(itemStack) * 2 / 3)
{
color = "\u00a72";
}
else
{
color = "\u00a76";
}
list.add(color + UnitDisplay.getDisplayShort(joules, Unit.JOULES) + "/" + UnitDisplay.getDisplayShort(getEnergyCapacity(itemStack), Unit.JOULES));
}
/** Makes sure the item is uncharged when it is crafted and not charged. Change this if you do
* not want this to happen! */
@Override
public void onCreated(ItemStack itemStack, World par2World, EntityPlayer par3EntityPlayer)
{
setEnergy(itemStack, 0);
}
@Override
public long recharge(ItemStack itemStack, long energy, boolean doReceive)
{
long energyReceived = Math.min(getEnergyCapacity(itemStack) - getEnergy(itemStack), Math.min(getTransferRate(itemStack), energy));
if (doReceive)
{
setEnergy(itemStack, getEnergy(itemStack) + energyReceived);
}
return energyReceived;
}
public long getTransferRate(ItemStack itemStack)
{
return getEnergyCapacity(itemStack) / 100;
}
@Override
public long discharge(ItemStack itemStack, long energy, boolean doTransfer)
{
long energyExtracted = Math.min(getEnergy(itemStack), Math.min(getTransferRate(itemStack), energy));
if (doTransfer)
{
setEnergy(itemStack, getEnergy(itemStack) - energyExtracted);
}
return energyExtracted;
}
@Override
public long getVoltage(ItemStack itemStack)
{
return UniversalElectricity.DEFAULT_VOLTAGE;
}
@Override
public void setEnergy(ItemStack itemStack, long joules)
{
if (itemStack.getTagCompound() == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
long electricityStored = Math.max(Math.min(joules, getEnergyCapacity(itemStack)), 0);
itemStack.getTagCompound().setLong(ENERGY_NBT, electricityStored);
itemStack.setItemDamage((int) (100 - ((double) electricityStored / (double) getEnergyCapacity(itemStack)) * 100));
}
public long getTransfer(ItemStack itemStack)
{
return getEnergyCapacity(itemStack) - getEnergy(itemStack);
}
@Override
public long getEnergy(ItemStack itemStack)
{
if (itemStack.getTagCompound() == null)
{
itemStack.setTagCompound(new NBTTagCompound());
}
long energyStored = 0;
if (itemStack.getTagCompound().hasKey(ENERGY_NBT))
{
// Backwards compatibility
NBTBase obj = itemStack.getTagCompound().getTag(ENERGY_NBT);
if (obj instanceof NBTTagFloat)
{
energyStored = (long) ((NBTTagFloat) obj).data;
}
else if (obj instanceof NBTTagLong)
{
energyStored = (long) ((NBTTagLong) obj).data;
}
}
itemStack.setItemDamage((int) (100 - ((double) energyStored / (double) getEnergyCapacity(itemStack)) * 100));
return energyStored;
}
@Override
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
par3List.add(CompatibilityModule.getItemWithCharge(new ItemStack(this), 0));
par3List.add(CompatibilityModule.getItemWithCharge(new ItemStack(this), getEnergyCapacity(new ItemStack(this))));
}
}