| package li.cil.oc.common |
| |
| import java.io |
| import java.util.Random |
| import java.util.concurrent.Callable |
| |
| import cpw.mods.fml.common.Loader |
| import cpw.mods.fml.common.eventhandler.SubscribeEvent |
| import li.cil.oc.Constants |
| import li.cil.oc.OpenComputers |
| import li.cil.oc.Settings |
| import li.cil.oc.api |
| import li.cil.oc.api.fs.FileSystem |
| import li.cil.oc.common.init.Items |
| import li.cil.oc.util.Color |
| import net.minecraft.inventory.IInventory |
| import net.minecraft.item.Item |
| import net.minecraft.item.ItemStack |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraft.util.WeightedRandomChestContent |
| import net.minecraftforge.common.ChestGenHooks |
| import net.minecraftforge.common.DimensionManager |
| import net.minecraftforge.event.world.WorldEvent |
| |
| import scala.collection.convert.WrapAsScala._ |
| import scala.collection.mutable |
| |
| object Loot extends WeightedRandomChestContent(new ItemStack(null: Item), 1, 1, Settings.get.lootProbability) { |
| val containers = Array( |
| ChestGenHooks.DUNGEON_CHEST, |
| ChestGenHooks.PYRAMID_DESERT_CHEST, |
| ChestGenHooks.PYRAMID_JUNGLE_CHEST, |
| ChestGenHooks.STRONGHOLD_LIBRARY) |
| |
| val factories = mutable.Map.empty[String, Callable[FileSystem]] |
| |
| val globalDisks = mutable.Map.empty[String, (ItemStack, Int)] |
| |
| val worldDisks = mutable.Map.empty[String, (ItemStack, Int)] |
| |
| val disksForSampling = mutable.ArrayBuffer.empty[ItemStack] |
| |
| val disksForClient = mutable.ArrayBuffer.empty[ItemStack] |
| |
| def registerLootDisk(name: String, color: Int, factory: Callable[FileSystem]): ItemStack = { |
| val mod = Loader.instance.activeModContainer.getModId |
| |
| OpenComputers.log.info(s"Registering loot disk '$name' from mod $mod.") |
| |
| val modSpecificName = mod + ":" + name |
| |
| val data = new NBTTagCompound() |
| data.setString(Settings.namespace + "fs.label", name) |
| |
| val nbt = new NBTTagCompound() |
| nbt.setTag(Settings.namespace + "data", data) |
| |
| // Store this top level, so it won't get wiped on save. |
| nbt.setString(Settings.namespace + "lootFactory", modSpecificName) |
| nbt.setInteger(Settings.namespace + "color", color max 0 min 15) |
| |
| val stack = Items.get(Constants.ItemName.Floppy).createItemStack(1) |
| stack.setTagCompound(nbt) |
| |
| Loot.factories += modSpecificName -> factory |
| |
| stack.copy() |
| } |
| |
| def init() { |
| for (container <- containers) { |
| ChestGenHooks.addItem(container, Loot) |
| } |
| |
| val list = new java.util.Properties() |
| val listStream = getClass.getResourceAsStream("/assets/" + Settings.resourceDomain + "/loot/loot.properties") |
| list.load(listStream) |
| listStream.close() |
| parseLootDisks(list, globalDisks, external = false) |
| } |
| |
| @SubscribeEvent |
| def initForWorld(e: WorldEvent.Load): Unit = if (!e.world.isRemote && e.world.provider.dimensionId == 0) { |
| worldDisks.clear() |
| disksForSampling.clear() |
| val path = new io.File(DimensionManager.getCurrentSaveRootDirectory, Settings.savePath + "loot/") |
| if (path.exists && path.isDirectory) { |
| val listFile = new io.File(path, "loot.properties") |
| if (listFile.exists && listFile.isFile) { |
| try { |
| val listStream = new io.FileInputStream(listFile) |
| val list = new java.util.Properties() |
| list.load(listStream) |
| listStream.close() |
| parseLootDisks(list, worldDisks, external = true) |
| } |
| catch { |
| case t: Throwable => OpenComputers.log.warn("Failed opening loot descriptor file in saves folder.") |
| } |
| } |
| } |
| for ((name, entry) <- globalDisks if !worldDisks.contains(name)) { |
| worldDisks += name -> entry |
| } |
| for ((_, (stack, count)) <- worldDisks) { |
| for (i <- 0 until count) { |
| disksForSampling += stack |
| } |
| } |
| } |
| |
| private def parseLootDisks(list: java.util.Properties, acc: mutable.Map[String, (ItemStack, Int)], external: Boolean) { |
| for (key <- list.stringPropertyNames) { |
| val value = list.getProperty(key) |
| try value.split(":") match { |
| case Array(name, count, color) => |
| acc += key -> ((createLootDisk(name, key, external, Some(Color.dyes.indexOf(color))), count.toInt)) |
| case Array(name, count) => |
| acc += key -> ((createLootDisk(name, key, external), count.toInt)) |
| case _ => |
| acc += key -> ((createLootDisk(value, key, external), 1)) |
| } |
| catch { |
| case t: Throwable => OpenComputers.log.warn("Bad loot descriptor: " + value, t) |
| } |
| } |
| } |
| |
| def createLootDisk(name: String, path: String, external: Boolean, color: Option[Int] = None) = { |
| val callable = if (external) new Callable[FileSystem] { |
| override def call(): FileSystem = api.FileSystem.fromSaveDirectory("loot/" + path, 0, false) |
| } else new Callable[FileSystem] { |
| override def call(): FileSystem = api.FileSystem.fromClass(OpenComputers.getClass, Settings.resourceDomain, "loot/" + path) |
| } |
| val stack = registerLootDisk(name, color.getOrElse(8), callable) |
| if (!external) { |
| Items.registerStack(stack, name) |
| } |
| stack |
| } |
| |
| override def generateChestContent(random: Random, newInventory: IInventory) = |
| if (disksForSampling.length > 0) |
| ChestGenHooks.generateStacks(random, disksForSampling(random.nextInt(disksForSampling.length)), |
| theMinimumChanceToGenerateItem, theMaximumChanceToGenerateItem) |
| else Array.empty[ItemStack] |
| } |