| package li.cil.oc.common.container | |
| import li.cil.oc.common.tileentity | |
| import net.minecraft.entity.player.InventoryPlayer | |
| class Disassembler(playerInventory: InventoryPlayer, disassembler: tileentity.Disassembler) extends Player(playerInventory, disassembler) { | |
| addSlotToContainer(80, 35) | |
| addPlayerInventorySlots(8, 84) | |
| } |