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package li.cil.oc.common
object InventorySlots {
val computer = Array(
Array(
InventorySlot(Slot.Card, Tier.One),
InventorySlot(Slot.Card, Tier.One),
InventorySlot(Slot.Memory, Tier.One),
InventorySlot(Slot.HDD, Tier.One),
InventorySlot(Slot.CPU, Tier.One),
InventorySlot(Slot.Memory, Tier.One)
),
Array(
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.Card, Tier.One),
InventorySlot(Slot.Memory, Tier.Two),
InventorySlot(Slot.Memory, Tier.Two),
InventorySlot(Slot.HDD, Tier.Two),
InventorySlot(Slot.HDD, Tier.One),
InventorySlot(Slot.CPU, Tier.Two)
),
Array(
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Two),
InventorySlot(Slot.Floppy, Tier.One),
InventorySlot(Slot.CPU, Tier.Three)
),
Array(
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.Floppy, Tier.One),
InventorySlot(Slot.CPU, Tier.Three)
)
)
val assembler = Array(
Array(
InventorySlot(Slot.None, Tier.None), // Reserved for computer case.
InventorySlot(Slot.Container, Tier.Two),
InventorySlot(Slot.Container, Tier.One),
InventorySlot(Slot.Container, Tier.One),
InventorySlot(Slot.Upgrade, Tier.One),
InventorySlot(Slot.Upgrade, Tier.One),
InventorySlot(Slot.Upgrade, Tier.One),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.Card, Tier.One),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.CPU, Tier.One),
InventorySlot(Slot.Memory, Tier.One),
InventorySlot(Slot.Memory, Tier.One),
InventorySlot(Slot.Floppy, Tier.Any),
InventorySlot(Slot.HDD, Tier.One),
InventorySlot(Slot.None, Tier.None)
),
Array(
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.Container, Tier.Three),
InventorySlot(Slot.Container, Tier.Two),
InventorySlot(Slot.Container, Tier.One),
InventorySlot(Slot.Upgrade, Tier.Two),
InventorySlot(Slot.Upgrade, Tier.Two),
InventorySlot(Slot.Upgrade, Tier.Two),
InventorySlot(Slot.Upgrade, Tier.One),
InventorySlot(Slot.Upgrade, Tier.One),
InventorySlot(Slot.Upgrade, Tier.One),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.Card, Tier.One),
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.CPU, Tier.Two),
InventorySlot(Slot.Memory, Tier.Two),
InventorySlot(Slot.Memory, Tier.Two),
InventorySlot(Slot.Floppy, Tier.Any),
InventorySlot(Slot.HDD, Tier.Two),
InventorySlot(Slot.None, Tier.None)
),
Array(
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.Container, Tier.Three),
InventorySlot(Slot.Container, Tier.Three),
InventorySlot(Slot.Container, Tier.Two),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Two),
InventorySlot(Slot.Upgrade, Tier.Two),
InventorySlot(Slot.Upgrade, Tier.Two),
InventorySlot(Slot.Upgrade, Tier.One),
InventorySlot(Slot.Upgrade, Tier.One),
InventorySlot(Slot.Upgrade, Tier.One),
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Floppy, Tier.Any),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Two)
),
Array(
InventorySlot(Slot.None, Tier.None),
InventorySlot(Slot.Container, Tier.Three),
InventorySlot(Slot.Container, Tier.Three),
InventorySlot(Slot.Container, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Upgrade, Tier.Three),
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Floppy, Tier.Any),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three)
)
)
val server = Array(
Array(
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.CPU, Tier.Two),
InventorySlot(Slot.CPU, Tier.Two),
InventorySlot(Slot.Memory, Tier.Two),
InventorySlot(Slot.Memory, Tier.Two),
InventorySlot(Slot.HDD, Tier.Two),
InventorySlot(Slot.HDD, Tier.Two)
),
Array(
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.Card, Tier.Two)
),
Array(
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.Card, Tier.Two),
InventorySlot(Slot.Card, Tier.Two)
),
Array(
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three),
InventorySlot(Slot.Card, Tier.Three),
InventorySlot(Slot.Card, Tier.Three)
)
)
val switch = Array(
InventorySlot(Slot.CPU, Tier.Three),
InventorySlot(Slot.Memory, Tier.Three),
InventorySlot(Slot.HDD, Tier.Three)
)
case class InventorySlot(slot: String, tier: Int)
}