| package li.cil.oc.client.renderer.tileentity |
| |
| import li.cil.oc.client.TexturePreloader |
| import li.cil.oc.common.tileentity |
| import li.cil.oc.util.RenderState |
| import net.minecraft.client.renderer.Tessellator |
| import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer |
| import net.minecraft.tileentity.TileEntity |
| import org.lwjgl.opengl.GL11 |
| |
| object PowerDistributorRenderer extends TileEntitySpecialRenderer { |
| override def renderTileEntityAt(tileEntity: TileEntity, x: Double, y: Double, z: Double, f: Float) = { |
| val distributor = tileEntity.asInstanceOf[tileentity.PowerDistributor] |
| if (distributor.globalBuffer > 0) { |
| GL11.glPushAttrib(0xFFFFFF) |
| |
| RenderState.disableLighting() |
| RenderState.makeItBlend() |
| RenderState.setBlendAlpha((distributor.globalBuffer / distributor.globalBufferSize).toFloat) |
| |
| GL11.glPushMatrix() |
| |
| GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5) |
| GL11.glScalef(1.002f, -1.002f, 1.002f) |
| GL11.glTranslatef(-0.5f, -0.5f, -0.5f) |
| |
| bindTexture(TexturePreloader.blockPowerDistributorOn) |
| |
| val t = Tessellator.instance |
| t.startDrawingQuads() |
| |
| t.addVertexWithUV(1, 1, 0, 0, 1) |
| t.addVertexWithUV(0, 1, 0, 1, 1) |
| t.addVertexWithUV(0, 0, 0, 1, 0) |
| t.addVertexWithUV(1, 0, 0, 0, 0) |
| |
| t.addVertexWithUV(0, 1, 1, 0, 1) |
| t.addVertexWithUV(1, 1, 1, 1, 1) |
| t.addVertexWithUV(1, 0, 1, 1, 0) |
| t.addVertexWithUV(0, 0, 1, 0, 0) |
| |
| t.addVertexWithUV(1, 1, 1, 0, 1) |
| t.addVertexWithUV(1, 1, 0, 1, 1) |
| t.addVertexWithUV(1, 0, 0, 1, 0) |
| t.addVertexWithUV(1, 0, 1, 0, 0) |
| |
| t.addVertexWithUV(0, 1, 0, 0, 1) |
| t.addVertexWithUV(0, 1, 1, 1, 1) |
| t.addVertexWithUV(0, 0, 1, 1, 0) |
| t.addVertexWithUV(0, 0, 0, 0, 0) |
| |
| t.draw() |
| |
| GL11.glPopMatrix() |
| GL11.glPopAttrib() |
| } |
| } |
| |
| } |