blob: 2d0bec2b9abc1369bebe446d3dadac0128863c14 [file] [log] [blame] [raw]
package li.cil.oc.common
import java.io
import java.util.Random
import cpw.mods.fml.common.eventhandler.SubscribeEvent
import li.cil.oc.common.recipe.Recipes
import li.cil.oc.{OpenComputers, Settings, api}
import net.minecraft.inventory.IInventory
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.util.WeightedRandomChestContent
import net.minecraftforge.common.{ChestGenHooks, DimensionManager}
import net.minecraftforge.event.world.WorldEvent
import scala.collection.convert.WrapAsScala._
import scala.collection.mutable
object Loot extends WeightedRandomChestContent(api.Items.get("openOS").createItemStack(1), 1, 1, Settings.get.lootProbability) {
val containers = Array(
ChestGenHooks.DUNGEON_CHEST,
ChestGenHooks.PYRAMID_DESERT_CHEST,
ChestGenHooks.PYRAMID_JUNGLE_CHEST,
ChestGenHooks.STRONGHOLD_LIBRARY)
val builtInDisks = mutable.Map.empty[String, (ItemStack, Int)]
val worldDisks = mutable.Map.empty[String, (ItemStack, Int)]
val disks = mutable.ArrayBuffer.empty[ItemStack]
def init() {
for (container <- containers) {
ChestGenHooks.addItem(container, Loot)
}
val list = new java.util.Properties()
val listStream = getClass.getResourceAsStream("/assets/" + Settings.resourceDomain + "/loot/loot.properties")
list.load(listStream)
listStream.close()
parseLootDisks(list, builtInDisks)
for ((name, (stack, _)) <- builtInDisks if name == "OpenOS") {
Recipes.list += stack -> "openOS"
}
}
@SubscribeEvent
def initForWorld(e: WorldEvent.Load) {
worldDisks.clear()
disks.clear()
val path = new io.File(DimensionManager.getCurrentSaveRootDirectory, Settings.savePath + "loot/")
if (path.exists && path.isDirectory) {
val listFile = new io.File(path, "loot.properties")
if (listFile.exists && listFile.isFile) {
try {
val listStream = new io.FileInputStream(listFile)
val list = new java.util.Properties()
list.load(listStream)
listStream.close()
parseLootDisks(list, worldDisks)
}
catch {
case t: Throwable => OpenComputers.log.warn("Failed opening loot descriptor file in saves folder.")
}
}
}
for ((name, entry) <- builtInDisks if !worldDisks.contains(name)) {
worldDisks += name -> entry
}
for ((_, (stack, count)) <- worldDisks) {
for (i <- 0 until count) {
disks += stack
}
}
}
private def parseLootDisks(list: java.util.Properties, acc: mutable.Map[String, (ItemStack, Int)]) {
for (key <- list.stringPropertyNames if key != "OpenOS") {
val value = list.getProperty(key)
val splitAt = value.lastIndexOf(':')
if (splitAt >= 0) {
val (name, count) = value.splitAt(splitAt)
try {
acc += key ->(createLootDisk(name, key), count.substring(1).toInt)
}
catch {
case _: Throwable => OpenComputers.log.warn("Bad loot descriptor: " + value)
}
}
else acc += key ->(createLootDisk(value, key), 1)
}
}
private def createLootDisk(name: String, path: String) = {
val data = new NBTTagCompound()
data.setString(Settings.namespace + "fs.label", name)
val tag = new NBTTagCompound()
tag.setTag(Settings.namespace + "data", data)
// Store this top level, so it won't get wiped on save.
tag.setString(Settings.namespace + "lootPath", path)
val disk = api.Items.get("lootDisk").createItemStack(1)
disk.setTagCompound(tag)
disk
}
override def generateChestContent(random: Random, newInventory: IInventory) =
if (disks.length > 0)
ChestGenHooks.generateStacks(random, disks(random.nextInt(disks.length)),
theMinimumChanceToGenerateItem, theMaximumChanceToGenerateItem)
else Array.empty
}