| package li.cil.oc.util |
| |
| import li.cil.oc.api.driver.EnvironmentHost |
| import net.minecraft.util.AxisAlignedBB |
| import net.minecraft.util.ChunkCoordinates |
| import net.minecraft.world.World |
| import net.minecraftforge.common.util.ForgeDirection |
| |
| case class BlockPosition(x: Int, y: Int, z: Int, world: Option[World]) { |
| def this(x: Double, y: Double, z: Double, world: Option[World] = None) = this( |
| math.floor(x).toInt, |
| math.floor(y).toInt, |
| math.floor(z).toInt, |
| world |
| ) |
| |
| def this(host: EnvironmentHost) = this( |
| host.xPosition, |
| host.yPosition, |
| host.zPosition, |
| Option(host.world)) |
| |
| def offset(direction: ForgeDirection) = BlockPosition( |
| x + direction.offsetX, |
| y + direction.offsetY, |
| z + direction.offsetZ, |
| world |
| ) |
| |
| def bounds = AxisAlignedBB.getBoundingBox(x, y, z, x + 1, y + 1, z + 1) |
| |
| def toChunkCoordinates = new ChunkCoordinates(x, y, z) |
| } |
| |
| object BlockPosition { |
| def apply(x: Int, y: Int, z: Int, world: World) = new BlockPosition(x, y, z, Option(world)) |
| |
| def apply(x: Int, y: Int, z: Int) = new BlockPosition(x, y, z, None) |
| |
| def apply(x: Double, y: Double, z: Double, world: World) = new BlockPosition(x, y, z, Option(world)) |
| |
| def apply(x: Double, y: Double, z: Double) = new BlockPosition(x, y, z, None) |
| |
| def apply(host: EnvironmentHost) = new BlockPosition(host) |
| } |