| package li.cil.oc.client.gui |
| |
| import li.cil.oc.Localization |
| import li.cil.oc.client.Textures |
| import li.cil.oc.client.gui.widget.ProgressBar |
| import li.cil.oc.common.{container, tileentity} |
| import net.minecraft.entity.player.InventoryPlayer |
| import org.lwjgl.opengl.GL11 |
| |
| class Disassembler(playerInventory: InventoryPlayer, val disassembler: tileentity.Disassembler) extends DynamicGuiContainer(new container.Disassembler(playerInventory, disassembler)) { |
| private def disassemblerContainer = inventorySlots.asInstanceOf[container.Disassembler] |
| |
| val progress = addWidget(new ProgressBar(18, 65)) |
| |
| override def drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int) = { |
| fontRendererObj.drawString( |
| Localization.localizeImmediately(disassembler.getInventoryName), |
| 8, 6, 0x404040) |
| } |
| |
| override def drawGuiContainerBackgroundLayer(dt: Float, mouseX: Int, mouseY: Int) { |
| GL11.glColor3f(1, 1, 1) // Required under Linux. |
| super.drawGuiContainerBackgroundLayer(dt, mouseX, mouseY) |
| mc.renderEngine.bindTexture(Textures.guiDisassembler) |
| drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize) |
| progress.level = disassemblerContainer.disassemblyProgress / 100.0 |
| drawWidgets() |
| } |
| } |