| package li.cil.oc.common.container |
| |
| import cpw.mods.fml.common.FMLCommonHandler |
| import cpw.mods.fml.relauncher.{SideOnly, Side} |
| import li.cil.oc.api |
| import li.cil.oc.client.gui.Icons |
| import li.cil.oc.common.tileentity |
| import li.cil.oc.common.InventorySlots.Tier |
| import net.minecraft.entity.player.{EntityPlayer, InventoryPlayer} |
| import net.minecraft.inventory.IInventory |
| |
| class Robot(playerInventory: InventoryPlayer, robot: tileentity.Robot) extends Player(playerInventory, robot) { |
| addSlotToContainer(170 + 0 * slotSize, 218, api.driver.Slot.Tool) |
| addSlotToContainer(170 + 1 * slotSize, 218, robot.containerSlotType(1), robot.containerSlotTier(1)) |
| addSlotToContainer(170 + 2 * slotSize, 218, robot.containerSlotType(2), robot.containerSlotTier(2)) |
| addSlotToContainer(170 + 3 * slotSize, 218, robot.containerSlotType(3), robot.containerSlotTier(3)) |
| |
| for (i <- 0 to 3) { |
| val y = 142 + i * slotSize |
| for (j <- 0 to 3) { |
| val x = 170 + j * slotSize |
| addSlotToContainer(new InventorySlot(this, otherInventory, inventorySlots.size, x, y)) |
| } |
| } |
| for (i <- 16 until 64) { |
| addSlotToContainer(new InventorySlot(this, otherInventory, inventorySlots.size, -10000, -10000)) |
| } |
| |
| addPlayerInventorySlots(6, 160) |
| |
| private var lastSentBuffer = -1 |
| |
| @SideOnly(Side.CLIENT) |
| override def updateProgressBar(id: Int, value: Int) { |
| super.updateProgressBar(id, value) |
| if (id == 0) { |
| robot.globalBuffer = value |
| } |
| } |
| |
| override def detectAndSendChanges() { |
| super.detectAndSendChanges() |
| if (FMLCommonHandler.instance.getEffectiveSide.isServer) { |
| val currentBuffer = robot.globalBuffer.toInt |
| if (currentBuffer != lastSentBuffer) { |
| lastSentBuffer = currentBuffer |
| sendProgressBarUpdate(0, lastSentBuffer) |
| } |
| } |
| } |
| |
| override def canInteractWith(player: EntityPlayer) = |
| super.canInteractWith(player) && robot.canInteract(player.getCommandSenderName) |
| |
| class InventorySlot(container: Player, inventory: IInventory, index: Int, x: Int, y: Int) extends StaticComponentSlot(container, inventory, index, x, y, api.driver.Slot.None, Tier.Any) { |
| def isValid = robot.isInventorySlot(getSlotIndex) |
| |
| @SideOnly(Side.CLIENT) |
| override def func_111238_b() = isValid && super.func_111238_b() |
| |
| override def getBackgroundIconIndex = { |
| if (isValid) super.getBackgroundIconIndex |
| else Icons.get(Tier.None) |
| } |
| |
| override def getStack = { |
| if (isValid) super.getStack |
| else null |
| } |
| } |
| } |