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package li.cil.oc.common.tileentity
import com.google.common.base.Strings
import cpw.mods.fml.common.Optional.Method
import cpw.mods.fml.common.eventhandler.SubscribeEvent
import cpw.mods.fml.relauncher.Side
import cpw.mods.fml.relauncher.SideOnly
import li.cil.oc._
import li.cil.oc.api.Network
import li.cil.oc.api.internal
import li.cil.oc.api.network.Analyzable
import li.cil.oc.api.network._
import li.cil.oc.client.Sound
import li.cil.oc.common.Tier
import li.cil.oc.common.init.Items
import li.cil.oc.integration.Mods
import li.cil.oc.integration.opencomputers.DriverRedstoneCard
import li.cil.oc.integration.stargatetech2.DriverAbstractBusCard
import li.cil.oc.integration.util.Waila
import li.cil.oc.server.component
import li.cil.oc.server.{PacketSender => ServerPacketSender}
import li.cil.oc.util.ExtendedNBT._
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.nbt.NBTTagString
import net.minecraftforge.common.util.Constants.NBT
import net.minecraftforge.common.util.ForgeDirection
import net.minecraftforge.event.world.WorldEvent
import scala.collection.mutable
class ServerRack extends traits.PowerAcceptor with traits.Hub with traits.PowerBalancer with traits.Inventory with traits.Rotatable with traits.BundledRedstoneAware with traits.AbstractBusAware with Analyzable with internal.ServerRack {
val servers = Array.fill(getSizeInventory)(None: Option[component.Server])
val sides = Seq(Option(ForgeDirection.UP), Option(ForgeDirection.EAST), Option(ForgeDirection.WEST), Option(ForgeDirection.DOWN)).
padTo(servers.length, None).toArray
val terminals = (0 until servers.length).map(new common.component.Terminal(this, _)).toArray
var range = 16
// For client side, where we don't create the component.
private val _isRunning = new Array[Boolean](getSizeInventory)
private var markChunkDirty = false
var internalSwitch = false
// For client side rendering.
var isPresent = Array.fill[Option[String]](getSizeInventory)(None)
// Used on client side to check whether to render disk activity indicators.
var lastAccess = Array.fill(4)(0L)
override def server(slot: Int) = servers(slot).orNull
@SideOnly(Side.CLIENT)
override protected def hasConnector(side: ForgeDirection) = side != facing
override protected def connector(side: ForgeDirection) = Option(if (side != facing) sidedNode(side).asInstanceOf[Connector] else null)
override protected def energyThroughput = Settings.get.serverRackRate
override def getWorld = world
// ----------------------------------------------------------------------- //
override def canConnect(side: ForgeDirection) = side != facing
@Method(modid = Mods.IDs.StargateTech2)
override def getInterfaces(side: Int) = if (side != facing.ordinal) {
super.getInterfaces(side)
}
else null
// ----------------------------------------------------------------------- //
def isRunning(number: Int) =
if (isServer) servers(number).fold(false)(_.machine.isRunning)
else _isRunning(number)
@SideOnly(Side.CLIENT)
def setRunning(number: Int, value: Boolean) = {
_isRunning(number) = value
world.markBlockForUpdate(x, y, z)
if (anyRunning) Sound.startLoop(this, "computer_running", 1.5f, 50 + world.rand.nextInt(50))
else Sound.stopLoop(this)
this
}
def anyRunning = (0 until servers.length).exists(isRunning)
// ----------------------------------------------------------------------- //
def markForSaving() = markChunkDirty = true
override def installedComponents = servers.flatMap {
case Some(server) => server.inventory.components collect {
case Some(component) => component
}
case _ => Iterable.empty
}
def hasAbstractBusCard = servers exists {
case Some(server) => server.machine.isRunning && server.inventory.items.exists {
case Some(stack) => DriverAbstractBusCard.worksWith(stack, server.getClass)
case _ => false
}
case _ => false
}
def hasRedstoneCard = servers exists {
case Some(server) => server.machine.isRunning && server.inventory.items.exists {
case Some(stack) => DriverRedstoneCard.worksWith(stack, server.getClass)
case _ => false
}
case _ => false
}
def reconnectServer(number: Int, server: component.Server) {
sides(number) match {
case Some(serverSide) =>
val serverNode = server.machine.node
for (side <- ForgeDirection.VALID_DIRECTIONS) {
if (toLocal(side) == serverSide) sidedNode(side).connect(serverNode)
else sidedNode(side).disconnect(serverNode)
}
case _ =>
}
}
// ----------------------------------------------------------------------- //
override protected def distribute() = {
def node(side: Int) = sides(side) match {
case None => servers(side).fold(null: Connector)(_.machine.node.asInstanceOf[Connector])
case _ => null
}
val nodes = (0 to 3).map(node)
def network(connector: Connector) = if (connector != null && connector.network != null) connector.network else this
val (sumBuffer, sumSize) = super.distribute()
var sumBufferServers, sumSizeServers = 0.0
network(nodes(0)).synchronized {
network(nodes(1)).synchronized {
network(nodes(2)).synchronized {
network(nodes(3)).synchronized {
for (node <- nodes if node != null) {
sumBufferServers += node.globalBuffer
sumSizeServers += node.globalBufferSize
}
if (sumSize + sumSizeServers > 0) {
val ratio = (sumBuffer + sumBufferServers) / (sumSize + sumSizeServers)
for (node <- nodes if node != null) {
node.changeBuffer(node.globalBufferSize * ratio - node.globalBuffer)
}
}
}
}
}
}
(sumBuffer + sumBufferServers, sumSize + sumSizeServers)
}
// ----------------------------------------------------------------------- //
override protected def relayPacket(sourceSide: Option[ForgeDirection], packet: Packet) {
if (internalSwitch) {
for (slot <- 0 until servers.length) {
val side = sides(slot).map(toGlobal)
if (side != sourceSide) {
servers(slot) match {
case Some(server) => server.machine.node.sendToNeighbors("network.message", packet)
case _ =>
}
}
}
}
else super.relayPacket(sourceSide, packet)
}
override protected def onPlugMessage(plug: Plug, message: Message) {
// This check is a little hacky. Basically what we test here is whether
// the message was relayed internally, because only internally relayed
// network messages originate from the actual server nodes themselves.
// The otherwise come from the network card.
if (message.name != "network.message" || !(servers collect {
case Some(server) => server.machine.node
}).contains(message.source)) super.onPlugMessage(plug, message)
}
// ----------------------------------------------------------------------- //
override def getSizeInventory = 4
override def getInventoryStackLimit = 1
override def isItemValidForSlot(i: Int, stack: ItemStack) = {
val descriptor = api.Items.get(stack)
descriptor == api.Items.get("server1") ||
descriptor == api.Items.get("server2") ||
descriptor == api.Items.get("server3") ||
descriptor == api.Items.get("serverCreative")
}
// ----------------------------------------------------------------------- //
override def onAnalyze(player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = {
if (side == facing.ordinal) {
val l = 2 / 16.0
val h = 14 / 16.0
val slot = (((1 - hitY) - l) / (h - l) * 4).toInt
if (slot >= 0 && slot <= 3 && servers(slot).isDefined) {
val computer = servers(slot).get.machine
computer.lastError match {
case value if value != null =>
player.addChatMessage(Localization.Analyzer.LastError(value))
case _ =>
}
player.addChatMessage(Localization.Analyzer.Components(computer.componentCount, servers(slot).get.maxComponents))
val list = computer.users
if (list.size > 0) {
player.addChatMessage(Localization.Analyzer.Users(list))
}
Array(computer.node)
}
else null
}
else Array(sidedNode(ForgeDirection.getOrientation(side)))
}
// ----------------------------------------------------------------------- //
override def canUpdate = isServer
override def updateEntity() {
super.updateEntity()
if (isServer && isConnected) {
if (range > 0 && !Settings.get.ignorePower && anyRunning) {
val running = servers.count {
case Some(server) => server.machine.isRunning
case _ => false
}
var cost = -(running * range * Settings.get.wirelessCostPerRange)
for (side <- ForgeDirection.VALID_DIRECTIONS if cost < 0) {
sidedNode(side) match {
case connector: Connector => cost = connector.changeBuffer(cost)
case _ =>
}
}
}
servers collect {
case Some(server) =>
if (server.tier == Tier.Four && world.getTotalWorldTime % Settings.get.tickFrequency == 0) {
server.machine.node.asInstanceOf[Connector].changeBuffer(Double.PositiveInfinity)
}
server.machine.update()
}
if (markChunkDirty) {
markChunkDirty = false
world.markTileEntityChunkModified(x, y, z, this)
}
for (i <- 0 until servers.length) {
val isRunning = servers(i).fold(false)(_.machine.isRunning)
if (_isRunning(i) != isRunning) {
_isRunning(i) = isRunning
ServerPacketSender.sendServerState(this, i)
}
}
isOutputEnabled = hasRedstoneCard
isAbstractBusAvailable = hasAbstractBusCard
servers collect {
case Some(server) =>
server.inventory.updateComponents()
terminals(server.slot).buffer.update()
}
}
}
// ----------------------------------------------------------------------- //
override protected def initialize() {
super.initialize()
if (isClient) {
ServerRack.list += this -> Unit
}
}
override def dispose() {
super.dispose()
if (isClient) {
ServerRack.list -= this
}
}
override def readFromNBT(nbt: NBTTagCompound) {
super.readFromNBT(nbt)
for (slot <- 0 until getSizeInventory) {
if (getStackInSlot(slot) != null) {
val server = new component.Server(this, slot)
servers(slot) = Option(server)
}
}
nbt.getTagList(Settings.namespace + "servers", NBT.TAG_COMPOUND).toArray[NBTTagCompound].
zipWithIndex.foreach {
case (tag, index) if index < servers.length =>
servers(index) match {
case Some(server) =>
try server.load(tag) catch {
case t: Throwable => OpenComputers.log.warn("Failed restoring server state. Please report this!", t)
}
// Code for migrating from 1.4.1 -> 1.4.2, add EEPROM.
// TODO Remove in 1.5
if (!nbt.hasKey(Settings.namespace + "biosFlag")) {
server.inventory.items(server.inventory.items.length - 1) = Option(Items.createLuaBios())
}
case _ =>
}
case _ =>
}
val sidesNbt = nbt.getByteArray(Settings.namespace + "sides").map {
case side if side >= 0 => Option(ForgeDirection.getOrientation(side))
case _ => None
}
Array.copy(sidesNbt, 0, sides, 0, math.min(sidesNbt.length, sides.length))
nbt.getTagList(Settings.namespace + "terminals", NBT.TAG_COMPOUND).toArray[NBTTagCompound].
zipWithIndex.foreach {
case (tag, index) if index < terminals.length =>
try terminals(index).load(tag) catch {
case t: Throwable => OpenComputers.log.warn("Failed restoring terminal state. Please report this!", t)
}
case _ =>
}
range = nbt.getInteger(Settings.namespace + "range")
internalSwitch = nbt.getBoolean(Settings.namespace + "internalSwitch")
}
// Side check for Waila (and other mods that may call this client side).
override def writeToNBT(nbt: NBTTagCompound) = if (isServer) {
if (!Mods.Waila.isAvailable || !Waila.isSavingForTooltip) {
nbt.setNewTagList(Settings.namespace + "servers", servers map {
case Some(server) =>
val serverNbt = new NBTTagCompound()
try server.save(serverNbt) catch {
case t: Throwable => OpenComputers.log.warn("Failed saving server state. Please report this!", t)
}
serverNbt
case _ => new NBTTagCompound()
})
}
super.writeToNBT(nbt)
nbt.setByteArray(Settings.namespace + "sides", sides.map {
case Some(side) => side.ordinal.toByte
case _ => -1: Byte
})
nbt.setNewTagList(Settings.namespace + "terminals", terminals.map(t => {
val terminalNbt = new NBTTagCompound()
try t.save(terminalNbt) catch {
case t: Throwable => OpenComputers.log.warn("Failed saving terminal state. Please report this!", t)
}
terminalNbt
}))
nbt.setInteger(Settings.namespace + "range", range)
nbt.setBoolean(Settings.namespace + "internalSwitch", internalSwitch)
// TODO Remove in 1.5
nbt.setBoolean(Settings.namespace + "biosFlag", true)
}
@SideOnly(Side.CLIENT)
override def readFromNBTForClient(nbt: NBTTagCompound) {
super.readFromNBTForClient(nbt)
val isRunningNbt = nbt.getByteArray("isServerRunning").map(_ == 1)
Array.copy(isRunningNbt, 0, _isRunning, 0, math.min(isRunningNbt.length, _isRunning.length))
val isPresentNbt = nbt.getTagList("isPresent", NBT.TAG_STRING).map((tag: NBTTagString) => {
val value = tag.func_150285_a_()
if (Strings.isNullOrEmpty(value)) None else Some(value)
}).toArray
Array.copy(isPresentNbt, 0, isPresent, 0, math.min(isPresentNbt.length, isPresent.length))
val sidesNbt = nbt.getByteArray("sides").map {
case side if side >= 0 => Option(ForgeDirection.getOrientation(side))
case _ => None
}
Array.copy(sidesNbt, 0, sides, 0, math.min(sidesNbt.length, sides.length))
nbt.getTagList("terminals", NBT.TAG_COMPOUND).toArray[NBTTagCompound].
zipWithIndex.foreach {
case (tag, index) if index < terminals.length => terminals(index).readFromNBTForClient(tag)
case _ =>
}
range = nbt.getInteger("range")
if (anyRunning) Sound.startLoop(this, "computer_running", 1.5f, 1000 + world.rand.nextInt(2000))
}
override def writeToNBTForClient(nbt: NBTTagCompound) {
super.writeToNBTForClient(nbt)
nbt.setByteArray("isServerRunning", _isRunning.map(value => (if (value) 1 else 0).toByte))
nbt.setNewTagList("isPresent", servers.map(value => new NBTTagString(value.fold("")(_.machine.node.address))))
nbt.setByteArray("sides", sides.map {
case Some(side) => side.ordinal.toByte
case _ => -1: Byte
})
nbt.setNewTagList("terminals", terminals.map(t => {
val terminalNbt = new NBTTagCompound()
t.writeToNBTForClient(terminalNbt)
terminalNbt
}))
nbt.setInteger("range", range)
}
// ----------------------------------------------------------------------- //
override protected def onPlugConnect(plug: Plug, node: Node) {
if (node == plug.node) {
for (number <- 0 until servers.length) {
val serverSide = sides(number).map(toGlobal)
servers(number) match {
case Some(server) =>
if (serverSide == Option(plug.side)) plug.node.connect(server.machine.node)
else api.Network.joinNewNetwork(server.machine.node)
terminals(number).connect(server.machine.node)
case _ =>
}
}
}
}
override protected def createNode(plug: Plug) = api.Network.newNode(plug, Visibility.Network).
withConnector(Settings.get.bufferDistributor).
create()
override protected def onItemAdded(slot: Int, stack: ItemStack) {
super.onItemAdded(slot, stack)
if (isServer) {
val server = new component.Server(this, slot)
servers(slot) = Some(server)
reconnectServer(slot, server)
Network.joinNewNetwork(server.machine.node)
terminals(slot).connect(server.machine.node)
}
}
override protected def onItemRemoved(slot: Int, stack: ItemStack) {
super.onItemRemoved(slot, stack)
if (isServer) {
servers(slot) match {
case Some(server) =>
server.machine.node.remove()
server.inventory.containerOverride = stack
server.inventory.save(new NBTTagCompound()) // Only flush components.
server.inventory.markDirty()
case _ =>
}
servers(slot) = None
terminals(slot).keys.clear()
}
}
override def markDirty() {
super.markDirty()
if (isServer) {
isOutputEnabled = hasRedstoneCard
isAbstractBusAvailable = hasAbstractBusCard
ServerPacketSender.sendServerPresence(this)
}
else {
world.markBlockForUpdate(x, y, z)
}
}
override protected def onRotationChanged() {
super.onRotationChanged()
checkRedstoneInputChanged()
}
override protected def onRedstoneInputChanged(side: ForgeDirection) {
super.onRedstoneInputChanged(side)
servers collect {
case Some(server) => server.machine.signal("redstone_changed", server.machine.node.address, Int.box(toLocal(side).ordinal()))
}
}
override def rotate(axis: ForgeDirection) = false
}
object ServerRack {
val list = mutable.WeakHashMap.empty[ServerRack, Unit]
@SubscribeEvent
def onWorldUnload(e: WorldEvent.Unload) {
if (e.world.isRemote) {
list.clear()
}
}
}