| package li.cil.oc.client |
| |
| import li.cil.oc.Settings |
| import net.minecraft.util.{IIcon, ResourceLocation} |
| import net.minecraft.client.renderer.texture.TextureManager |
| |
| object Textures { |
| val fontAntiAliased = new ResourceLocation(Settings.resourceDomain, "textures/font/chars.png") |
| val fontAliased = new ResourceLocation(Settings.resourceDomain, "textures/font/chars_aliased.png") |
| |
| val guiBackground = new ResourceLocation(Settings.resourceDomain, "textures/gui/background.png") |
| val guiBorders = new ResourceLocation(Settings.resourceDomain, "textures/gui/borders.png") |
| val guiButtonPower = new ResourceLocation(Settings.resourceDomain, "textures/gui/button_power.png") |
| val guiButtonRange = new ResourceLocation(Settings.resourceDomain, "textures/gui/button_range.png") |
| val guiButtonRun = new ResourceLocation(Settings.resourceDomain, "textures/gui/button_run.png") |
| val guiButtonScroll = new ResourceLocation(Settings.resourceDomain, "textures/gui/button_scroll.png") |
| val guiButtonSide = new ResourceLocation(Settings.resourceDomain, "textures/gui/button_side.png") |
| val guiComputer = new ResourceLocation(Settings.resourceDomain, "textures/gui/computer.png") |
| val guiDisassembler = new ResourceLocation(Settings.resourceDomain, "textures/gui/disassembler.png") |
| val guiKeyboardMissing = new ResourceLocation(Settings.resourceDomain, "textures/gui/keyboard_missing.png") |
| val guiRange = new ResourceLocation(Settings.resourceDomain, "textures/gui/range.png") |
| val guiRobot = new ResourceLocation(Settings.resourceDomain, "textures/gui/robot.png") |
| val guiRobotNoScreen = new ResourceLocation(Settings.resourceDomain, "textures/gui/robot_noscreen.png") |
| val guiRobotAssembler = new ResourceLocation(Settings.resourceDomain, "textures/gui/robot_assembler.png") |
| val guiRobotSelection = new ResourceLocation(Settings.resourceDomain, "textures/gui/robot_selection.png") |
| val guiServer = new ResourceLocation(Settings.resourceDomain, "textures/gui/server.png") |
| val guiSlot = new ResourceLocation(Settings.resourceDomain, "textures/gui/slot.png") |
| |
| val blockCable = new ResourceLocation(Settings.resourceDomain, "textures/blocks/cable.png") |
| val blockCaseFrontOn = new ResourceLocation(Settings.resourceDomain, "textures/blocks/case_front_on.png") |
| val blockHologram = new ResourceLocation(Settings.resourceDomain, "textures/blocks/hologram_effect.png") |
| val blockRackFrontOn = new ResourceLocation(Settings.resourceDomain, "textures/blocks/rack_front_on.png") |
| val blockRobot = new ResourceLocation(Settings.resourceDomain, "textures/blocks/robot.png") |
| val blockScreenUpIndicator = new ResourceLocation(Settings.resourceDomain, "textures/blocks/screen/up_indicator.png") |
| |
| val upgradeCrafting = new ResourceLocation(Settings.resourceDomain, "textures/items/upgrade_crafting_equipped.png") |
| val upgradeGenerator = new ResourceLocation(Settings.resourceDomain, "textures/items/upgrade_generator_equipped.png") |
| val upgradeInventory = new ResourceLocation(Settings.resourceDomain, "textures/items/upgrade_inventory_equipped.png") |
| |
| object Charger { |
| var iconFrontCharging: IIcon = _ |
| var iconSideCharging: IIcon = _ |
| } |
| |
| object Disassembler { |
| var iconSideOn: IIcon = _ |
| var iconTopOn: IIcon = _ |
| } |
| |
| object Geolyzer { |
| var iconTopOn: IIcon = _ |
| } |
| |
| object PowerDistributor { |
| var iconSideOn: IIcon = _ |
| var iconTopOn: IIcon = _ |
| } |
| |
| object Rack { |
| val icons = Array.fill[IIcon](6)(null) |
| } |
| |
| object RobotAssembler { |
| var iconSideAssembling: IIcon = _ |
| var iconSideOn: IIcon = _ |
| var iconTopOn: IIcon = _ |
| } |
| |
| object Switch { |
| var iconSideActivity: IIcon = _ |
| } |
| |
| def init(tm: TextureManager) { |
| tm.bindTexture(fontAntiAliased) |
| tm.bindTexture(fontAliased) |
| |
| tm.bindTexture(guiBackground) |
| tm.bindTexture(guiBorders) |
| tm.bindTexture(guiButtonPower) |
| tm.bindTexture(guiButtonRange) |
| tm.bindTexture(guiButtonRun) |
| tm.bindTexture(guiButtonSide) |
| tm.bindTexture(guiComputer) |
| tm.bindTexture(guiRange) |
| tm.bindTexture(guiRobot) |
| tm.bindTexture(guiRobotAssembler) |
| tm.bindTexture(guiRobotSelection) |
| tm.bindTexture(guiServer) |
| tm.bindTexture(guiSlot) |
| |
| tm.bindTexture(blockCable) |
| tm.bindTexture(blockCaseFrontOn) |
| tm.bindTexture(blockHologram) |
| tm.bindTexture(blockRackFrontOn) |
| tm.bindTexture(blockRobot) |
| tm.bindTexture(blockScreenUpIndicator) |
| |
| tm.bindTexture(upgradeCrafting) |
| tm.bindTexture(upgradeGenerator) |
| } |
| } |