| package li.cil.oc.server |
| |
| import cpw.mods.fml.common.network.Player |
| import li.cil.oc.common.PacketBuilder |
| import li.cil.oc.common.PacketType |
| import li.cil.oc.common.component.Screen |
| import li.cil.oc.common.tileentity.{PowerDistributor, Rotatable} |
| import li.cil.oc.server.component.Redstone |
| import li.cil.oc.util.PackedColor |
| import net.minecraft.tileentity.TileEntity |
| import net.minecraftforge.common.ForgeDirection |
| |
| /** Centralized packet dispatcher for sending updates to the client. */ |
| object PacketSender { |
| def sendClipboard(value: String, player: Player) { |
| val pb = new PacketBuilder(PacketType.Clipboard) |
| |
| pb.writeUTF(value) |
| |
| pb.sendToPlayer(player) |
| } |
| |
| def sendComputerState(t: TileEntity, value: Boolean, player: Option[Player] = None) { |
| val pb = new PacketBuilder(PacketType.ComputerStateResponse) |
| |
| pb.writeTileEntity(t) |
| pb.writeBoolean(value) |
| |
| player match { |
| case Some(p) => pb.sendToPlayer(p) |
| case _ => pb.sendToAllPlayers() |
| } |
| } |
| |
| def sendPowerState(t: PowerDistributor, player: Option[Player] = None) { |
| val pb = new PacketBuilder(PacketType.PowerStateResponse) |
| |
| pb.writeTileEntity(t) |
| pb.writeDouble(t.average) |
| |
| player match { |
| case Some(p) => pb.sendToPlayer(p) |
| case _ => pb.sendToAllPlayers() |
| } |
| } |
| |
| def sendRedstoneState(t: TileEntity with Redstone, player: Option[Player] = None) { |
| val pb = new PacketBuilder(PacketType.RedstoneStateResponse) |
| |
| pb.writeTileEntity(t) |
| pb.writeBoolean(t.isOutputEnabled) |
| for (d <- ForgeDirection.VALID_DIRECTIONS) { |
| pb.writeByte(t.output(d)) |
| } |
| |
| player match { |
| case Some(p) => pb.sendToPlayer(p) |
| case _ => pb.sendToAllPlayers() |
| } |
| } |
| |
| def sendRotatableState(t: TileEntity with Rotatable, player: Option[Player] = None) { |
| val pb = new PacketBuilder(PacketType.RotatableStateResponse) |
| |
| pb.writeTileEntity(t) |
| pb.writeDirection(t.pitch) |
| pb.writeDirection(t.yaw) |
| |
| player match { |
| case Some(p) => pb.sendToPlayer(p) |
| case _ => pb.sendToAllPlayers() |
| } |
| } |
| |
| def sendScreenBufferState(t: TileEntity with Screen.Environment, player: Option[Player] = None) { |
| val pb = new PacketBuilder(PacketType.ScreenBufferResponse) |
| |
| pb.writeTileEntity(t) |
| |
| val screen = t.instance |
| val (w, h) = screen.resolution |
| pb.writeInt(w) |
| pb.writeInt(h) |
| pb.writeUTF(screen.text) |
| pb.writeInt(screen.depth.id) |
| pb.writeInt(screen.foreground) |
| pb.writeInt(screen.background) |
| for (cs <- screen.colors) for (c <- cs) pb.writeShort(c) |
| |
| player match { |
| case Some(p) => pb.sendToPlayer(p) |
| case _ => pb.sendToAllPlayers() |
| } |
| } |
| |
| def sendScreenColorChange(t: TileEntity, foreground: Int, background: Int) { |
| val pb = new PacketBuilder(PacketType.ScreenColorChange) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(foreground) |
| pb.writeInt(background) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendScreenCopy(t: TileEntity, col: Int, row: Int, w: Int, h: Int, tx: Int, ty: Int) { |
| val pb = new PacketBuilder(PacketType.ScreenCopy) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(col) |
| pb.writeInt(row) |
| pb.writeInt(w) |
| pb.writeInt(h) |
| pb.writeInt(tx) |
| pb.writeInt(ty) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendScreenDepthChange(t: TileEntity, value: PackedColor.Depth.Value) { |
| val pb = new PacketBuilder(PacketType.ScreenDepthChange) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(value.id) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendScreenFill(t: TileEntity, col: Int, row: Int, w: Int, h: Int, c: Char) { |
| val pb = new PacketBuilder(PacketType.ScreenFill) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(col) |
| pb.writeInt(row) |
| pb.writeInt(w) |
| pb.writeInt(h) |
| pb.writeChar(c) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendScreenResolutionChange(t: TileEntity, w: Int, h: Int) { |
| val pb = new PacketBuilder(PacketType.ScreenResolutionChange) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(w) |
| pb.writeInt(h) |
| |
| pb.sendToAllPlayers() |
| } |
| |
| def sendScreenSet(t: TileEntity, col: Int, row: Int, s: String) { |
| val pb = new PacketBuilder(PacketType.ScreenSet) |
| |
| pb.writeTileEntity(t) |
| pb.writeInt(col) |
| pb.writeInt(row) |
| pb.writeUTF(s) |
| |
| pb.sendToAllPlayers() |
| } |
| } |