package li.cil.oc.common.container | |
import li.cil.oc.common.tileentity | |
import net.minecraft.entity.player.InventoryPlayer | |
class ServerRack(playerInventory: InventoryPlayer, rack: tileentity.ServerRack) extends Player(playerInventory, rack) { | |
addSlotToContainer(106, 8) | |
addSlotToContainer(106, 26) | |
addSlotToContainer(106, 44) | |
addSlotToContainer(106, 62) | |
addPlayerInventorySlots(8, 84) | |
} |