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package li.cil.oc.common.container
import li.cil.oc.common.tileentity
import net.minecraft.entity.player.InventoryPlayer
class ServerRack(playerInventory: InventoryPlayer, rack: tileentity.ServerRack) extends Player(playerInventory, rack) {
addSlotToContainer(106, 8)
addSlotToContainer(106, 26)
addSlotToContainer(106, 44)
addSlotToContainer(106, 62)
addPlayerInventorySlots(8, 84)
}