| package li.cil.oc.util |
| |
| import java.nio.ByteBuffer |
| import net.minecraft.client.Minecraft |
| import scala.collection.mutable |
| import org.lwjgl.openal.{Util, AL10} |
| import org.lwjgl.BufferUtils |
| import cpw.mods.fml.common.FMLCommonHandler |
| import cpw.mods.fml.common.eventhandler.SubscribeEvent |
| import cpw.mods.fml.common.gameevent.TickEvent.ClientTickEvent |
| import net.minecraft.client.audio.SoundCategory |
| |
| /** |
| * This class contains the logic used by computers' internal "speakers". |
| * It can generate square waves with a specific frequency and duration |
| * and will play them through OpenAL, acquiring sources as necessary. |
| * Tones that have finished playing are disposed automatically in the |
| * tick handler. |
| */ |
| object Audio { |
| private def sampleRate = 8000 |
| |
| private val sources = mutable.Set.empty[Source] |
| |
| private def volume = Minecraft.getMinecraft.gameSettings.getSoundLevel(SoundCategory.BLOCKS) |
| |
| def play(x: Float, y: Float, z: Float, frequencyInHz: Int, durationInMilliseconds: Int) { |
| val distanceBasedGain = math.max(0, 1 - Minecraft.getMinecraft.thePlayer.getDistance(x, y, z) / 12).toFloat |
| val gain = distanceBasedGain * volume |
| if (gain > 0) { |
| val sampleCount = durationInMilliseconds * sampleRate / 1000 |
| val data = BufferUtils.createByteBuffer(sampleCount) |
| val step = frequencyInHz / sampleRate.toFloat |
| var offset = 0f |
| for (sample <- 0 until sampleCount) { |
| val angle = 2 * math.Pi * offset |
| // We could sort of fake the square wave with a little less |
| // computational effort, but until somebody complains let's |
| // go with the fourier series! We leave out the 4 / Pi because |
| // it's just an approximation and we avoid clipping like this. |
| val value = (0 to 6).map(k => math.sin((1 + k * 2) * angle) / (1 + k * 2)).sum * Byte.MaxValue |
| // val tmp = math.sin(angle) * Byte.MaxValue |
| // val value = math.signum(tmp) * 0.99 + tmp * 0.01 |
| offset += step |
| if (offset > 1) offset -= 1 |
| data.put(value.toByte) |
| } |
| data.rewind() |
| |
| sources.synchronized(sources += new Source(x, y, z, data, gain)) |
| } |
| } |
| |
| def update() { |
| sources.synchronized(sources --= sources.filter(_.checkFinished)) |
| |
| // Clear error stack. |
| AL10.alGetError() |
| } |
| |
| private class Source(val x: Float, y: Float, z: Float, val data: ByteBuffer, val gain: Float) { |
| // Clear error stack. |
| AL10.alGetError() |
| |
| val (source, buffer) = { |
| val buffer = AL10.alGenBuffers() |
| Util.checkALError() |
| |
| try { |
| AL10.alBufferData(buffer, AL10.AL_FORMAT_MONO8, data, sampleRate) |
| Util.checkALError() |
| |
| val source = AL10.alGenSources() |
| Util.checkALError() |
| |
| try { |
| AL10.alSourceQueueBuffers(source, buffer) |
| Util.checkALError() |
| |
| AL10.alSource3f(source, AL10.AL_POSITION, x, y, z) |
| AL10.alSourcef(source, AL10.AL_GAIN, gain * 0.3f) |
| Util.checkALError() |
| |
| AL10.alSourcePlay(source) |
| Util.checkALError() |
| |
| (source, buffer) |
| } |
| catch { |
| case t: Throwable => |
| AL10.alDeleteSources(source) |
| throw t |
| } |
| } |
| catch { |
| case t: Throwable => |
| AL10.alDeleteBuffers(buffer) |
| throw t |
| } |
| } |
| |
| def checkFinished = AL10.alGetSourcei(source, AL10.AL_SOURCE_STATE) != AL10.AL_PLAYING && { |
| AL10.alDeleteSources(source) |
| AL10.alDeleteBuffers(buffer) |
| true |
| } |
| } |
| |
| FMLCommonHandler.instance.bus.register(this) |
| |
| @SubscribeEvent |
| def onTick(e: ClientTickEvent) { |
| update() |
| } |
| } |