blob: d9dc0423567394309688ea6907727788775ce5aa [file] [log] [blame] [raw]
package li.cil.oc.server
import li.cil.oc.api.component.TextBuffer.ColorDepth
import li.cil.oc.api.driver.Container
import li.cil.oc.common.tileentity
import li.cil.oc.common.tileentity.traits._
import li.cil.oc.common.{CompressedPacketBuilder, PacketBuilder, PacketType}
import li.cil.oc.util.PackedColor
import net.minecraft.entity.player.EntityPlayerMP
import net.minecraft.item.ItemStack
import net.minecraftforge.common.util.ForgeDirection
import net.minecraft.world.World
object PacketSender {
def sendAbstractBusState(t: AbstractBusAware) {
val pb = new PacketBuilder(PacketType.AbstractBusState)
pb.writeTileEntity(t)
pb.writeBoolean(t.isAbstractBusAvailable)
pb.sendToNearbyPlayers(t)
}
def sendAnalyze(address: String, player: EntityPlayerMP) {
val pb = new PacketBuilder(PacketType.Analyze)
pb.writeUTF(address)
pb.sendToPlayer(player)
}
def sendChargerState(t: tileentity.Charger) {
val pb = new PacketBuilder(PacketType.ChargerState)
pb.writeTileEntity(t)
pb.writeDouble(t.chargeSpeed)
pb.sendToNearbyPlayers(t)
}
def sendColorChange(t: Colored) {
val pb = new PacketBuilder(PacketType.ColorChange)
pb.writeTileEntity(t)
pb.writeInt(t.color)
pb.sendToNearbyPlayers(t)
}
def sendComputerState(t: Computer) {
val pb = new PacketBuilder(PacketType.ComputerState)
pb.writeTileEntity(t)
pb.writeBoolean(t.isRunning)
pb.sendToNearbyPlayers(t)
}
def sendComputerUserList(t: Computer, list: Array[String]) {
val pb = new PacketBuilder(PacketType.ComputerUserList)
pb.writeTileEntity(t)
pb.writeInt(list.length)
list.foreach(pb.writeUTF)
pb.sendToNearbyPlayers(t)
}
def sendDisassemblerActive(t: tileentity.Disassembler, active: Boolean) {
val pb = new PacketBuilder(PacketType.DisassemblerActiveChange)
pb.writeTileEntity(t)
pb.writeBoolean(active)
pb.sendToNearbyPlayers(t)
}
def sendHologramClear(t: tileentity.Hologram) {
val pb = new PacketBuilder(PacketType.HologramClear)
pb.writeTileEntity(t)
pb.sendToNearbyPlayers(t)
}
def sendHologramColor(t: tileentity.Hologram, index: Int, value: Int) {
val pb = new PacketBuilder(PacketType.HologramColor)
pb.writeTileEntity(t)
pb.writeInt(index)
pb.writeInt(value)
pb.sendToNearbyPlayers(t)
}
def sendHologramPowerChange(t: tileentity.Hologram) {
val pb = new PacketBuilder(PacketType.HologramPowerChange)
pb.writeTileEntity(t)
pb.writeBoolean(t.hasPower)
pb.sendToNearbyPlayers(t)
}
def sendHologramScale(t: tileentity.Hologram) {
val pb = new PacketBuilder(PacketType.HologramScale)
pb.writeTileEntity(t)
pb.writeDouble(t.scale)
pb.sendToNearbyPlayers(t)
}
def sendHologramSet(t: tileentity.Hologram) {
val pb = new CompressedPacketBuilder(PacketType.HologramSet)
pb.writeTileEntity(t)
pb.writeByte(t.dirtyFromX)
pb.writeByte(t.dirtyUntilX)
pb.writeByte(t.dirtyFromZ)
pb.writeByte(t.dirtyUntilZ)
for (x <- t.dirtyFromX until t.dirtyUntilX) {
for (z <- t.dirtyFromZ until t.dirtyUntilZ) {
pb.writeInt(t.volume(x + z * t.width))
pb.writeInt(t.volume(x + z * t.width + t.width * t.width))
}
}
pb.sendToNearbyPlayers(t)
}
def sendPowerState(t: PowerInformation) {
val pb = new PacketBuilder(PacketType.PowerState)
pb.writeTileEntity(t)
pb.writeDouble(t.globalBuffer)
pb.writeDouble(t.globalBufferSize)
pb.sendToNearbyPlayers(t)
}
def sendRedstoneState(t: RedstoneAware) {
val pb = new PacketBuilder(PacketType.RedstoneState)
pb.writeTileEntity(t)
pb.writeBoolean(t.isOutputEnabled)
for (d <- ForgeDirection.VALID_DIRECTIONS) {
pb.writeByte(t.output(d))
}
pb.sendToNearbyPlayers(t)
}
def sendRobotAssembling(t: tileentity.RobotAssembler, assembling: Boolean) {
val pb = new PacketBuilder(PacketType.RobotAssemblingState)
pb.writeTileEntity(t)
pb.writeBoolean(assembling)
pb.sendToNearbyPlayers(t)
}
def sendRobotMove(t: tileentity.Robot, ox: Int, oy: Int, oz: Int, direction: ForgeDirection) {
val pb = new PacketBuilder(PacketType.RobotMove)
// Custom pb.writeTileEntity() with fake coordinates (valid for the client).
pb.writeInt(t.proxy.world.provider.dimensionId)
pb.writeInt(ox)
pb.writeInt(oy)
pb.writeInt(oz)
pb.writeDirection(direction)
pb.sendToNearbyPlayers(t)
}
def sendRobotAnimateSwing(t: tileentity.Robot) {
val pb = new PacketBuilder(PacketType.RobotAnimateSwing)
pb.writeTileEntity(t.proxy)
pb.writeInt(t.animationTicksTotal)
pb.sendToNearbyPlayers(t, 64)
}
def sendRobotAnimateTurn(t: tileentity.Robot) {
val pb = new PacketBuilder(PacketType.RobotAnimateTurn)
pb.writeTileEntity(t.proxy)
pb.writeByte(t.turnAxis)
pb.writeInt(t.animationTicksTotal)
pb.sendToNearbyPlayers(t, 64)
}
def sendRobotEquippedItemChange(t: tileentity.Robot, stack: ItemStack) {
val pb = new PacketBuilder(PacketType.RobotEquippedItemChange)
pb.writeTileEntity(t.proxy)
pb.writeItemStack(stack)
pb.sendToNearbyPlayers(t)
}
def sendRobotEquippedUpgradeChange(t: tileentity.Robot, stack: ItemStack) {
val pb = new PacketBuilder(PacketType.RobotEquippedUpgradeChange)
pb.writeTileEntity(t.proxy)
pb.writeItemStack(stack)
pb.sendToNearbyPlayers(t)
}
def sendRobotSelectedSlotChange(t: tileentity.Robot) {
val pb = new PacketBuilder(PacketType.RobotSelectedSlotChange)
pb.writeTileEntity(t.proxy)
pb.writeInt(t.selectedSlot)
pb.sendToNearbyPlayers(t, 16)
}
def sendRotatableState(t: Rotatable) {
val pb = new PacketBuilder(PacketType.RotatableState)
pb.writeTileEntity(t)
pb.writeDirection(t.pitch)
pb.writeDirection(t.yaw)
pb.sendToNearbyPlayers(t)
}
def sendRouterActivity(t: tileentity.Router) {
val pb = new PacketBuilder(PacketType.RouterActivity)
pb.writeTileEntity(t)
pb.sendToNearbyPlayers(t, 64)
}
def sendTextBufferColorChange(address: String, foreground: PackedColor.Color, background: PackedColor.Color, container: Container) {
val pb = new PacketBuilder(PacketType.TextBufferColorChange)
pb.writeUTF(address)
pb.writeInt(foreground.value)
pb.writeBoolean(foreground.isPalette)
pb.writeInt(background.value)
pb.writeBoolean(background.isPalette)
pb.sendToNearbyPlayers(container)
}
def sendTextBufferCopy(address: String, col: Int, row: Int, w: Int, h: Int, tx: Int, ty: Int, container: Container) {
val pb = new PacketBuilder(PacketType.TextBufferCopy)
pb.writeUTF(address)
pb.writeInt(col)
pb.writeInt(row)
pb.writeInt(w)
pb.writeInt(h)
pb.writeInt(tx)
pb.writeInt(ty)
pb.sendToNearbyPlayers(container)
}
def sendTextBufferDepthChange(address: String, value: ColorDepth, container: Container) {
val pb = new PacketBuilder(PacketType.TextBufferDepthChange)
pb.writeUTF(address)
pb.writeInt(value.ordinal)
pb.sendToNearbyPlayers(container)
}
def sendTextBufferFill(address: String, col: Int, row: Int, w: Int, h: Int, c: Char, container: Container) {
val pb = new PacketBuilder(PacketType.TextBufferFill)
pb.writeUTF(address)
pb.writeInt(col)
pb.writeInt(row)
pb.writeInt(w)
pb.writeInt(h)
pb.writeChar(c)
pb.sendToNearbyPlayers(container)
}
def sendTextBufferPaletteChange(address: String, index: Int, color: Int, container: Container) {
val pb = new PacketBuilder(PacketType.TextBufferPaletteChange)
pb.writeUTF(address)
pb.writeInt(index)
pb.writeInt(color)
pb.sendToNearbyPlayers(container)
}
def sendTextBufferPowerChange(address: String, hasPower: Boolean, container: Container) {
val pb = new PacketBuilder(PacketType.TextBufferPowerChange)
pb.writeUTF(address)
pb.writeBoolean(hasPower)
pb.sendToNearbyPlayers(container)
}
def sendTextBufferResolutionChange(address: String, w: Int, h: Int, container: Container) {
val pb = new PacketBuilder(PacketType.TextBufferResolutionChange)
pb.writeUTF(address)
pb.writeInt(w)
pb.writeInt(h)
pb.sendToNearbyPlayers(container)
}
def sendTextBufferSet(address: String, col: Int, row: Int, s: String, vertical: Boolean, container: Container) {
val pb = new PacketBuilder(PacketType.TextBufferSet)
pb.writeUTF(address)
pb.writeInt(col)
pb.writeInt(row)
pb.writeUTF(s)
pb.writeBoolean(vertical)
pb.sendToNearbyPlayers(container)
}
def sendServerPresence(t: tileentity.Rack) {
val pb = new PacketBuilder(PacketType.ServerPresence)
pb.writeTileEntity(t)
t.servers.foreach {
case Some(server) =>
pb.writeBoolean(true)
pb.writeUTF(server.machine.node.address)
case _ =>
pb.writeBoolean(false)
}
pb.sendToNearbyPlayers(t)
}
def sendServerState(t: tileentity.Rack) {
val pb = new PacketBuilder(PacketType.ComputerState)
pb.writeTileEntity(t)
pb.writeInt(-1)
pb.writeInt(t.range)
pb.sendToNearbyPlayers(t)
}
def sendServerState(t: tileentity.Rack, number: Int, player: Option[EntityPlayerMP] = None) {
val pb = new PacketBuilder(PacketType.ComputerState)
pb.writeTileEntity(t)
pb.writeInt(number)
pb.writeBoolean(t.isRunning(number))
pb.writeDirection(t.sides(number))
val keys = t.terminals(number).keys
pb.writeInt(keys.length)
for (key <- keys) {
pb.writeUTF(key)
}
player match {
case Some(p) => pb.sendToPlayer(p)
case _ => pb.sendToNearbyPlayers(t)
}
}
def sendSound(world: World, x: Int, y: Int, z: Int, frequency: Int, duration: Int) {
val pb = new PacketBuilder(PacketType.Sound)
pb.writeInt(world.provider.dimensionId)
pb.writeInt(x)
pb.writeInt(y)
pb.writeInt(z)
pb.writeShort(frequency.toShort)
pb.writeShort(duration.toShort)
pb.sendToNearbyPlayers(world, x, y, z, 16)
}
}