| package li.cil.oc.api; |
| |
| import net.minecraftforge.common.util.ForgeDirection; |
| |
| /** |
| * This interface is implemented by the computer case and robot tile entities |
| * to allow item components to query the orientation of their host, i.e. to |
| * allow getting the facing of the tile entity passed to their drivers' |
| * {@link li.cil.oc.api.driver.Item#createEnvironment(net.minecraft.item.ItemStack, li.cil.oc.api.driver.Container)} |
| * method. |
| */ |
| public interface Rotatable { |
| /** |
| * The current facing of a tile entity implementing this interface. |
| * <p/> |
| * Intended to be used to query the orientation of an item components' host. |
| * For example: |
| * <pre> |
| * class SomeDriver implements li.cil.oc.api.driver.Item { |
| * // ... |
| * ManagedEnvironment createEnvironment(ItemStack stack, TileEntity tileentity) { |
| * if (tileentity instanceof Rotatable) { |
| * ForgeDirection facing = ((Rotatable)tileentity).facing(); |
| * // Do something with facing. |
| * } |
| * } |
| * } |
| * </pre> |
| * |
| * @return the current facing. |
| */ |
| ForgeDirection facing(); |
| |
| /** |
| * Converts a facing relative to the block's <em>local</em> coordinate |
| * system to a <tt>global orientation</tt>, using south as the standard |
| * orientation. |
| * <p/> |
| * For example, if the block is facing east, calling this with south will |
| * return east, calling it with west will return south and so on. |
| * |
| * @param value the value to translate. |
| * @return the translated orientation. |
| */ |
| ForgeDirection toGlobal(ForgeDirection value); |
| |
| /** |
| * Converts a <tt>global</tt> orientation to a facing relative to the |
| * block's <em>local</em> coordinate system, using south as the standard |
| * orientation. |
| * <p/> |
| * For example, if the block is facing east, calling this with south will |
| * return east, calling it with west will return north and so on. |
| * |
| * @param value the value to translate. |
| * @return the translated orientation. |
| */ |
| ForgeDirection toLocal(ForgeDirection value); |
| } |