commit | 50f09c80ddd16cbe5cc3893ea88f496697e40b5f | [log] [download] |
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author | Florian Nücke <florian@nuecke.de> | Mon Nov 18 04:44:34 2013 +0100 |
committer | Florian Nücke <florian@nuecke.de> | Mon Nov 18 05:16:17 2013 +0100 |
tree | 33ba056e4951323ae17681b0b24d55105acec99d | |
parent | b1d96a3c063bcc8326102ba68db2d44582892190 [diff] |
suck it. robots can now pick up items lying around on the ground, and there's a fake player class for robots (with a fake inventory, which is used for that and just dispatches to the robot tile entity's inventory - allows emulating actual player behavior pretty nicely)