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package li.cil.oc.common.container
import li.cil.oc.common.Slot
import li.cil.oc.common.tileentity
import net.minecraft.entity.player.InventoryPlayer
class DiskDrive(playerInventory: InventoryPlayer, drive: tileentity.DiskDrive) extends Player(playerInventory, drive) {
addSlotToContainer(80, 35, Slot.Floppy)
addPlayerInventorySlots(8, 84)
}