package li.cil.oc.common.container | |
import li.cil.oc.common.tileentity | |
import net.minecraft.entity.player.InventoryPlayer | |
class Charger(playerInventory: InventoryPlayer, charger: tileentity.Charger) extends Player(playerInventory, charger) { | |
addSlotToContainer(80, 35, "tablet") | |
addPlayerInventorySlots(8, 84) | |
} |