blob: c3d93ddf6872a9530b071d6c6b162e308bbe6576 [file] [log] [blame] [raw]
package li.cil.oc.common.container
import li.cil.oc.common.Slot
import li.cil.oc.common.tileentity
import net.minecraft.entity.player.InventoryPlayer
class Adapter(playerInventory: InventoryPlayer, adapter: tileentity.Adapter) extends Player(playerInventory, adapter) {
addSlotToContainer(80, 35, Slot.Upgrade)
addPlayerInventorySlots(8, 84)
}