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package li.cil.oc.common.tileentity
import li.cil.oc.server.computer.IComputerEnvironment
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.tileentity.TileEntity
class TileEntityComputer(isClient: Boolean) extends TileEntity with IComputerEnvironment {
def this() = this(false)
// ----------------------------------------------------------------------- //
// General
// ----------------------------------------------------------------------- //
private val computer =
if (isClient) new li.cil.oc.client.computer.Computer(this)
else new li.cil.oc.server.computer.Computer(this)
def turnOn() = computer.start()
override def readFromNBT(nbt: NBTTagCompound) = {
super.readFromNBT(nbt)
computer.readFromNBT(nbt)
}
override def writeToNBT(nbt: NBTTagCompound) = {
super.writeToNBT(nbt)
computer.writeToNBT(nbt)
}
override def updateEntity() = computer.update()
def world = worldObj
}