| package li.cil.oc.common.tileentity |
| |
| import li.cil.oc.client.gui.GuiScreen |
| import li.cil.oc.client.{PacketSender => ClientPacketSender} |
| import li.cil.oc.common.components.IScreenEnvironment |
| import li.cil.oc.server.{PacketSender => ServerPacketSender} |
| import net.minecraft.nbt.NBTTagCompound |
| |
| class TileEntityScreen extends TileEntityRotatable with IScreenEnvironment { |
| var gui: Option[GuiScreen] = None |
| |
| override def readFromNBT(nbt: NBTTagCompound) = { |
| super.readFromNBT(nbt) |
| load(nbt.getCompoundTag("data")) |
| } |
| |
| override def writeToNBT(nbt: NBTTagCompound) = { |
| super.writeToNBT(nbt) |
| |
| val dataNbt = new NBTTagCompound |
| save(dataNbt) |
| nbt.setCompoundTag("data", dataNbt) |
| } |
| |
| override def validate() = { |
| super.validate() |
| if (worldObj.isRemote) |
| ClientPacketSender.sendScreenBufferRequest(this) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // IScreenEnvironment |
| // ----------------------------------------------------------------------- // |
| |
| def onScreenResolutionChange(w: Int, h: Int) = |
| if (worldObj.isRemote) { |
| gui.foreach(_.setSize(w, h)) |
| } |
| else { |
| markAsChanged() |
| ServerPacketSender.sendScreenResolutionChange(this, w, h) |
| } |
| |
| def onScreenSet(col: Int, row: Int, s: String) = |
| if (worldObj.isRemote) { |
| gui.foreach(_.updateText()) |
| } |
| else { |
| markAsChanged() |
| ServerPacketSender.sendScreenSet(this, col, row, s) |
| } |
| |
| def onScreenFill(col: Int, row: Int, w: Int, h: Int, c: Char) = |
| if (worldObj.isRemote) { |
| gui.foreach(_.updateText()) |
| } |
| else { |
| markAsChanged() |
| ServerPacketSender.sendScreenFill(this, col, row, w, h, c) |
| } |
| |
| def onScreenCopy(col: Int, row: Int, w: Int, h: Int, tx: Int, ty: Int) = |
| if (worldObj.isRemote) { |
| gui.foreach(_.updateText()) |
| } |
| else { |
| markAsChanged() |
| ServerPacketSender.sendScreenCopy(this, col, row, w, h, tx, ty) |
| } |
| |
| private def markAsChanged(): Unit = |
| worldObj.updateTileEntityChunkAndDoNothing( |
| xCoord, yCoord, zCoord, this) |
| } |