| package forestry.api.storage; |
| |
| import net.minecraft.entity.player.EntityPlayer; |
| import net.minecraft.inventory.IInventory; |
| import net.minecraftforge.event.Cancelable; |
| |
| /** |
| * Use @ForgeSubscribe on a method taking this event as an argument. Will fire whenever a backpack tries to resupply to a player inventory. Processing will stop |
| * if the event is canceled. |
| */ |
| @Cancelable |
| public class BackpackResupplyEvent extends BackpackEvent { |
| |
| public BackpackResupplyEvent(EntityPlayer player, IBackpackDefinition backpackDefinition, IInventory backpackInventory) { |
| super(player, backpackDefinition, backpackInventory); |
| } |
| |
| } |