| package li.cil.oc.common.block |
| |
| import java.util |
| |
| import cpw.mods.fml.common.Optional |
| import li.cil.oc.client.Textures |
| import li.cil.oc.common.{GuiType, tileentity} |
| import li.cil.oc.util.mods.Mods |
| import li.cil.oc.{Localization, OpenComputers, Settings} |
| import mcp.mobius.waila.api.{IWailaConfigHandler, IWailaDataAccessor} |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.item.ItemStack |
| import net.minecraft.world.{IBlockAccess, World} |
| import net.minecraftforge.common.util.ForgeDirection |
| |
| class RobotAssembler(val parent: SpecialDelegator) extends SpecialDelegate { |
| override protected def customTextures = Array( |
| None, |
| Some("AssemblerTop"), |
| Some("AssemblerSide"), |
| Some("AssemblerSide"), |
| Some("AssemblerSide"), |
| Some("AssemblerSide") |
| ) |
| |
| override def luminance(world: IBlockAccess, x: Int, y: Int, z: Int) = 5 |
| |
| override def isSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = side == ForgeDirection.DOWN || side == ForgeDirection.UP |
| |
| override def registerIcons(iconRegister: IconRegister) = { |
| super.registerIcons(iconRegister) |
| Textures.RobotAssembler.iconSideAssembling = iconRegister.registerIcon(Settings.resourceDomain + ":AssemblerSideAssembling") |
| Textures.RobotAssembler.iconSideOn = iconRegister.registerIcon(Settings.resourceDomain + ":AssemblerSideOn") |
| Textures.RobotAssembler.iconTopOn = iconRegister.registerIcon(Settings.resourceDomain + ":AssemblerTopOn") |
| } |
| |
| @Optional.Method(modid = Mods.IDs.Waila) |
| override def wailaBody(stack: ItemStack, tooltip: util.List[String], accessor: IWailaDataAccessor, config: IWailaConfigHandler) { |
| val node = accessor.getNBTData.getCompoundTag(Settings.namespace + "node") |
| if (node.hasKey("address")) { |
| tooltip.add(Localization.Analyzer.Address(node.getString("address")).getUnformattedText) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def hasTileEntity = true |
| |
| override def createTileEntity(world: World) = Some(new tileentity.RobotAssembler()) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def rightClick(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, |
| side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = { |
| if (!player.isSneaking) { |
| if (!world.isRemote) { |
| player.openGui(OpenComputers, GuiType.RobotAssembler.id, world, x, y, z) |
| } |
| true |
| } |
| else false |
| } |
| } |