blob: 2a524bea1b5d808c6117a803be66cd6442d4338e [file] [log] [blame] [raw]
package li.cil.oc.client.renderer
import java.util.concurrent.Callable
import java.util.concurrent.TimeUnit
import com.google.common.cache.CacheBuilder
import com.google.common.cache.RemovalListener
import com.google.common.cache.RemovalNotification
import cpw.mods.fml.common.eventhandler.SubscribeEvent
import cpw.mods.fml.common.gameevent.TickEvent.ClientTickEvent
import li.cil.oc.Settings
import li.cil.oc.client.renderer.font.TextBufferRenderData
import li.cil.oc.util.RenderState
import net.minecraft.client.renderer.GLAllocation
import net.minecraft.tileentity.TileEntity
import org.lwjgl.opengl.GL11
object TextBufferRenderCache extends Callable[Int] with RemovalListener[TileEntity, Int] {
val renderer =
if (Settings.get.fontRenderer == "texture") new font.StaticFontRenderer()
else new font.DynamicFontRenderer()
private val cache = com.google.common.cache.CacheBuilder.newBuilder().
expireAfterAccess(2, TimeUnit.SECONDS).
removalListener(this).
asInstanceOf[CacheBuilder[TextBufferRenderData, Int]].
build[TextBufferRenderData, Int]()
// To allow access in cache entry init.
private var currentBuffer: TextBufferRenderData = _
// ----------------------------------------------------------------------- //
// Rendering
// ----------------------------------------------------------------------- //
def render(buffer: TextBufferRenderData) {
currentBuffer = buffer
compileOrDraw(cache.get(currentBuffer, this))
}
private def compileOrDraw(list: Int) = {
if (currentBuffer.dirty) {
RenderState.checkError(getClass.getName + ".compileOrDraw: entering (aka: wasntme)")
for (line <- currentBuffer.data.buffer) {
renderer.generateChars(line)
}
val doCompile = !RenderState.compilingDisplayList
if (doCompile) {
currentBuffer.dirty = false
GL11.glNewList(list, GL11.GL_COMPILE_AND_EXECUTE)
RenderState.checkError(getClass.getName + ".compileOrDraw: glNewList")
}
renderer.drawBuffer(currentBuffer.data, currentBuffer.viewport._1, currentBuffer.viewport._2)
RenderState.checkError(getClass.getName + ".compileOrDraw: drawString")
if (doCompile) {
GL11.glEndList()
RenderState.checkError(getClass.getName + ".compileOrDraw: glEndList")
}
RenderState.checkError(getClass.getName + ".compileOrDraw: leaving")
true
}
else {
GL11.glCallList(list)
RenderState.checkError(getClass.getName + ".compileOrDraw: glCallList")
}
}
// ----------------------------------------------------------------------- //
// Cache
// ----------------------------------------------------------------------- //
def call = {
RenderState.checkError(getClass.getName + ".call: entering (aka: wasntme)")
val list = GLAllocation.generateDisplayLists(1)
currentBuffer.dirty = true // Force compilation.
RenderState.checkError(getClass.getName + ".call: leaving")
list
}
def onRemoval(e: RemovalNotification[TileEntity, Int]) {
RenderState.checkError(getClass.getName + ".onRemoval: entering (aka: wasntme)")
GLAllocation.deleteDisplayLists(e.getValue)
RenderState.checkError(getClass.getName + ".onRemoval: leaving")
}
// ----------------------------------------------------------------------- //
// ITickHandler
// ----------------------------------------------------------------------- //
@SubscribeEvent
def onTick(e: ClientTickEvent) = cache.cleanUp()
}