| package li.cil.oc.common.container |
| |
| import cpw.mods.fml.relauncher.{Side, SideOnly} |
| import li.cil.oc.common.tileentity |
| import net.minecraft.entity.player.InventoryPlayer |
| |
| class Disassembler(playerInventory: InventoryPlayer, disassembler: tileentity.Disassembler) extends Player(playerInventory, disassembler) { |
| addSlotToContainer(80, 35) |
| addPlayerInventorySlots(8, 84) |
| |
| var disassemblyProgress = 0.0 |
| |
| @SideOnly(Side.CLIENT) |
| override def updateProgressBar(id: Int, value: Int) { |
| super.updateProgressBar(id, value) |
| if (id == 0) { |
| disassemblyProgress = value / 5.0 |
| } |
| } |
| |
| override def detectAndSendChanges() { |
| super.detectAndSendChanges() |
| if (!disassembler.world.isRemote) { |
| if (math.abs(disassembler.progress - disassemblyProgress) > 0.2) { |
| disassemblyProgress = disassembler.progress |
| sendProgressBarUpdate(0, (disassemblyProgress * 5).toInt) |
| } |
| } |
| } |
| } |