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package li.cil.oc.common.block
import java.util
import li.cil.oc.common.{GuiType, tileentity}
import li.cil.oc.server.PacketSender
import li.cil.oc.server.component.robot
import li.cil.oc.util.Tooltip
import li.cil.oc.{Settings, OpenComputers}
import net.minecraft.entity.EntityLivingBase
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.util.{MovingObjectPosition, AxisAlignedBB, Vec3}
import net.minecraft.world.{IBlockAccess, World}
import net.minecraftforge.common.ForgeDirection
class RobotProxy(val parent: SpecialDelegator) extends Computer with SpecialDelegate {
val unlocalizedName = "Robot"
var moving = new ThreadLocal[Option[tileentity.Robot]] {
override protected def initialValue = None
}
// ----------------------------------------------------------------------- //
override def tooltipLines(stack: ItemStack, player: EntityPlayer, tooltip: util.List[String], advanced: Boolean) {
if (stack.hasTagCompound && stack.getTagCompound.hasKey(Settings.namespace + "storedEnergy")) {
tooltip.addAll(Tooltip.get(unlocalizedName + "_StoredEnergy", stack.getTagCompound.getInteger(Settings.namespace + "storedEnergy")))
}
tooltip.addAll(Tooltip.get(unlocalizedName))
}
override def pick(target: MovingObjectPosition, world: World, x: Int, y: Int, z: Int) =
world.getBlockTileEntity(x, y, z) match {
case proxy: tileentity.RobotProxy => proxy.robot.createItemStack()
case _ => null
}
// ----------------------------------------------------------------------- //
override def createTileEntity(world: World) = {
moving.get match {
case Some(robot) => Some(new tileentity.RobotProxy(robot))
case _ => Some(new tileentity.RobotProxy(new tileentity.Robot(world.isRemote)))
}
}
// ----------------------------------------------------------------------- //
override def isNormalCube(world: World, x: Int, y: Int, z: Int) = false
override def isSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = false
override def opacity(world: World, x: Int, y: Int, z: Int) = 0
override def shouldSideBeRendered(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = false
// ----------------------------------------------------------------------- //
override def drop(world: World, x: Int, y: Int, z: Int, chance: Float, fortune: Int) = true
override def intersect(world: World, x: Int, y: Int, z: Int, origin: Vec3, direction: Vec3) = {
val bounds = parent.getCollisionBoundingBoxFromPool(world, x, y, z)
if (bounds.isVecInside(origin)) null
else super.intersect(world, x, y, z, origin, direction)
}
override def updateBounds(world: IBlockAccess, x: Int, y: Int, z: Int) {
world.getBlockTileEntity(x, y, z) match {
case proxy: tileentity.RobotProxy =>
val robot = proxy.robot
val bounds = AxisAlignedBB.getBoundingBox(0.1, 0.1, 0.1, 0.9, 0.9, 0.9)
if (robot.isAnimatingMove) {
val remaining = robot.animationTicksLeft.toDouble / robot.animationTicksTotal.toDouble
bounds.offset(
-robot.moveDirection.offsetX * remaining,
-robot.moveDirection.offsetY * remaining,
-robot.moveDirection.offsetZ * remaining)
}
parent.setBlockBounds(bounds)
case _ => super.updateBounds(world, x, y, z)
}
}
override def rightClick(world: World, x: Int, y: Int, z: Int, player: EntityPlayer,
side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
if (!player.isSneaking) {
if (!world.isRemote) {
// We only send slot changes to nearby players, so if there was no slot
// change since this player got into range he might have the wrong one,
// so we send him the current one just in case.
world.getBlockTileEntity(x, y, z) match {
case proxy: tileentity.RobotProxy =>
PacketSender.sendRobotSelectedSlotChange(proxy.robot)
case _ =>
}
player.openGui(OpenComputers, GuiType.Robot.id, world, x, y, z)
}
true
}
else false
}
override def addedByEntity(world: World, x: Int, y: Int, z: Int, entity: EntityLivingBase, stack: ItemStack) {
super.addedByEntity(world, x, y, z, entity, stack)
if (!world.isRemote) ((entity, world.getBlockTileEntity(x, y, z)) match {
case (player: robot.Player, proxy: tileentity.RobotProxy) =>
Some((proxy.robot, player.robot.owner))
case (player: EntityPlayer, proxy: tileentity.RobotProxy) =>
Some((proxy.robot, player.getCommandSenderName))
case _ => None
}) match {
case Some((robot, owner)) =>
robot.owner = owner
robot.parseItemStack(stack)
case _ =>
}
}
override def removedByEntity(world: World, x: Int, y: Int, z: Int, player: EntityPlayer) = {
if (!world.isRemote) world.getBlockTileEntity(x, y, z) match {
case proxy: tileentity.RobotProxy if !player.capabilities.isCreativeMode || proxy.globalBuffer > 1 =>
parent.dropBlockAsItem(world, x, y, z, proxy.robot.createItemStack())
case _ =>
}
super.removedByEntity(world, x, y, z, player)
}
override def aboutToBeRemoved(world: World, x: Int, y: Int, z: Int) {
if (moving.get.isEmpty) {
super.aboutToBeRemoved(world, x, y, z)
}
}
}