| package li.cil.oc.server.component |
| |
| import li.cil.oc.api.network._ |
| import li.cil.oc.util.ExtendedNBT._ |
| import li.cil.oc.{Settings, api} |
| import net.minecraft.entity.item.EntityItem |
| import net.minecraft.item.ItemStack |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraft.tileentity.{TileEntity => MCTileEntity, TileEntityFurnace} |
| import scala.Some |
| |
| class Generator(val owner: MCTileEntity) extends ManagedComponent { |
| val node = api.Network.newNode(this, Visibility.Network). |
| withComponent("generator", Visibility.Neighbors). |
| withConnector(). |
| create() |
| |
| var inventory: Option[ItemStack] = None |
| |
| var remainingTicks = 0 |
| |
| // ----------------------------------------------------------------------- // |
| |
| @LuaCallback("insert") |
| def insert(context: RobotContext, args: Arguments): Array[AnyRef] = { |
| val count = if (args.count > 0) args.checkInteger(0) else 64 |
| val player = context.player |
| val stack = player.inventory.getStackInSlot(context.selectedSlot) |
| if (stack == null) throw new IllegalArgumentException("selected slot is empty") |
| if (!TileEntityFurnace.isItemFuel(stack)) return result(false, "selected slot does not contain fuel") |
| inventory match { |
| case Some(existingStack) => |
| if (!existingStack.isItemEqual(stack) || |
| !ItemStack.areItemStackTagsEqual(existingStack, stack)) { |
| return result(false, "different fuel type already queued") |
| } |
| val space = existingStack.getMaxStackSize - existingStack.stackSize |
| if (space <= 0) { |
| return result(false, "queue is full") |
| } |
| val moveCount = math.min(stack.stackSize, math.min(space, count)) |
| existingStack.stackSize += moveCount |
| stack.stackSize -= moveCount |
| case _ => |
| inventory = Some(stack.splitStack(math.min(stack.stackSize, count))) |
| } |
| player.inventory.setInventorySlotContents(context.selectedSlot, stack) |
| result(true) |
| } |
| |
| @LuaCallback("count") |
| def count(context: Context, args: Arguments): Array[AnyRef] = { |
| inventory match { |
| case Some(stack) => result(stack.stackSize) |
| case _ => result(0) |
| } |
| } |
| |
| @LuaCallback("remove") |
| def remove(context: RobotContext, args: Arguments): Array[AnyRef] = { |
| val count = if (args.count > 0) args.checkInteger(0) else Int.MaxValue |
| inventory match { |
| case Some(stack) => |
| val removedStack = stack.splitStack(math.min(count, stack.stackSize)) |
| val success = context.player.inventory.addItemStackToInventory(removedStack) |
| stack.stackSize += removedStack.stackSize |
| if (success && stack.stackSize <= 0) { |
| inventory = None |
| } |
| result(success) |
| case _ => result(false) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def update() { |
| super.update() |
| if (remainingTicks <= 0 && inventory.isDefined) { |
| val stack = inventory.get |
| remainingTicks = TileEntityFurnace.getItemBurnTime(stack) |
| stack.stackSize -= 1 |
| if (stack.stackSize <= 0) { |
| inventory = None |
| } |
| } |
| if (remainingTicks > 0) { |
| remainingTicks -= 1 |
| node.changeBuffer(Settings.get.ratioBuildCraft * Settings.get.generatorEfficiency) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onDisconnect(node: Node) { |
| super.onDisconnect(node) |
| if (node == this.node) { |
| inventory match { |
| case Some(stack) => |
| val world = owner.getWorldObj |
| val x = owner.xCoord |
| val y = owner.yCoord |
| val z = owner.zCoord |
| val entity = new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, stack.copy()) |
| entity.motionY = 0.04 |
| entity.delayBeforeCanPickup = 5 |
| world.spawnEntityInWorld(entity) |
| inventory = None |
| case _ => |
| } |
| } |
| remainingTicks = 0 |
| } |
| |
| override def load(nbt: NBTTagCompound) { |
| super.load(nbt) |
| if (nbt.hasKey("inventory")) { |
| inventory = Option(ItemStack.loadItemStackFromNBT(nbt.getCompoundTag("inventory"))) |
| } |
| remainingTicks = nbt.getInteger("remainingTicks") |
| } |
| |
| override def save(nbt: NBTTagCompound) { |
| super.save(nbt) |
| inventory match { |
| case Some(stack) => |
| nbt.setNewCompoundTag("inventory", stack.writeToNBT) |
| nbt.setInteger("remainingTicks", remainingTicks) |
| case _ => |
| nbt.removeTag("inventory") |
| nbt.removeTag("remainingTicks") |
| } |
| } |
| } |