|  | package li.cil.oc.common.block | 
|  |  | 
|  | import li.cil.oc.client.Textures | 
|  | import li.cil.oc.common.{GuiType, tileentity} | 
|  | import li.cil.oc.{OpenComputers, Settings} | 
|  | import net.minecraft.entity.player.EntityPlayer | 
|  | import net.minecraft.world.{IBlockAccess, World} | 
|  | import net.minecraftforge.common.ForgeDirection | 
|  |  | 
|  | class RobotAssembler(val parent: SpecialDelegator) extends SpecialDelegate { | 
|  | override protected def customTextures = Array( | 
|  | None, | 
|  | Some("AssemblerTop"), | 
|  | Some("AssemblerSide"), | 
|  | Some("AssemblerSide"), | 
|  | Some("AssemblerSide"), | 
|  | Some("AssemblerSide") | 
|  | ) | 
|  |  | 
|  | override def luminance(world: IBlockAccess, x: Int, y: Int, z: Int) = 5 | 
|  |  | 
|  | override def isSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = side == ForgeDirection.DOWN || side == ForgeDirection.UP | 
|  |  | 
|  | override def registerIcons(iconRegister: IconRegister) = { | 
|  | super.registerIcons(iconRegister) | 
|  | Textures.RobotAssembler.iconSideAssembling = iconRegister.registerIcon(Settings.resourceDomain + ":AssemblerSideAssembling") | 
|  | Textures.RobotAssembler.iconSideOn = iconRegister.registerIcon(Settings.resourceDomain + ":AssemblerSideOn") | 
|  | Textures.RobotAssembler.iconTopOn = iconRegister.registerIcon(Settings.resourceDomain + ":AssemblerTopOn") | 
|  | } | 
|  |  | 
|  | // ----------------------------------------------------------------------- // | 
|  |  | 
|  | override def hasTileEntity = true | 
|  |  | 
|  | override def createTileEntity(world: World) = Some(new tileentity.RobotAssembler()) | 
|  |  | 
|  | // ----------------------------------------------------------------------- // | 
|  |  | 
|  | override def rightClick(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, | 
|  | side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = { | 
|  | if (!player.isSneaking) { | 
|  | if (!world.isRemote) { | 
|  | player.openGui(OpenComputers, GuiType.RobotAssembler.id, world, x, y, z) | 
|  | } | 
|  | true | 
|  | } | 
|  | else false | 
|  | } | 
|  | } |