blob: cf51da33901296f489a72cc56806120a7f6878bc [file] [log] [blame] [raw]
package li.cil.oc.common.multipart
import codechicken.lib.data.{MCDataInput, MCDataOutput}
import codechicken.lib.vec.{Cuboid6, Vector3}
import codechicken.multipart._
import cpw.mods.fml.relauncher.{Side, SideOnly}
import li.cil.oc.api.network.{Message, Node, Visibility}
import li.cil.oc.api.{Items, network}
import li.cil.oc.common.block.Cable
import li.cil.oc.common.tileentity
import li.cil.oc.util.Color
import li.cil.oc.util.ExtendedNBT._
import li.cil.oc.{Settings, api, client, common}
import net.minecraft.client.renderer.RenderBlocks
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.util.{AxisAlignedBB, MovingObjectPosition}
import scala.collection.convert.WrapAsJava
import scala.collection.convert.WrapAsScala._
class CablePart(val original: Option[tileentity.Cable] = None) extends SimpleBlockPart with TCuboidPart with TNormalOcclusion with network.Environment {
val node = api.Network.newNode(this, Visibility.None).create()
private var _color = 0
original.foreach(cable => _color = cable.color)
// ----------------------------------------------------------------------- //
def color = _color
def color_=(value: Int) = if (value != _color) {
_color = value
onColorChanged()
}
protected def onColorChanged() {
if (world != null && !world.isRemote) {
sendDescUpdate()
api.Network.joinOrCreateNetwork(tile)
}
}
// ----------------------------------------------------------------------- //
override def simpleBlock = Items.get("cable").block().asInstanceOf[Cable]
def getType = Settings.namespace + "cable"
override def doesTick = false
override def getBounds = new Cuboid6(Cable.bounds(world, x, y, z))
override def getOcclusionBoxes = WrapAsJava.asJavaIterable(Iterable(new Cuboid6(AxisAlignedBB.getBoundingBox(-0.125 + 0.5, -0.125 + 0.5, -0.125 + 0.5, 0.125 + 0.5, 0.125 + 0.5, 0.125 + 0.5))))
override def getRenderBounds = new Cuboid6(Cable.bounds(world, x, y, z).offset(x, y, z))
// ----------------------------------------------------------------------- //
override def activate(player: EntityPlayer, hit: MovingObjectPosition, item: ItemStack) = {
if (Color.isDye(player.getHeldItem)) {
color = Color.dyeColor(player.getHeldItem)
tile.markDirty()
true
}
else super.activate(player, hit, item)
}
// ----------------------------------------------------------------------- //
override def invalidateConvertedTile() {
super.invalidateConvertedTile()
original.foreach(_.node.neighbors.foreach(_.connect(this.node)))
}
override def onPartChanged(part: TMultiPart) {
super.onPartChanged(part)
api.Network.joinOrCreateNetwork(tile)
}
override def onWorldJoin() {
super.onWorldJoin()
common.EventHandler.schedule(() => tile)
}
override def onWorldSeparate() {
super.onWorldSeparate()
Option(node).foreach(_.remove)
}
// ----------------------------------------------------------------------- //
override def load(nbt: NBTTagCompound) {
super.load(nbt)
node.load(nbt.getCompoundTag(Settings.namespace + "node"))
if (nbt.hasKey(Settings.namespace + "renderColor")) {
_color = nbt.getInteger(Settings.namespace + "renderColor")
}
}
override def save(nbt: NBTTagCompound) {
super.save(nbt)
// Null check for Waila (and other mods that may call this client side).
if (node != null) {
nbt.setNewCompoundTag(Settings.namespace + "node", node.save)
}
nbt.setInteger(Settings.namespace + "renderColor", _color)
}
override def readDesc(packet: MCDataInput) {
super.readDesc(packet)
_color = packet.readInt()
}
override def writeDesc(packet: MCDataOutput) {
super.writeDesc(packet)
packet.writeInt(_color)
}
// ----------------------------------------------------------------------- //
@SideOnly(Side.CLIENT)
override def renderStatic(pos: Vector3, pass: Int) = {
val (x, y, z) = (pos.x.toInt, pos.y.toInt, pos.z.toInt)
val renderer = RenderBlocks.getInstance
renderer.blockAccess = world
simpleBlock.colorMultiplierOverride = Some(_color)
client.renderer.block.Cable.render(world, x, y, z, simpleBlock, renderer)
simpleBlock.colorMultiplierOverride = None
true
}
// ----------------------------------------------------------------------- //
override def onMessage(message: Message) {}
override def onDisconnect(node: Node) {}
override def onConnect(node: Node) {}
}