| package li.cil.oc.client |
| |
| import java.net.MalformedURLException |
| import java.net.URL |
| import java.net.URLConnection |
| import java.net.URLStreamHandler |
| import java.util.Timer |
| import java.util.TimerTask |
| import java.util.UUID |
| |
| import com.google.common.base.Charsets |
| import cpw.mods.fml.client.FMLClientHandler |
| import cpw.mods.fml.common.eventhandler.SubscribeEvent |
| import cpw.mods.fml.common.gameevent.TickEvent.ClientTickEvent |
| import cpw.mods.fml.relauncher.ReflectionHelper |
| import li.cil.oc.OpenComputers |
| import li.cil.oc.Settings |
| import net.minecraft.client.Minecraft |
| import net.minecraft.client.audio.SoundCategory |
| import net.minecraft.client.audio.SoundManager |
| import net.minecraft.client.audio.SoundPoolEntry |
| import net.minecraft.server.MinecraftServer |
| import net.minecraft.server.integrated.IntegratedServer |
| import net.minecraft.tileentity.TileEntity |
| import net.minecraft.util.ResourceLocation |
| import net.minecraftforge.client.event.sound.SoundLoadEvent |
| import net.minecraftforge.event.world.WorldEvent |
| import paulscode.sound.SoundSystem |
| import paulscode.sound.SoundSystemConfig |
| |
| import scala.collection.mutable |
| import scala.io.Source |
| |
| object Sound { |
| private val sources = mutable.Map.empty[TileEntity, PseudoLoopingStream] |
| |
| private val commandQueue = mutable.PriorityQueue.empty[Command] |
| |
| private var lastVolume = FMLClientHandler.instance.getClient.gameSettings.getSoundLevel(SoundCategory.BLOCKS) |
| |
| private val updateTimer = new Timer("OpenComputers-SoundUpdater", true) |
| if (Settings.get.soundVolume > 0) { |
| updateTimer.scheduleAtFixedRate(new TimerTask { |
| override def run() { |
| updateVolume() |
| processQueue() |
| } |
| }, 500, 50) |
| } |
| |
| // Set in init event. |
| var manager: SoundManager = _ |
| |
| def soundSystem: SoundSystem = ReflectionHelper.getPrivateValue(classOf[SoundManager], manager, "sndSystem", "field_148620_e", "e") |
| |
| private def updateVolume() { |
| val volume = |
| if (isGamePaused) 0f |
| else FMLClientHandler.instance.getClient.gameSettings.getSoundLevel(SoundCategory.BLOCKS) |
| if (volume != lastVolume) { |
| lastVolume = volume |
| sources.synchronized { |
| for (sound <- sources.values) { |
| sound.updateVolume() |
| } |
| } |
| } |
| } |
| |
| private def isGamePaused = MinecraftServer.getServer != null && !MinecraftServer.getServer.isDedicatedServer && (MinecraftServer.getServer match { |
| case integrated: IntegratedServer => Minecraft.getMinecraft.isGamePaused |
| case _ => false |
| }) |
| |
| private def processQueue() { |
| if (commandQueue.nonEmpty) { |
| commandQueue.synchronized { |
| while (commandQueue.nonEmpty && commandQueue.head.when < System.currentTimeMillis()) { |
| try commandQueue.dequeue()() catch { |
| case t: Throwable => OpenComputers.log.warn("Error processing sound command.", t) |
| } |
| } |
| } |
| } |
| } |
| |
| def startLoop(tileEntity: TileEntity, name: String, volume: Float = 1f, delay: Long = 0) { |
| if (Settings.get.soundVolume > 0) { |
| commandQueue.synchronized { |
| commandQueue += new StartCommand(System.currentTimeMillis() + delay, tileEntity, name, volume) |
| } |
| } |
| } |
| |
| def stopLoop(tileEntity: TileEntity) { |
| if (Settings.get.soundVolume > 0) { |
| commandQueue.synchronized { |
| commandQueue += new StopCommand(tileEntity) |
| } |
| } |
| } |
| |
| def updatePosition(tileEntity: TileEntity) { |
| if (Settings.get.soundVolume > 0) { |
| commandQueue.synchronized { |
| commandQueue += new UpdatePositionCommand(tileEntity) |
| } |
| } |
| } |
| |
| @SubscribeEvent |
| def onSoundLoad(event: SoundLoadEvent) { |
| manager = event.manager |
| } |
| |
| private var hasPreloaded = Settings.get.soundVolume <= 0 |
| |
| @SubscribeEvent |
| def onTick(e: ClientTickEvent) { |
| if (!hasPreloaded && soundSystem != null) { |
| hasPreloaded = true |
| new Thread(new Runnable() { |
| override def run(): Unit = { |
| val preloadConfigLocation = new ResourceLocation(Settings.resourceDomain, "sounds/preload.cfg") |
| val preloadConfigResource = Minecraft.getMinecraft.getResourceManager.getResource(preloadConfigLocation) |
| for (location <- Source.fromInputStream(preloadConfigResource.getInputStream)(Charsets.UTF_8).getLines()) { |
| val url = getClass.getClassLoader.getResource(location) |
| if (url != null) try { |
| val sourceName = "preload_" + location |
| soundSystem.newSource(false, sourceName, url, location, true, 0, 0, 0, SoundSystemConfig.ATTENUATION_NONE, 16) |
| soundSystem.activate(sourceName) |
| soundSystem.removeSource(sourceName) |
| } catch { |
| case _: Throwable => // Meh. |
| } |
| else OpenComputers.log.warn(s"Couldn't preload sound $location!") |
| } |
| } |
| }) |
| } |
| } |
| |
| @SubscribeEvent |
| def onWorldUnload(event: WorldEvent.Unload) { |
| commandQueue.synchronized(commandQueue.clear()) |
| sources.synchronized(try sources.foreach(_._2.stop()) catch { |
| case _: Throwable => // Ignore. |
| }) |
| } |
| |
| private abstract class Command(val when: Long, val tileEntity: TileEntity) extends Ordered[Command] { |
| def apply(): Unit |
| |
| override def compare(that: Command) = (that.when - when).toInt |
| } |
| |
| private class StartCommand(when: Long, tileEntity: TileEntity, val name: String, val volume: Float) extends Command(when, tileEntity) { |
| override def apply() { |
| sources.synchronized { |
| sources.getOrElseUpdate(tileEntity, new PseudoLoopingStream(tileEntity, volume)).play(name) |
| } |
| } |
| } |
| |
| private class StopCommand(tileEntity: TileEntity) extends Command(0, tileEntity) { |
| override def apply() { |
| sources.synchronized { |
| sources.remove(tileEntity) match { |
| case Some(sound) => sound.stop() |
| case _ => |
| } |
| } |
| commandQueue.synchronized { |
| // Remove all other commands for this tile entity from the queue. This |
| // is inefficient, but we generally don't expect the command queue to |
| // be very long, so this should be OK. |
| commandQueue ++= commandQueue.dequeueAll.filter(_.tileEntity != tileEntity) |
| } |
| } |
| } |
| |
| private class UpdatePositionCommand(tileEntity: TileEntity) extends Command(0, tileEntity) { |
| override def apply() { |
| sources.synchronized { |
| sources.get(tileEntity) match { |
| case Some(sound) => sound.updatePosition() |
| case _ => |
| } |
| } |
| } |
| } |
| |
| private class PseudoLoopingStream(val tileEntity: TileEntity, val volume: Float, val source: String = UUID.randomUUID.toString) { |
| var initialized = false |
| |
| def updateVolume() { |
| soundSystem.setVolume(source, lastVolume * volume * Settings.get.soundVolume) |
| } |
| |
| def updatePosition() { |
| soundSystem.setPosition(source, tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord) |
| } |
| |
| def play(name: String) { |
| val resourceName = s"${Settings.resourceDomain}:$name" |
| val sound = Minecraft.getMinecraft.getSoundHandler.getSound(new ResourceLocation(resourceName)) |
| val resource = (sound.func_148720_g: SoundPoolEntry).getSoundPoolEntryLocation |
| if (!initialized) { |
| initialized = true |
| soundSystem.newSource(false, source, toUrl(resource), resource.toString, true, tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord, SoundSystemConfig.ATTENUATION_LINEAR, 16) |
| updateVolume() |
| soundSystem.activate(source) |
| } |
| soundSystem.play(source) |
| } |
| |
| def stop() { |
| if (soundSystem != null) try { |
| soundSystem.stop(source) |
| soundSystem.removeSource(source) |
| } |
| catch { |
| case _: Throwable => |
| } |
| } |
| } |
| |
| // This is copied from SoundManager.getURLForSoundResource, which is private. |
| private def toUrl(resource: ResourceLocation): URL = { |
| val name = s"mcsounddomain:${resource.getResourceDomain}:${resource.getResourcePath}" |
| try { |
| new URL(null, name, new URLStreamHandler { |
| protected def openConnection(url: URL): URLConnection = new URLConnection(url) { |
| def connect() { |
| } |
| |
| override def getInputStream = Minecraft.getMinecraft.getResourceManager.getResource(resource).getInputStream |
| } |
| }) |
| } |
| catch { |
| case _: MalformedURLException => null |
| } |
| } |
| } |