| package forestry.api.apiculture; |
| |
| public interface IBeeModifier { |
| |
| /** |
| * @param genome Genome of the bee this modifier is called for. |
| * @param currentModifier Current modifier. |
| * @return Float used to modify the base territory. |
| */ |
| float getTerritoryModifier(IBeeGenome genome, float currentModifier); |
| |
| /** |
| * @param genome Genome of the bee this modifier is called for. |
| * @param mate |
| * @param currentModifier Current modifier. |
| * @return Float used to modify the base mutation chance. |
| */ |
| float getMutationModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier); |
| |
| /** |
| * @param genome Genome of the bee this modifier is called for. |
| * @param currentModifier Current modifier. |
| * @return Float used to modify the life span of queens. |
| */ |
| float getLifespanModifier(IBeeGenome genome, IBeeGenome mate, float currentModifier); |
| |
| /** |
| * @param genome Genome of the bee this modifier is called for. |
| * @param currentModifier Current modifier. |
| * @return Float modifying the production speed of queens. |
| */ |
| float getProductionModifier(IBeeGenome genome, float currentModifier); |
| |
| /** |
| * @param genome Genome of the bee this modifier is called for. |
| * @return Float modifying the flowering of queens. |
| */ |
| float getFloweringModifier(IBeeGenome genome, float currentModifier); |
| |
| /** |
| * @param genome Genome of the bee this modifier is called for. |
| * @return Float modifying the chance for a swarmer queen to die off. |
| */ |
| float getGeneticDecay(IBeeGenome genome, float currentModifier); |
| |
| /** |
| * @return Boolean indicating if housing can ignore rain |
| */ |
| boolean isSealed(); |
| |
| /** |
| * @return Boolean indicating if housing can ignore darkness/night |
| */ |
| boolean isSelfLighted(); |
| |
| /** |
| * @return Boolean indicating if housing can ignore not seeing the sky |
| */ |
| boolean isSunlightSimulated(); |
| |
| /** |
| * @return Boolean indicating whether this housing simulates the nether |
| */ |
| boolean isHellish(); |
| |
| } |